Hacking SWITCH NOOB PARADISE - Ask questions here

superduperdummy75

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I'm attempting to extract the RomFs for SMTV and the .pak files were split into 3 bin file(00, 01, and 02). Apparently I'm supposed to combine them using HxD but how do I do that?
 

GerbilSwimmingPool

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Far as I know there is no downsides about updating the firmware, only if you use SXOS which doesn't support newer firmwares. on Atmosphere, you can use almost any firmware you like without problems, do not forget update the sigpatches BEFORE update the firmware, that's all.
Thank you for the help so far. I appreciate it. Let me know if I got this correct. I can update my firmware of EmuMMC ONLY without touching sysMMC which should allow me to play Diamond and Pearl remakes?

-Download firmware 13.1
-Extract to the SD card
-Disbale AutoRCM, inject the Hekate 5.6.5 payload while holding down volume to get into the menu and disable AutoRCM
-Load EmuMMC> hbmenu> DayBreak
-Update EmuMMC firmware to 13.1

Questions:
-Is that Firmware okay/safe to use on my switch?
-If disable AutoRCM, do I need to ground pin 10 again after successfully update to be able to AutoRCM for injecting Hekate and load my EmuMMC? ~this seems incorrect to me

Thank you!
 
Last edited by GerbilSwimmingPool,

Draxzelex

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Hey all, wondering if anyone can help.
I have a switch that I hacked quite a while ago but can't remember exactly what I did. Now I'm curious if I should be doing anything else to it (to be up to date/prevebt bricking ect)

I've recently updated to 12.1.0/AMS M.19.5/S
The S at the end tells me in using sysnand and have been using this to play NSPs from tinfoil shops. I try to always keep my switch in standby mode when not in use but when I do need to turn off and on again, I have auto RCM enabled so need to force a payload using PC.
I force the fusee payload which boots me right into atmosphere.

does everything above sound like I've done this right and safe or do I need to change/add some more things? Do I need emunand or is it too late for this now as I've updated since first modding?
emuMMC can be used to run higher firmware versions without updating the actual firmware of your console or act as a brick shield. Its not mandatory to use an emuMMC and its also never too late to set one up. Either way, your setup is fine if your intention is not to play online.
Can someone show/tell me how I should go about updating my OFW cuz I’m always afraid of burning fuses/cart not working anymore. My OFW is still on 9.0 while my CFW is on 12.1
There is no CFW that is on version 12.1. SX OS' highest versions is 3.1 and Atmosphere's is 1.2.4
So I am thinking/about to hack my switch and I have two main questions.

1: When I checked it using 'Is My Switch Patched' It said it was possibly patched. My question is that what happens if I try it and the switch is patched? Will it just not work or will it do something worse, like a brick or something?

2: If it does work and I hacked my switch, is there any way to 'turn it off' and make it feel like a normal, unhacked switch? I don't exactly feel comfortable with the hacks on all of the time.

Thank you!
  1. Noobs really need to stop overusing the word 'brick'. If just trying to send a payload could brick a console, nobody would use that exploit or there would be big red text on all sorts of guides. A patched console just means they patched out an exploit.
  2. The payload doesn't install or "turn on" anything; its effects exist in RAM so if the console is turned off, you would have to redo the exploit
Hey, do you know if you could emulate NES Classic/SNES Classic firmware on Switch, or anywhere in general?
Outside of Retroarch, you can use pNES and pSNES.
 

impeeza

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Thank you for the help so far. I appreciate it. Let me know if I got this correct. I can update my firmware of EmuMMC ONLY without touching sysMMC which should allow me to play Diamond and Pearl remakes?

-Download firmware 13.1
-Extract to the SD card
-Disbale AutoRCM, inject the Hekate 5.6.5 payload while holding down volume to get into the menu and disable AutoRCM
-Load EmuMMC> hbmenu> DayBreak
-Update EmuMMC firmware to 13.1

Questions:
-Is that Firmware okay/safe to use on my switch?
-If disable AutoRCM, do I need to ground pin 10 again after successfully update to be able to AutoRCM for injecting Hekate and load my EmuMMC? ~this seems incorrect to me

Thank you!
Exactly, that is the use of EmuMMC, having a full functional system leaving original SysNAD untouched.

Never disable AutoRCM, on that way you will end eventually running OFC by mistake and risking to banning or making changes or burning fuses. I preffer to use AutoRCM and Hekate because allows me to autoboot on a configuration or start on a menu for selecting the one system I want (OFC with atmosphére, CFW, SYSNAND, EmuNAND, Linux, Lakka, etc.). Even if AutoBoot is enabled on Hekate, pressing VOL- while loading take you to NIX, so you can select another boot, payload or use all the NIX tools.

Any firmware you want or need is safe, if you load a firmware without CFW you will burn fuses (the fuses avoid you to downgrade firmware on OFW)

Correct: if AutoRCM is disabled, you need to short pins on joy-con rail, press VOL+ and power all at same time.
 

unraveled_toast

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Hello,

I'm wondering what steps I need to take if I want to update games and install things from the eShop (like the Japanese voice option for smtV) if I hacked the switch?

The only thing I hacked the switch for was to mod games offline using exefs_patches ips patches. I don't have any hacked games.

I believe I used the atmosphere hack, and I also used hekate to backup the sysNAND (which is the only one I have).
 

impeeza

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Hello,

I'm wondering what steps I need to take if I want to update games and install things from the eShop (like the Japanese voice option for smtV) if I hacked the switch?

