Hacking SWITCH NOOB PARADISE - Ask questions here

Ratatattat

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Confused and search give me no relief. OSW 4.1. Created partition emunand and updated to 8.1. Now when launching .xci vi SXOS launcher I get "Insert the Game Card" or "A New Update is Available it will be down loaded now". Options Start/Download/Cancel. Can't insert game card because its virtual. What happens if I click download?
My cartridge slot should be the same as original at 4.1 since I used ChoiDujourNX. This happens with most games. Any Ideas?
 

valp

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Hey dudes, I have a question.
My switch was on 7.0.1, autorcm, cfw. Fuses were still the count of 4.0.1, no emummc.
So, I restored it to the clean nand backup from the time I bought it (4.0.1).
I followed the tutorial and now have clean sysnand 4.0.1 and emummc 4.0.1 with cfw, no autorcm.

The question is: if I use choi to upgrade the emummc to 8.1 and not enable autorcm, will fuses be burned? Will the sysnand (that remains 4.0.1) still boot normally (if I want to use the web)? Will I be able to eventually upgrade to a better emunand mechanism?

Or do I have to keep autorcm on if I intend to keep sysnand on a lower firmware than the emummc?
 

valiantheart18

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To keep the forum clean, this is a place where you can ask any question, and get an answer from one of our fellow members. There is no such thing as a dumb question here, just please read the FAQ before posting. If you only want a link to a guide, here you go.


NewsFAQXecuter FAQChangelogs


  1. Nintendo is fixing joycons with drift issues free of charge at the moment. To set up a repair, fill out the form here

  2. Is there homebrew yet?
    Yes! You can get homebrew on any firmware.

    Is there a list of all released homebrew?
    Yes! You can find a complete list on WikiTemp, or a smaller list on http://switchbrew.org, or even use the Switch appstore homebrew directly on your Switch to browse and install homebrew on your console without a computer.
    Note: WikiTemp homebrew list is a work in progress, please help maintaining it.

    When can I install cfw/emunand?
    You can install cfw right now! the big 3 options right now are ReiNX, SXOS, and Atmosphere. Only SXOS and Atmosphere have emunand at this point.

    What can I do with the firmware version I'm on?
    Check out this thread for all the information you need.

    Can I get free games?
    Yes you can. SXOS allows XCI loading and NSP installing, whereas ReiNX and Atmosphere allow only NSP installing. XCIs are loaded directly from the sd card or hard drive, as opposed to NSPs, which need to be installed.

    Which CFW is superior?
    It all depends on what you're planning on doing. SXOS is dead simple to use, and allows xci loading, but requires you to buy a license. Atmosphere on the other hand is a free cfw that allows for far greater customization and features, but is a bit more complicated to use

    What happens if I get banned? How likely is it that I will get banned from hacking?
    Check out the Switch Banning Hub for all your ban-related needs!

    I heard about a switch emulator!
    There are two main switch emulators, Yuzu and Ryujinx. In their current state they can run a few games, but most games are unplayable.

    Is there a definitive guide for hacking my switch?
    Yes! You can use guide.sdsetup.com for installing atmosphere or reinx.guide to install ReiNX.

    I want to learn more!
    Great! if you want to learn more about switch hacking, look around the pinned threads here or ask in this thread.

  3. Q: Can I update my Nintendo Switch to the latest firmware?
    A: Yes, you can. We are compatible with all firmwares and all regions!

    Q: How are game ROMs launched? What format do they need to be in?
    A: Games ROMs available right now from release groups are compatible as-is.
    Copy the XCI files to the root of your Nintendo Switch microSD card so SX OS will be able to find them.

    Q: How does the tool (jig) and dongle operate? Are they needed everytime you turn on the console?
    A: If you don't want to make any (software) modifications to your Switch Console, both the Tool (jig) and dongle are needed every boot.
    SX OS has an optional "AutoRCM" feature that can be installed to your Switch Console such that the jig tool is not needed anymore on boot.

    Q: How does the AutoRCM feature work?
    A: The AutoRCM feature makes a tiny modification to your system's on-board storage via software, and from there on you will ONLY need the dongle (and won't have to press the volume key) when booting your console.
    Please note: With the AutoRCM feature installed, your Switch will only boot up with the SX Pro Dongle inserted or by any other USB-C launching method currently available. Once booted, you can always uninstall AutoRCM through SX OS.

    Q: Is the license for life and updates included?
    A: Yes, it is! All updates are free and for the lifetime of your console.

    Q: Is SX OS tied to my console/dongle?
    A: Yes. In case of SX Pro the license is tied to your dongle and console. In case of SX Lite the license is tied to your license code and console.

    Q: Can we play eshop games?
    A: The current version of SX OS only allows to play cartridge based games. But we're working hard to bring game titles that originate from different distribution media to SX OS as well! It is on our list of features to add in upcoming updates.

    Q: How will SX OS work?
    A: The SX OS boot file and licenses can soon be retrieved from our easy to use website that will launch shortly. Simply follow instructions and you will be set up in a few minutes.

