Tablets Already Surpassed Wii U in Power

Discussion in 'The Edge of the Forum' started by Kirito-kun, Oct 24, 2013.

  1. Kirito-kun
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    Kirito-kun Disciple of GabeN

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    [​IMG]

    Nvidia's new Tegra 5 Soc a.k.a Mobile Kepler was revealed to have penetrated the 400 GFLOP threshold, meaning that it has far surpassed the PS3 @ 270 GFLOPS and the Wii U @ 350 GFLOPS. If this trend holds, the PS4 and Xbone will soon be surpassed as well. Muahahahaha! The Tegra 5 is set to debute on the successor to the Nvidia shield.

    [​IMG]

    Supporting standards such as DirectX and OpenGL, developers will start being able to port multi platform games onto mobile, and these games will soon be able to run better on mobile than on home consoles.
     


  2. Flame

    Flame Me > You

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    but i want good game-play, not just graphics.
     
  3. GameWinner

    GameWinner Take your heart

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    Nailed it!
     
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  4. p1ngpong

    p1ngpong Unamused frog

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    Big woop, my five year old niece on a tricycle can surpass the Wii U in power too.
     
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  5. Kirito-kun
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    Kirito-kun Disciple of GabeN

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    Hardware drives innovation and gameplay. Would Ocarina of Time be as good of a game on the SNES utilizing original Starfox graphics? Would Half-Life 2 be possible on a PC running a Pentium Pro (a 1995 processor @ 200 MHz) and a Voodoo graphics accelerator (a GPU from around the same time)? Would 3D games have been invented if hardware powerful enough to render polygons were never created?
     
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  6. Gahars

    Gahars Bakayaro Banzai

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    That's un-Fils-able.
     
  7. Flame

    Flame Me > You

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    thats why i said not_JUST_graphics. yes graphics is important, but should take a back seat to gameplay. look at games Resident Evil and Final Fantasy series. both where build on good gameplay and didnt have super graphics. but than what happened.....Resident Evil 6 and Fantasy XIII happened, both good graphics and no gameplay.
     
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  8. RedCoreZero

    RedCoreZero Creativity is Power

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    But can it run the Doom Engine, not even the Wii U can do that
     
  9. Kirito-kun
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    Kirito-kun Disciple of GabeN

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    But why can't we have both? With more powerful mobile devices, developer will be able to create full fledged gaming experiences. Add Bluetooth controller support, and it can do anything a home console can do.
     
  10. mrnintendo15

    mrnintendo15 Member

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    This may have been true until about the 6th generation of consoles, where developers could pretty much make any kind of game they wanted. What I mean to say is that the examples that you're giving are examples of games that were not possible on the hardware of the generation before them. The leap between the 7th generation and 8th generation doesn't allow for new types of games, making your argument invalid in context.
     
  11. Foxi4

    Foxi4 On the hunt...

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    "Tablets* Already Surpassed** Wii U in Power***." :)

    * Tablets "of the future", as of today there are no Tegra 5 devices on the market since the chip isn't out yet - it's expected to enter the market in around 12 months
    ** "Already", meaning post-2014, as again, the chip in question isn't even out, let alone in consumer devices. Seeing that the Tegra 4 is yet to penetrate the market, we're looking at a circa 2015 release window here
    *** "Power" as in raw GFLOPS provided it is clocked at 1GHz or more which is absolutely improbable in a mobile context due to issues with power consumption and heat dissipation. Additionally any and all OS and hardware dependencies are ignored. The 400GFLOPS result was reached in a laboratory environment and is not a dependable benchmark, rather a top possible result. A far more likely GFLOPS count in an actual chip implementation would be aprox. 200-280GFLOPS, which is still respectable but nowhere near a next gen home console

    Cool story, brother. :)
     
  12. Kirito-kun
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    Kirito-kun Disciple of GabeN

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    I posted this in EOF for a reason. It wasn't supposed a fair and practical comparison. Just a little foreshadowing into the future of gaming.
     
  13. Foxi4

    Foxi4 On the hunt...

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    All things considered, it's still distant future - I'd say 2-3 years to reach 400GFLOPS in a consumer implementation, give or take and maybe 4 to actually make use of'em since the OS'es have to catch up with the new hardware features before developers can utilize them.

    Don't get me wrong, it's pretty sweet that the architecture is making its way to mobile, but remember that a lot of the material in press releases is simply "enthusiast chow" - it shows what the chip can do, but in very specific conditions which cannot be replicated in a real-life implementation. ;)

    That, and "beating the Wii U in performance" isn't exactly considered a challenge since performance-wise the Wii U is really late to the party. :P
     
  14. Kirito-kun
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    Kirito-kun Disciple of GabeN

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    Actually, the first consumer implementation is confirmed to be the Nvidia Shield 2, which is rumoured to release by the end of next year. The original Shield had an active cooler, so a 1 GHz implementation of the GPU is very possible on that device's successor. 4 to 5 years? By then the Shield 3 with Tegra 6 with have been released. The Tegra 6 is already in the early stages of development and Nvidia is targeting 800 GFLOPS. Nvidia makes a new Tegra every year, so in 4 to 5 years, we'd probably have the Tegra 8 with 2000 GFLOPS.
     
  15. Foxi4

    Foxi4 On the hunt...

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    In other words, the Shield 2 will have slim chances of reaching 400GFLOPS... and nothing else since no mobile device manufacturer will decide to increase bulk for the sake of active cooling. :)

    Sorry for being a realist, also corrected my timeframe prediction since it was a bit too stretched out. ;)
     
  16. Luigi2012SM64DS

    Luigi2012SM64DS G-old member

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    No shit.
     
  17. DrOctapu

    DrOctapu Magnificent Bastard

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    Hell.
    Both the people with Shields will be very excited, I'm sure.
     
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  18. Metoroid0

    Metoroid0 GBAtemp Maniac

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    I didn't read, but by reading title i can just say Nintendo was never about "fire-power"
    and that's why they're great! (for me at least) ..i think WiiU has satisfactory graphics
    and can finally breath free.. so to say :ha: :)
     
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  19. the_randomizer

    the_randomizer The Temp's official fox whisperer

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    *Reads that tablets are more powerful than Wii U *

    That's nice. I'll wait till tablets have games worth playing

    *Goes back to playing the Wii U*




    Why can't we have both? Simple. Developers want to save money, they cut corners and focus on getting games out as fast as possible, rarely do I see a game with hyper-realistic graphics and good gameplay. Not unheard of, just not as much as I'd love to see as there has to be a balance. As for the Wii U, yeah, obviously, many more devices will surpass it in raw power, but to blatantly assume that good games with good graphics and the Wii U don't go well together is a pretty bold assumption.
     
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  20. Foxi4

    Foxi4 On the hunt...

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    I'd also like to add that we're talking solely about the embedded GPU, not the CPU which is used for actual game logic and Integer maths. :)
     
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