Hacking SWITCH NOOB PARADISE - Ask questions here

Draxzelex

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Okay, so I probably should have done this earlier, but I formatted my sd card again reinstalled everything (not only the emunand) and chose for a SD file instead of a partition. It's working now! Thanks for your help!

I still have one question I once booted into sysnand with cfw and setted 90dns up, then I installed exosphere, then I also launched homebrew via a game this shoudn't be a problem right? And is it always safe to restore a nand backup?
If you're offline when launching homebrew, then no. And yes, the whole purpose of eMMC backups is to recover from bricks so they are a last line of defense if everything goes wrong.
Where should I go to check on the scene with a specific game (IE ACNH, Mario Kart, etc) to see what people are getting banned for? I want to be safe and clear my games before then. I've also heard specifically that you can play Splatoon 2 while booted into CFW as long as you DO NOT load any cheats or mods (IE layeredFS)
There isn't a dedicated place for that; you just have to hope someone made a thread/Discord/etc. for that particular game. For example, there is a thread on GBATemp dedicated to Animal Crossing bans.
Hello all! I have an up to date Switch (save for the latest patch) with matching cfw. I purchased a new, larger SD card, and am having trouble with it. I can boot to cfw fine with my old memory card, and am using a file based emummc. I tried copying everything to the new SD card, and when I try to inject either fusee or hetake, it either crashes or doesn't load. Am I doing something wrong? I did a slow format on my new SD card and it still doesn't work
What is the error code?
Hi,

I've got banned switch and fresh switch lite. Is there any way to transfer save files between them without riskng a ban on Lite?
Unfortunately there is not as the only methods involve having both consoles hacked or using the built-in save transfer tool which requires going online.
When in dbi, "installed games" partition show me folders and files. Can I Delete the nsp files?
View attachment 288252

It only show as duplicate, or it is duplicate?
If you've already installed those .NSP files, you can delete them.
Is it okay to take the SD card out in Hekate? According to the forum below, it is, but I'd like to make sure before I do it:

https://gbatemp.net/threads/is-it-safe-to-enable-disable-autorcm-as-much-as-i-want.569438/
Ideally, you shouldn't but its better than removing the SD card when the console is on. Hekate will reboot if you do that so make sure you insert the SD card back in before Hekate reboots.
 
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Pola92

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Hello everybody, question here. If I move a save file from Emu to Sys and the user is not the same, would that Edit the file in some way that raises red flags?
 

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Hello everyone,
I'm on Tinfoil v13, and I was trying to use NUT for the first time to install a +4gb game via USB.

First I've tried with NUT's latest release, but I kept receiving an error for missing keys.txt. I've found a post where a fellow user solved this problem by using either version 2.6 or 2.7 of NUT.

With both 2.6 and 2.7 I avoid the keys.txt error message, but then I get stuck at "begin recv", and I don't understand why.
I've installed the drivers, and NUT does show my NSP files in the secondary window, but the usbfs window in Tinfoil stays empty. I suppose it's because I never reach the "read complete" step in the "squirrel window".

I know there are several USB installers floating around, but I would like to stick with Tinfoil if at all possible, as to avoid juggling several apps at once when using my Switch.

Thank you for your help :)
 

almmiron

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To help my friend: (i have a v1 switch)

-He just bought a v2 switch with modchip. Does not know how to update atmosphere, neither Do I. Well, atmosphere is easy, jut put in the sd card.
-BUT Atmosphere requires that you update payload too. For me, I put in my dongle, easy. In his case, i don't know how the payload works.
 

ChokingVictim87

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Reting to set up Tinfoil after booting into Atmosphere on a new unmatched Switch, have the most up to date NRO file of Tinfoil. Every time I go into album and select Tinfoil, an error message comes up saying "error has occurred, please try again later" along with an error code 2155-8007. On the home screen, the application box that should contain Tinfoil is just spinning and is empty.

Also, Home-brew shop isnt showing either. Any one else had this?
 

anitek

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hi all
im just wanting to know what could i do to play my game cartridge in sysnand and emummc.
its (Pokémon brilliant diamond) emummc and it loads i get the Nintendo switch screen when you launch a game then its a black screen constantly.
and in sysnand it says the software was closed because an error occurred.
ive google and tried to look everywhere for a answer but people have only been getting black screen when they load sysnand or emunand.
ive also updated the atmosphere and hekate to the latest versions with the latest sigpatches thats where my knowledge stops.
 
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almmiron

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hi all
im just wanting to know what could i do to play my game cartridge in sysnand and emummc.
its (Pokémon brilliant diamond) emummc and it loads i get the Nintendo switch screen when you launch a game then its a black screen constantly.
and in sysnand it says the software was closed because an error occurred.
ive google and tried to look everywhere for a answer but people have only been getting black screen when they load sysnand or emunand.
ive also updated the atmosphere and hekate to the latest versions with the latest sigpatches thats where my knowledge stops.
Maybe NOGC (no gamecard) is activated on hekate. try to disable. warning, this could update your firmware if the game is fresh new. that's why is activated.
 

anitek

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Maybe NOGC (no gamecard) is activated on hekate. try to disable. warning, this could update your firmware if the game is fresh new. that's why is activated.
ive decided to stay on emuMMC but i turned off nogc but it still remains to stay black screen its weard i logged into another account and the game loaded up then i went back to my account and it didnt work then it didnt work on the other account o.O i also dumped the game onto my sdcard to see if that would work but no hope

update : okay weard thing i just noticed is that when i deleted my save it loaded up but then i restored it using jksv it stayed as a black screen
 
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Draxzelex

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Hello everybody, question here. If I move a save file from Emu to Sys and the user is not the same, would that Edit the file in some way that raises red flags?
Yes.
Hello everyone,
I'm on Tinfoil v13, and I was trying to use NUT for the first time to install a +4gb game via USB.