    Q: What do I need if I only buy SX OS?
    A: We strongly recommend buying SX Pro for the ease of use and safely streamlined procedure. That being said, SX OS standalone can be launched from Windows using TegraRcmGUI (TegraRcmSmash) or from NXLoader on android (with a USB-otg adapter).
    We offer support & warranty on your devices, please note any issues you face by errors/misuse of other methods will not be covered by our warranty.

    Q: Will SX Pro work with Switch Linux?
    A: We will release a method of (chain)loading Linux using your SX Pro dongle soon.

    Q: Do we need to use the L/R buttons on the Joy-Con to switch game ROMs?
    A: We are working on a more user-friendly menu that can be launched from the home menu.
    We already have a working menu prototype that is fully functional but we are still improving it for our audiences.

    Q: Can SX products run homebrew software as well?
    A: The initial release of SX OS will not have support yet for running homebrew software for all firmware versions. Currently only the standard method for installing homebrew is supported, which means limited to the specific firmware version 3.0.0.
    We are in the final stages on adding support for running homebrew software regardless of firmware version and we expect to have this included with one of the first SX OS updates.

    Q: Can SX products run homebrew software as well?
    A: The initial release of SX OS will have support for running homebrew software for all firmware versions.
    In the initial release, launching the homebrew menu can be done by starting the photoviewer application while holding the R button on the Joy-Con. A file called "hbmenu.nro" needs to be on the root of the microSD card and a folder "switch" needs to contain all the homebrew applications.
    We will naturally continue to improve homebrew support and easy of use in future update.

    Q: When you put your Switch into Sleep mode, do I need to insert dongle again upon waking up?
    A: No, you don't. Just resume playing where you left it

    Q: Is it possible to install Game Updates (and does it requires to be on the latest firmware)?
    A: Yes, you can install game and system updates. The game updates can be applied following Nintendo's usual rules, which sometimes requires you to be on the latest or a higher firmware than your console's current firmware.

    Q: If a game runs natively on an OFW x.yy and above, can SX OS run the game even if the console has a lower firmware?
    A: Currently no. We have added that request to our list of features to look into.

    Q: Does SX OS supports online gaming?
    A: SX OS supports playing online. However, we can't guarantee Nintendo is not able to detect you are using SX OS.
    So playing online is at your own risk.

    Q: Can I buy one SX Pro and one SX OS license separately, and use the dongle and tool with two switches?
    A: Yes, you can buy additional SX OS Licenses and use one dongle and tool for all your Switch consoles.

    Q: Which file format does SX OS support? What about split files?
    A: We support both FAT32 and exFAT.
    SX OS will also try to look for split files in the form of "filename.xc0" "filename.xc1" "filename.xc2" and so on to support ROMs larger than 4GB on FAT32.

    Q: Does SX OS support Emunand?
    A: Currently it doesn't. This is a feature we can add in the future, but it is low in the priority list because of the small interest to the general public. But because Xecuter SX is also used by advanced users, we will add Emunand support at some point.

    Q: Can I backup my games with SX OS and create my own game ROMs?
    A: Currently there's no easy way to backup games with SX OS. We will add support for this in an update.

    Q: Will you allow the use of different payloads?
    A: We will allow it. Custom payload can be put on the microsd card. Details will follow.

    Q: How much space is used up on microSD for SX OS?
    A: Only 16MB. To clarify, our OS will not alter in any way your microSD game & homebrew capacity.

    Q: Will Switch data such as savegames and updates be shared between the OFW and SX OS? Or are both systems separated?
    A: Yes, SX OS and the original Switch OS share savegames and update data.

    Q: Does SX OS support trimmed XCI files or do they need to remain unaltered?
    A: Yes, an app like https://github.com/Destiny1984/XCI-Cutter is supported.

    Q: Is it possible to play games from a External Harddrive?
    Does SX allow us to use an external disk using the docking station or USB-C port?
    A: This is a possibility in the future, we've added it to our to do list. (thanks to all users for making it already a few pages long

    Q: Can we expect cheat codes some day?
    A: Cheats has always been a priority for our us. And we've already started looking into it.
    It takes a while to make a decent and usable cheat system, your patience will be rewarded!

    Q: There has been a wave of bans happening lately. Does that confirm we won't be able to play online with SX OS?
    A: There have indeed been a number of isolated ban incidents happening lately among some homebrew developers. The exact cause of these bans is not known as of yet.
    We are not aware of any bans due to SX OS usage. But be cautious and use online functionality at your own risk!

    Q: Is SX OS compatible with firmware 5.1.0
    A: Of course. And as we stated before, it will be compatible with the next updates as well. We are offering a future proof solution.

    Q: Will the SX OS for people who bought it 'stand alone' be delivered before the SX OS for people who bought SX Pro?
    A: Not necessarily. SX Pro will be shipped in the days to come to distributors. SX OS will be unlocked a bit after the reviewers get their units (all reviewers receive SX Pro).
    So depending on the speed of delivery to your distributor and then to you, SX Pro could come before SX OS stand alone. It probably will be very close.

    Q: Why is there – and + symbols engraved in the SX Pro dongle? Since USB-C devices can be plugged in either way, people are worried if dongle plugged in upside down, the + on left and – on right, and SX label facing down, that the Switch will blew up or get bricked, etc.
    A: They are here just for cosmetic reasons. The – symbol is also the LED window.

    Q: Yikes, those are two huge caps in render picture? Is that going to taser my Switch, damage my system, or zap me!?
    A: Super Cap’s actually (super-capacitor), 0.35F 2.7V, given the transport issues with Lithium based batteries SuperCap’s are fast becoming the go to temporary power source.
    No zapping ( very low voltage ) and we limit the charge current to ~400mA peak for either USB port.

    Q: Huh, two caps, how do they get 'charged'? Do I have now and then plug my dongle into micro-USB cable to charge it, what happens when it runs out of power? — Why not battery instead? — Does it instead drain my Switch battery, what happens if I leave it plugged in?
    A: The SuperCap’s are charged from either usb port ( USB-C or Micro USB ). The caps offer approximately 1 week standby time with enough energy left for one boot, or at least 5 successive boots without the opportunity to auto-charge. Charge to 80% is achieved (automatically) within 1-2 seconds of entry into the Nintendo start menu. We are working reducing that considerably … (see above for why not battery). Because we are powered by s-cap’s we have a very power conscious design.
    Leaving the dongle in the console for more than a minute is pointless but will do no harm in any way to the dongle and drain very little battery ( currently we draw ~25mA but will work on reducing that considerably after ~1-2 minutes charge mode).

    Q: Can I charge my Switch via dongle?
    Using just micro-usb cable, removing the need of needing a proper usb-c cable.
    A: Sadly no, our intent for the micro USB port was for charging the dongle and firmware updates, but might be something we will consider for future hardware revisions, thanks.

    Q: There been reports of cables, and docks without that bricked the battery charging circuit, are we at risk with SX Pro solution?
    A: No, simply because we do not support charging. The dongle uses both USB ports only for receiving charge.

    Q: Is TX coming up with solution for those that leave their Switch always 'docked'?
    Its nice, that is portable, but some users never go 'portable', they are DOCK only fans, what about them?
    A: If the demand is there, it is something we can develop.

    Q: Can I play my Switch running SX OS while being docked?
    A: Absolutely. You just need to have it undocked when you power up your Switch to load SX OS. Once done, dock it and play for as long as you don't completely power it off again.

    Q: I know I'm asking too much and it's early, (sorry) would it be possible to get Bluetooth audio (or even Bluetooth controller) support within the CFW.
    I know a lot of people would dig that on other forums (including a clean internet browser that has YouTube unblocked) if this is possible?
    A: If it is doable, we will try. Please read text below about such requests, you are fully entitled to request anything, we will do our best in order of user's most wanted features.

    Q: Is SX affected by the dreaded "battery desync" problem?
    A: As far as we are aware this battery desync problem currently only occurs when running Linux on your Switch.
    While extensively testing SX OS, including booting SX OS with AutoRCM we have not ran into a single battery desync issue ourselves.
    SX OS itself isn't based on Linux. We do allow people to run Linux (and other payloads) through our "external payload" functionality. This is at your own risk.
    If we had to give the community a hint as to where to start looking into this "battery desync" problem we'd suggest looking into how the Fuel Gauge IC (MAX17050, I2C1 addr 36) is being used by Nintendo's OS and by Linux.

    Q: If I boot in OFW mode and play my original purchased game online, am I safe?
    A: Yes, you are safe to play original games online in OFW mode.

    Q: Does SX OS plays the original games in CFW mode?
    A: Yes, it does.

    Q: If I download eShop games to an SD card, can I also run SX OS on that card?
    Or do I need separate cards for Nintendo eShop games and SX OS games?
    A: You can use the same SD card.

    Q: how do I re-enter TX boot menu?
    A: Press and hold vol+ and keep holding until you see the TX splash screen

    Q: How do I access my albums while in SX-OS CFW mode ?
    A: Hold down L while opening album

    Q: How do I access HomeBrew?
    A: Hold down R while opening album

    Q: How do I load my backup roms?
    A: Simply enter album an select you rom file, all rom files should be placed in the root directory of the console micro SD

    Q: HomeBrew menu loads but none of my apps are showing, what is wrong?
    A: Please try re-format the micro-SD card using a windows machine, we have encountered this issue when using OS-X ex-fat formatted cards.

  4. 2.0.0
    Improvements Included in Version 2.0.0 (Distributed 3/3/2017)
    The following network features are now available
    * Nintendo Account required. Some features may not be available in all countries/regions.

    • Playing online
      • Online multiplayer available for free until the paid online service launches in 2018. Not available in all countries.
    • Adding friends
      • Friends can be added from My Page, head to the HOME Menu and select your icon on the upper left.
    • Sharing Album screenshots to Facebook and Twitter
    • Browsing and purchasing content on Nintendo eShop
    • Receiving News relating to games, Nintendo eShop discounts, and promotions
    • Earning My Nintendo points for game card (retail version)


    Added the following system functionality

    • Update game software
    • Turn on the TV automatically when placing the Nintendo Switch console in the Nintendo Switch dock.
      • HDMI settings must also be enabled on your TV. Some TV models may be unable to use this feature. To turn on this feature for the Nintendo Switch console, head to System Settings > TV Settings > Match TV Power State
    • Display the battery percentage on the HOME Menu
      • To turn this ON/OFF, head to System Settings > System > Console Battery (%)
    • Format the microSD card
      • To format, head to System Settings > System > Initialize > Format microSD Card
    2.1.0
    Improvements Included in Version 2.1.0 (Distributed 3/27/2017)