First I've tried with NUT's latest release, but I kept receiving an error for missing keys.txt. I've found a post where a fellow user solved this problem by using either version 2.6 or 2.7 of NUT.

With both 2.6 and 2.7 I avoid the keys.txt error message, but then I get stuck at "begin recv", and I don't understand why.
I've installed the drivers, and NUT does show my NSP files in the secondary window, but the usbfs window in Tinfoil stays empty. I suppose it's because I never reach the "read complete" step in the "squirrel window".

I know there are several USB installers floating around, but I would like to stick with Tinfoil if at all possible, as to avoid juggling several apps at once when using my Switch.

Thank you for your help :)
I know you said you don't want to use other title installers but I always recommend people to use TinWoo Installer and there are no complaints. Its simple and effective which is what everyone wants. I also personally use it so I can attest to its usefulness. To use USB install, you can pair it with NS-USBLoader which is a lightweight program written in Java so its cross-compatible with most OS.
Is there a way to put a game update into emuMMC without sigpatches? My game is legit, and the update is legit.
Either get a second console or dump the update from sysMMC.
To help my friend: (i have a v1 switch)

-He just bought a v2 switch with modchip. Does not know how to update atmosphere, neither Do I. Well, atmosphere is easy, jut put in the sd card.
-BUT Atmosphere requires that you update payload too. For me, I put in my dongle, easy. In his case, i don't know how the payload works.
Well that is easy; all he does is send the new payload that he downloads from the Atmosphere page. How he sends the payload depends on what he uses if its his phone, Windows computer, Mac OS, Linux, etc.
Reting to set up Tinfoil after booting into Atmosphere on a new unmatched Switch, have the most up to date NRO file of Tinfoil. Every time I go into album and select Tinfoil, an error message comes up saying "error has occurred, please try again later" along with an error code 2155-8007. On the home screen, the application box that should contain Tinfoil is just spinning and is empty.

Also, Home-brew shop isnt showing either. Any one else had this?
Personally, I would just switch to using TinWoo Installer. Its what I personally use and have never run into any issues.
 

almmiron

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Well that is easy; all he does is send the new payload that he downloads from the Atmosphere page. How he sends the payload depends on what he uses if its his phone, Windows computer, Mac OS, Linux, etc.
I tought v2 switchs used a different method, since it's not have payload injection while in rcm, because there's no exploit. So v2 switch can be completed turned off, when turned on, it will be ready for payload injection? Apparently, when the console turns on, it boot direct into atmosphere...
 

cloudfe

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I know you said you don't want to use other title installers but I always recommend people to use TinWoo Installer and there are no complaints. Its simple and effective which is what everyone wants. I also personally use it so I can attest to its usefulness. To use USB install, you can pair it with NS-USBLoader which is a lightweight program written in Java so its cross-compatible with most OS.

I'll give Tinwoo a try, then.
Is Tinwoo supposed to replace Tinfoil completely, or should I keep the latter around?
 

Draxzelex

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I tought v2 switchs used a different method, since it's not have payload injection while in rcm, because there's no exploit. So v2 switch can be completed turned off, when turned on, it will be ready for payload injection? Apparently, when the console turns on, it boot direct into atmosphere...
Whoops, I read V1 Switch and assumed it was his. Unfortunately, I'm not entirely familiar with how V2 consoles utilize payloads but there are guides on the subject. Here is an example of one that he can follow.
I'll give Tinwoo a try, then.
Is Tinwoo supposed to replace Tinfoil completely, or should I keep the latter around?
Well you can't use shops with TinWoo so you can keep it around just in case.
 
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hartleyshc

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I tought v2 switchs used a different method, since it's not have payload injection while in rcm, because there's no exploit. So v2 switch can be completed turned off, when turned on, it will be ready for payload injection? Apparently, when the console turns on, it boot direct into atmosphere...

There needs to be a few more details.

If the modchip is still running the SX firmware (boots to the SX boot manager), then youll need to read through some stuff on how its all set up with sx gear.

If it boots straight to hekate, or directly to atmosphere, then they have the firmware of the modchip replaced with Spacecraft-NX. In which that case is the payload is placed on the root of the SD card and named, payload.bin. Thats it. It will boot whatever is named payload.bin.
 

ThePerplexedOne

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Yes.

I know you said you don't want to use other title installers but I always recommend people to use TinWoo Installer and there are no complaints. Its simple and effective which is what everyone wants. I also personally use it so I can attest to its usefulness. To use USB install, you can pair it with NS-USBLoader which is a lightweight program written in Java so its cross-compatible with most OS.

Either get a second console or dump the update from sysMMC.

Well that is easy; all he does is send the new payload that he downloads from the Atmosphere page. How he sends the payload depends on what he uses if its his phone, Windows computer, Mac OS, Linux, etc.

Personally, I would just switch to using TinWoo Installer. Its what I personally use and have never run into any issues.

I dumped the game update from sysMMC, but then I got invalid NCA errors, which meant I had to sigpatch. Should I have dumped with specific settings?
 
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