    • General system stability improvements to enhance the user's experience
    2.2.0
    Improvements Included in Version 2.2.0 (Distributed 4/17/2017)


    • General system stability improvements to enhance the user's experience
    2.3.0
    Improvements Included in Version 2.3.0 (Distributed 5/15/2017)


    • General system stability improvements to enhance the user's experience
    3.0.0
    Improvements Included in Version 3.0.0 (Distributed 6/19/2017)
    Added the following system functionality

    • Register a channel to receive News for specific games
    • Add friends from your Nintendo 3DS and Wii U Friend Lists
      • To add friends, head to your My Page on the top left of the Home Menu > Friend Suggestions
    • Receive notifications when your Friends go online
      • To turn this ON/OFF, head to System Settings > Notifications > Friend Notifications
    • Find paired controllers within communication range by activating the vibration feature
    • Change the user icon order on the Home Menu
      • To change order, head to System Settings > Users > Change Order
    • Select from 6 new Splatoon 2 characters for user icon
      • To edit your user icon, head to your My Page on the top left of the Home Menu > Profile
    • Change the system volume from the Quick Settings
    • The maximum volume when using headphones or speakers connected to the audio jack has been raised and can be lowered if desired.
      • To lower the max headphone volume, head to System Settings > System > Lower Max Headphone Volume
        * This settings will be ON when Parental Controls are enabled
    • Change display colors to Invert Colors or Grayscale
      • To use this feature, head to System Settings > System > Change Display Colors
    • Use the Nintendo Switch Pro Controller via wired communication by connecting the USB charging cable
      • To enable, head to System Settings > Controllers and Sensors > Pro Controller Wired Communication
        * The NFC touchpoint on the Pro Controller will be disabled while the controller is using wired communication.
    • Update connected controllers
    • Added a feature that suggests deletion of software data if there is insufficient space when downloading other software
      • To use this feature, head to System Settings > Data Management > Quick Archive
        * User save data is not deleted


    General system stability improvements to enhance the user's experience, including:

    • Resolved an issue that caused game software updates to fail and prevented the software from starting
    • Improvements to prevent unintended HDMI input change with certain TVs while the console is docked in Sleep Mode
    3.0.1
    Improvements Included in Version 3.0.1 (Distributed 7/31/2017)
    General system stability improvements to enhance the user's experience, including:

    • Addressed an issue in which the remaining battery charge can't be displayed accurately
      • If the system's battery power display suddenly increases or decreases, it will gradually improve by following these steps.
    3.0.2
    Improvements Included in Version 3.0.2 (Distributed 9/5/2017)
    • Nintendo Switch Online
      • Added online play in Argentina, Brazil, Chile, Colombia, and Peru. This is currently available for free until the paid online service launches in 2018.
    • General system stability improvements to enhance the user's experience
    4.0.0
    Improvements Included in Version 4.0.0 (Distributed 10/18/2017)
    Added the following system functionality

    • Capture video on select games
      • To capture video, hold down the Capture Button during gameplay
      • Up to a maximum of the previous 30 seconds will be saved in the Album. You can trim the beginning and end of each clip, and post to Facebook and Twitter.
      • As of October 18th, 2017, this feature is compatible with The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe, ARMS, and Splatoon 2
    • Select from 12 new Super Mario Odyssey and The Legend of Zelda: Breath of the Wild icons for your user
      • To edit your user icon, head to your My Page on the top left of the Home Menu > Profile
    • Transfer user and save data to another system
    • Pre-purchase option on Nintendo eShop
      • A pre-purchase option will be available for certain games. This option allows pre-load of the game to your system for quicker play when the game is released.
      • This feature will be supported by future game releases
    • News channel updates
      • The news feed has been updated with a new look.
      • Unfollowing a channel will remove that channel's content from the news feed and following the channel again will make it reappear.
    • Match software version with a group of local users
      • To create a group, head to the software's Options > Software Update > Match Version with Local Users
      • Everyone's software will be updated to match the most recent version in the group
      • All users must be on system menu version 4.0.0 or later to view and join a group


    General system stability improvements to enhance the user's experience, including:

    • Changed the specification which hid wireless networks using TKIP security from the network search results. Wireless networks using TKIP security will now display in search results as a grayed-out selection instead of not being displayed
      • The Nintendo Switch console supports WEP, WPA-PSK(AES), and WPA2-PSK(AES). If your router is using a different security type (e.g. WPA-PSK(TKIP)), you will need to change this security type within your router's settings.
    4.0.1
    Improvements Included in Version 4.0.1 (Distributed 10/25/2017)
    • General system stability improvements to enhance the user's experience, including:
      • Changed the HDMI connection process specification to match that of version 3.0.2 to address video and sound output issues with some TV models.
    4.1.0
    Improvements Included in Version 4.1.0 (Distributed 12/04/2017)
    • General system stability improvements to enhance the user's experience, including:
      • Resolved an issue that caused motion controls to respond incorrectly when playing games that use the feature
    5.0.0
    Improvements Included in Version 5.0.0 (Distributed 03/12/2018)
    Added the following system functionality

    • Facebook and Twitter friends that also use Nintendo Switch can now be added through Friend Suggestions
      • Friend suggestions are based on the Facebook and Twitter accounts you have linked to your Nintendo Account
      • To view your friend suggestions, from the top left of the HOME Menu head to your User Page > Friend Suggestions
      • You must be 13 or older to use this feature
    • Select from 24 new ARMS and the Kirby series icons for your user
      • To edit your user icon, head to your My Page on the top left of the Home Menu > Profile
    • Digital software purchases made from a PC or smart device will start downloading sooner than previously, even if the Nintendo Switch console is in Sleep Mode
    • Filter News to view only unread news or news from specific channels
    • To keep the Parental Controls PIN private, the default method for PIN entry has been changed to entering using the Control Stick and buttons instead of the on-screen number pad
      • When prompted to enter you Parental Controls PIN, press and hold the + Button to change between input methods
    • Captured videos in the Album will be restricted by Parental Controls depending on the Restricted Software setting and Software Rating Organization
    • Using the Nintendo Switch Parental Controls app, add specific software titles to your whitelist to exclude them from the console’s Parental Controls Restricted Software setting
      • Play-Time Limit restrictions will still apply even when the software title has been whitelisted.
    • Receive notification when pre-purchased software is ready to play
    • Nintendo Switch Pro Controller grip colors will now display in the Controllers menu


    General system stability improvements to enhance the user's experience, including:

    • Resolved an issue that caused Play Activity to display incorrectly in the Profile section of your User Page
    5.0.1
    Improvements Included in Version 5.0.1 (Distributed 3/26/2018)


    • General system stability improvements to enhance the user's experience
    5.0.2
    Improvements Included in Version 5.0.2 (Distributed 4/16/2018)
    General system stability improvements to enhance the user's experience, including:

    • Resolved an issue that caused motion controls to respond incorrectly when playing games that use the feature
    • Resolved an issue that caused user icons for recommended friends to not display correctly
    5.1.0
    Improvements Included in Version 5.1.0 (Distributed 5/30/2018)


    • General system stability improvements to enhance the user's experience
    6.0.0
    Improvements Included in Version 6.0.0 (Distributed 9/18/2018)
    Nintendo Switch Online* features and functionality have been added, including:

    • Save Data Cloud
      • User your internet connection to back up game save data for compatible games
      • Some games are not compatible with Save Data Cloud
      • To manage save data, head to System Settings > Data Management > Save Data Cloud
      *Nintendo Switch Online membership (sold separately) and Nintendo Account required for online play. Not available in all countries. Internet access required for online features. Save Data Cloud available in compatible games. Terms apply. To learn more, click here.
    Added the following system functionality

    • Upload up to four Album screenshots at once on supported social network services
      • Only one captured video can be uploaded at once
    • Select from six new Captain Toad icons for your user
      • To edit your user icon, head to your My Page on the top left of the Home Menu > Profile
    • The term "active console" has been renamed "primary console" in Nintendo eShop
      • You can play your digital software and content on non-primary consoles by linking your Nintendo Account
      • Playing software in multiple consoles has certain restrictions
    • Display of Nintendo Switch News articles will be limited to match the restricted software parental controls setting selections
      • Please note that the restriction will only apply to News articles distributed after the release of version 6.0.0.
    • Change the layout of the USB keyboard to the desired language
      • To change the language, head to the System Settings > System > USB Keyboard
    Removed the following system functionality

    • After installing the system update, it will no longer be possible to unlink your Nintendo Account from your Nintendo Switch user
    General system stability improvements to enhance the user's experience, including:

    • Compatibility improvements have been made for a controller licensed by Nintendo
    6.0.1
    Improvements Included in Version 6.0.1 (Distributed 10/08/2018)
    General system stability improvements to enhance the user's experience, including:

    • Resolved an issue where internet connection test does not display correct results for download and upload speed
    • Resolved an issue where some licensed controllers' motion controls such as tilt function respond incorrectly
    6.1.0
    Improvements Included in Version 6.1.0 (Distributed 10/29/2018)
    General system stability improvements to enhance the user's experience, including:

    • Resolved an issue where certain games don’t recognize a Nintendo Switch Online membership for a short time after purchase
    6.2.0
    Improvements Included in Version 6.2.0 (Distributed 11/19/2018)
    • General system stability improvements to enhance the user's experience.
    7.0.0
    Improvements Included in Version 7.0.0 (Distributed 1/28/2019)
    • Select from six new New Super Mario Bros.™ U Deluxe icons for your user
      • To edit your user icon, head to your My Page, then Profile on the top-left of the HOME menu
    • Added additional language support to the HOME Menu for Chinese (Simplified), Chinese (Traditional), and Korean
      • To change the language, head to the System Settings, System, then Language
    • General system stability improvements to enhance the user's experience
    7.0.1
    Improvements Included in Version 7.0.1 (Distributed 2/18/2019)

    General system stability improvements to enhance the user's experience, including:

    • Resolved an issue where the Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee! games cannot reconnect to the Pokémon GO app if the game software was closed after pairing with the app.
    8.0.0
    Improvements Included in Version 8.0.0 (Distributed 5/15/2019)

    Added the following system functionality:

    • A Sort Software feature is available after selecting to view All Software from the HOME Menu
      • Software can be sorted by time last played, total play time, software title, and software publisher
      • The All Software option displays when there are 13 or more software icons on the HOME Menu
    • A View All Available News option is available within News, allowing you to view all news items currently being distributed
      • Go to News, Channel List, then View More.
    • Select from 15 new icons from the Splatoon™ 2 and Yoshi’s Crafted World™ games for your user
      • To edit your user icon, head to your My Page on the top-left of the HOME Menu and then select Profile
    • A feature to Transfer Your Save Data is now available, allowing you to transfer your save data for individual games between your Nintendo Switch systems
      • Go to System Settings, Data Management, then Transfer Your Save Data
      • Save data will not remain on your source system after the transfer process completes
    • A Zoom feature can be enabled from within System Settings
      • Go to System Settings, then System to turn Zoom ON
      • Once enabled, you can use the Zoom feature by pressing the HOME Button twice
    • An option is available to prevent the system from waking from Sleep Mode when an AC adapter is disconnected
      • Go to System Settings, Sleep Mode, then Wake When AC Adapter is Disconnected
      • This also applies when undocking your console
    • A VR Mode (3D Visuals) restriction is available within Parental Controls
      • This will also be available in the Nintendo Switch Parental Controls app through a later update
      • Go to System Settings, then Parental Controls
      • These settings can also be changed from within Nintendo Labo Toy-Con 04: VR Kit
    • Hong Kong/Taiwan/South Korea is available for selection in Region
      • Go to System Settings, System, then Region
    • The following names have been changed (functionality remains the same)
      • Save Data Cloud Backup has been changed to Save Data Cloud
      • Transfer Your User and Save Data has been changed to Transfer Your User Data
    • General system stability improvements to enhance the user's experience.
    8.0.1
    Improvements Included in Version 8.0.1 (Distributed 5/23/2019)
    • General system stability improvements to enhance the user's experience.
I was reading through the IP notices, and found out FreeBSD was on there (taking up a considerable amount, may I add). Is there any reason for it being on there?
 

Qwerty5555

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is there a different way to change the avatar of the nintendo account on fw 9.0? I tried avatool, but when i want to change it again i get a error and crash.
 

shawn_

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I recently purchased a new in box unpatched switch on OFW 2.2.0 and would like to run Atmosphere on emunand. Is it recommended to update sysnand to latest OFW prior to following the NH Switch Guide to install CFW?
 

Johnny Dunlop

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Hi Everyone,

No RCM device detected
RCM Device detected
Preset "PAYLOAD_FILE" set to : D:\Downloads\Nintendo Switch\Files for SD\hekate_ctcaer_5.0.2_Nyx_0.8.2\hekate_ctcaer_5.0.2.bin
Invoking TegraRcmSmash.exe with args : "D:\Downloads\Nintendo Switch\Files for SD\hekate_ctcaer_5.0.2_Nyx_0.8.2\hekate_ctcaer_5.0.2.bin"
TegraRcmSmash (32bit) 1.2.1-3 by rajkosto
Opened USB device path \\?\usb#vid_0955&pid_7321#5&16b1ae89&0&1#{aa0dbd45-3117-f331-5c49-76bf65225042}
RCM Device with id 808504140000000C46C8456401101062 initialized successfully!
Uploading payload (mezzo size: 92, user size: 124395, total size: 190611, total padded size: 192512)...
Smashing the stack!
Smashed the stack with a 0x0000 byte SETUP request!
Payload successfully injected

Switch Serial Number:
XAW1011

Firmware Version:
9.0.0

Am I boned? =(

Thanks!
 

Lacius

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Hi Everyone,

No RCM device detected
RCM Device detected
Preset "PAYLOAD_FILE" set to : D:\Downloads\Nintendo Switch\Files for SD\hekate_ctcaer_5.0.2_Nyx_0.8.2\hekate_ctcaer_5.0.2.bin
Invoking TegraRcmSmash.exe with args : "D:\Downloads\Nintendo Switch\Files for SD\hekate_ctcaer_5.0.2_Nyx_0.8.2\hekate_ctcaer_5.0.2.bin"
TegraRcmSmash (32bit) 1.2.1-3 by rajkosto
Opened USB device path \\?\usb#vid_0955&pid_7321#5&16b1ae89&0&1#{aa0dbd45-3117-f331-5c49-76bf65225042}
RCM Device with id 808504140000000C46C8456401101062 initialized successfully!
Uploading payload (mezzo size: 92, user size: 124395, total size: 190611, total padded size: 192512)...
Smashing the stack!
Smashed the stack with a 0x0000 byte SETUP request!
Payload successfully injected

Switch Serial Number:
XAW1011

Firmware Version:
9.0.0

Am I boned? =(

Thanks!
It's probably patched. If it is patched and on 9.0.0, there's a chance it will never be hackable.
 

ThaDraGun

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I've tried a couple different copies of the games and still get the "the software closed because an error occurred" error!
Links awakening still doesn't complete the install and I left it for more then 2hrs! The goose game completes install but still doesn't work. I don't know what to try now.

Is there any other app I can use to install games other then quark?
 

theamazingted

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I'm on official FW 8.1.0 and have Atmosphere 0.9.4 installed. I have a 128gb sd card set up with multiple partitions, and set up my EmuMMC with some nsp backups.

When I was installing some larger nsp files using Quark/Goldleaf the other day it looks like a system update was downloaded (but not installed). I am now unable to launch any games/homebrew apps when in EmuMMC as the Switch just pops up with a "Ready to start system update" notification and wants me to install the update. I'm guessing I shouldn't be installing this update if I wish to stay on my CFW, correct? Is this system update stored somewhere on the SD card that I can delete so I can maintain my current firmware and access my games/apps? Or is there some sort of maintenance mode to clear downloaded system updates on the EmuMMC like you can for the stock firmware? Thanks.
 

Mr_P

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Hi,

so i have hekate loaded and have emuMMC and sysNAND (stock) as options with AutoRCM enabled. Now i have bought Mario Kart 8 cartridge as i Want to go online and play multiplayer. (cart is not recognised in CFW fyi)
Would the best option be boot to stock and continue as normal and use mario kart, create NNID if i have to and play online or should i disable AutoRCM, burn fuses and just boot the nintendo normally and try to go online that way???
 

Draxzelex

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Is it safe yet to update my FW to 9.0 using SX 2.9.1, or are there still enough bugs that I should stay on FW 8.0? I want to play DQ11 and Ori blind forest which need FW 9.0
There are no games that require firmware 9.0 so there is no reason to update yet.

Anybody have any recent experience with going online with an edited save file for Splatoon 2?

I did it over a year ago and that switch hasn't been banned yet, this was before Atmosphere was released I believe. Booted homebrew on Sysnand, extracted/restored save (Edited the gear specifically) and went online (after restarting and being in airplane mode with telementery blocked for the process.) From looking around the forums it seems others have succeeded in not being banned, but it's a bit outdated.
I mean there is nothing that will ever 100% guarantee a ban just as much as there is nothing that has a 0% chance of a ban.

Hi all,

my Switch is running 6.1.0 ReiNX. To inject payload in RCM mode I am still using ReiNX.bin 1.60.
Question: Is it recommended to update anything? Can I simply use the recent ReiNX.bin 2.4 as payload when I need to inject payload?
Unfortunately, ReiNX 2.4 does not support firmware versions below 6.2

Confused and search give me no relief. OSW 4.1. Created partition emunand and updated to 8.1. Now when launching .xci vi SXOS launcher I get "Insert the Game Card" or "A New Update is Available it will be down loaded now". Options Start/Download/Cancel. Can't insert game card because its virtual. What happens if I click download?
My cartridge slot should be the same as original at 4.1 since I used ChoiDujourNX. This happens with most games. Any Ideas?
I think it is saying updates are available for your .XCI files

Hey dudes, I have a question.
My switch was on 7.0.1, autorcm, cfw. Fuses were still the count of 4.0.1, no emummc.
So, I restored it to the clean nand backup from the time I bought it (4.0.1).
I followed the tutorial and now have clean sysnand 4.0.1 and emummc 4.0.1 with cfw, no autorcm.

The question is: if I use choi to upgrade the emummc to 8.1 and not enable autorcm, will fuses be burned? Will the sysnand (that remains 4.0.1) still boot normally (if I want to use the web)? Will I be able to eventually upgrade to a better emunand mechanism?

Or do I have to keep autorcm on if I intend to keep sysnand on a lower firmware than the emummc?
Theoretically, you cannot burn fuses with emuMMC. The main purpose of emuMMC is to run a firmware higher than your sysMMC. AutoRCM only prevents fuses from being burnt when applied to sysMMC.

is there a different way to change the avatar of the nintendo account on fw 9.0? I tried avatool, but when i want to change it again i get a error and crash.
There is DevMenu but that is a copyrighted application that we cannot link here even via PM.

I recently purchased a new in box unpatched switch on OFW 2.2.0 and would like to run Atmosphere on emunand. Is it recommended to update sysnand to latest OFW prior to following the NH Switch Guide to install CFW?
No, setup emuMMC before updating your firmware.

I'm on official FW 8.1.0 and have Atmosphere 0.9.4 installed. I have a 128gb sd card set up with multiple partitions, and set up my EmuMMC with some nsp backups.

When I was installing some larger nsp files using Quark/Goldleaf the other day it looks like a system update was downloaded (but not installed). I am now unable to launch any games/homebrew apps when in EmuMMC as the Switch just pops up with a "Ready to start system update" notification and wants me to install the update. I'm guessing I shouldn't be installing this update if I wish to stay on my CFW, correct? Is this system update stored somewhere on the SD card that I can delete so I can maintain my current firmware and access my games/apps? Or is there some sort of maintenance mode to clear downloaded system updates on the EmuMMC like you can for the stock firmware? Thanks.
You can still enter Maintenance Mode even on emuMMC. Simply hold both volume buttons when booting emuMMC. Entering Maintenance Mode will automatically clear out any pending system updates.

Is there a simple guide/tool to create ur own themes for the switch? (just static background image)?
https://github.com/exelix11/SwitchThemeInjector

Hi,

so i have hekate loaded and have emuMMC and sysNAND (stock) as options with AutoRCM enabled. Now i have bought Mario Kart 8 cartridge as i Want to go online and play multiplayer. (cart is not recognised in CFW fyi)
Would the best option be boot to stock and continue as normal and use mario kart, create NNID if i have to and play online or should i disable AutoRCM, burn fuses and just boot the nintendo normally and try to go online that way???
No one has been for using AutoRCM and Stock Mode, including myself, so I would say you do not need to disable AutoRCM and can boot Stock to play your game online.
 
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Mr_P

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There are no games that require firmware 9.0 so there is no reason to update yet.

I mean there is nothing that will ever 100% guarantee a ban just as much as there is nothing that has a 0% chance of a ban.

Unfortunately, ReiNX 2.4 does not support firmware versions below 6.2

I think it is saying updates are available for your .XCI files

Theoretically, you cannot burn fuses with emuMMC. The main purpose of emuMMC is to run a firmware higher than your sysMMC. AutoRCM only prevents fuses from being burnt when applied to sysMMC.

There is DevMenu but that is a copyrighted application that we cannot link here even via PM.

No, setup emuMMC before updating your firmware.

You can still enter Maintenance Mode even on emuMMC. Simply hold both volume buttons when booting emuMMC. Entering Maintenance Mode will automatically clear out any pending system updates.

https://github.com/exelix11/SwitchThemeInjector

No one has been for using AutoRCM and Stock Mode, including myself, so I would say you do not need to disable AutoRCM and can boot Stock to play your game online.
Thanks so just a couple more to make sure i get the best start before i jump into it:

1 - as stated I will boot stock from hekate, is this as safe as booting stock say on a virgin console (in the sense of detection, etc)

2 - When i boot into stock will all the games / .nsps I've installed be there as well that are from my CFW setup? If so do they pose ban risks and again if so can i format the sysnand stock version once loaded to give me a clean start without affecting my CFW?

3 - can i remove the sd once booted to stock as when i put .nsps on there to install i don't delete them after, so should i put a new formatted card into it.

4 - is the stock boot affected by incognito in anyway?

thanks
 

Draxzelex

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Thanks so just a couple more to make sure i get the best start before i jump into it:

1 - as stated I will boot stock from hekate, is this as safe as booting stock say on a virgin console (in the sense of detection, etc)

2 - When i boot into stock will all the games / .nsps I've installed be there as well that are from my CFW setup? If so do they pose ban risks and again if so can i format the sysnand stock version once loaded to give me a clean start without affecting my CFW?

3 - can i remove the sd once booted to stock as when i put .nsps on there to install i don't delete them after, so should i put a new formatted card into it.

4 - is the stock boot affected by incognito in anyway?

thanks
  1. No
  2. Yes
  3. Nintendo does not scan the SD card and even if they did, they run the risk of generating false positives
  4. Yes since Incognito permanently modifies your console (much like AutoRCM)
 

Mr_P

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  1. No
  2. Yes
  3. Nintendo does not scan the SD card and even if they did, they run the risk of generating false positives
  4. Yes since Incognito permanently modifies your console (much like AutoRCM)
again to expand:

1 - should've said is booting stock via hekate the same result as disabling autorcm and booting that way seeing as I have introduced CFW at some point to the console

2 - so should i do system initialise and will that reset the stock only option not the CFW? Or is it good to leave them on in regards to online and ban issues

4 - does disabling autorcm and booting stock change incognito install? And is there a way to have incognito running only against CFW?

But a new one - If i remove incognito then would airplane mode and deleting internet connections on CFW be sufficient or could you suggest a better way. E.G - have internet and online for OFW but no connection for CFW at all. Just confused a little about what transfers over from one boot to the other

I apologise for any silly questions ahead now :bow: as again just want to reduce the issues as my son plays the system too
 

Draxzelex

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again to expand:

1 - should've said is booting stock via hekate the same result as disabling autorcm and booting that way seeing as I have introduced CFW at some point to the console

2 - so should i do system initialise and will that reset the stock only option not the CFW? Or is it good to leave them on in regards to online and ban issues

4 - does disabling autorcm and booting stock change incognito install? And is there a way to have incognito running only against CFW?

But a new one - If i remove incognito then would airplane mode and deleting internet connections on CFW be sufficient or could you suggest a better way. E.G - have internet and online for OFW but no connection for CFW at all. Just confused a little about what transfers over from one boot to the other

I apologise for any silly questions ahead now :bow: as again just want to reduce the issues as my son plays the system too
  1. Still no
  2. A system initialize has not been proven to prevent bans and people have been banned even after performing them
  3. Incognito makes it impossible to use Nintendo's online services AKA a self-imposed ban. You cannot be banned while using it but restoring your PRODINFO opens you to getting banned. So Incognito does not really prevent bans, it only delays them
  4. The point is to never go online with CFW. It doesn't matter if it is emuMMC or sysMMC that you use CFW with. All that matters is whichever one you load CFW with stays offline. Whichever partition you go online with should be clean and by clean, I mean having never run CFW or homebrew
 
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