The only thing I hacked the switch for was to mod games offline using exefs_patches ips patches. I don't have any hacked games.

I believe I used the atmosphere hack, and I also used hekate to backup the sysNAND (which is the only one I have).
on a Hacked console you could theoretically use the nintendo shop, until you get banned :D

the best way is use a installer like AtmoXL title Installer, DBI, Goldealf or similar.
 

unraveled_toast

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on a Hacked console you could theoretically use the nintendo shop, until you get banned :D

the best way is use a installer like AtmoXL title Installer, DBI, Goldealf or similar.
ok I just want to know then:

does installing Atmosphere modify the sysNAND in any way? if so how does it do so?

want to make sure so I don't do anything too risky
 

microchipman

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Do I need to have the game installed before using the SIGpatches? As I haven't been able to install the game, because my system isn't up to date yet. I wanted to try the SIGpatches, but my firmware isn't updated high enough for this SIGpatches. Could I/should I backup my files and drop the SIGpatches onto my SD card? How do I know if this latest SIGpatches will even work for me? These are user submitted. Isn't that a bit dangerous? There is also this resource, but that seems a bit old compared to the release of the remakes of Diamond and Pearl.
If you download the SIGpatches from this forum they are backward compatible, they should just work. No, nothing needs to be installed yet.
Recap:
-Does BDSP needs to be installed before installing SIGpatches?
Sorry not following you on BDSP.
-My update doesn't match the latest SIGpatches's version
Once again if you install the sig patches from this forum they are back ward compatible, up to the newest formware.
-Back up first; Can I just drop the SIGpatches onto my SD and try it?
Yep, drop them into the matching bootloader and atmosphere folder in the right place. The right place, matches the folder already there when you download the SIG patches.
-Are these user submitted SIGpatches a bit dangerous? That's what it says in the OP of SIGpatch thread...
-Is this resource up to date even though it was 21 days ago? It won't help me?
I just use the main ones here, that I posted earlier, they work great and like I said are compatible with older firmware
https://gbatemp.net/threads/sigpatches-for-atmosphere-hekate-fss0-fusee-package3.571543/
Install Process of SIGpatch:
-Download zip file of SIGpatches
-Backup atmosphere & bootloader
-Merge the contents of the zip of SIGpatches to the root of SD card
-Restart Switch & pray
Nothing to pray about they're just SIGpatches.
-Install DBSP with winfoil or tinwoo ~the cartridge wouldn't be needed anymore?
That right after you install the game from the cart to SD you can put the cart away some where safe. Really great if you have kids who like to loose things.
Question:
-I wouldn't be able to use this installed game with semi-stock to access Pokemon Home?
If you mean you're real SysMMC, I would not. you're asking got trouble in the form of a ban.
System version: 11.0.1|AMS 1.2.4|E
SIGpatches Only 13.1.0 Atmos 1.2.4 Hekate 5.6.5.zip


Do you mind if I ping you as well as you uploaded the SIGpatches that I am referring to?
I didn't upload any SIGpatches. The SIG patches are the work of Wizards and Gods, I am but a mere mortal.
 

microchipman

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ok I just want to know then:

does installing Atmosphere modify the sysNAND in any way? if so how does it do so?

want to make sure so I don't do anything too risky
No, you should be putting this all on a SD card and boot from that, and you will have a separate partition for your emuMMC, the only interaction would be if you caused an interaction by going online with your emuMMC.
 
Last edited by microchipman,

microchipman

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I updated my Switch to 13.1.0 and downloaded the latest version of atmosphere (1.2.4) and fuze.bin from github onto the sd card. I just copy/paste files into sd card (previous version was OFW 10.1.0 and CFW 0.13.0) but now when I inject the payload, the switch wont boot and I get the following error:

"A fatal error occurred when running atmosphere.

Program ID 0100000000000008

Error Desc: std: :abort() called (0xffe)"

Do Anyone have a similar problem and solution, any idea what to do?
Thanks in advance!
You may not like this, but I would start fresh, re-do your SD card. Follow the guide from this post. NONE of this is my work, I just kind of compiled the basic thought stream together. The guides are the work of Wizards:

https://gbatemp.net/threads/switch-noob-paradise-ask-questions-here.488277/post-9665272

PS - You should be able to keep your emuMMC partition, as long as it was made in a similar fashion to this guide, just make sure you have all the files cleaned up and in the right place. As well, I always back up the root of my Fat32 partition before I make changes, just in case something goes wrong.
 
Last edited by microchipman,

codezer0

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Okay, so... since nobody seems to want to make a jailbreak for a Mariko Switch, I eventually found someone among my network of friends that was willing to sell theirs... it was in the "potentially patched" range, but evidently hacked. Got it with some dongle called an RCMloader, and the rest of the stuff it came with stock.

At least after figuring out how to make a partition for emuMMC on the SD card, I was then able to finally get Atmosphere to work.

My previous Mariko switch, which has all my legit save files and stuff, is still on 8.0.1, as it shipped in the box.
This new-to-me unit is on 12.1.0...

Simply, I need to find a way to migrate my present user profile to this one, so I can give the Mariko unit to the wife because I know she's been itching to play Metroid Dread since launch... and I think she managed to find a place to score the Special edition copy. I don't know how to do that, and to be fair I do feel lost in terms of what all there is to do with the system, and wondering if it's okay to delete the former owner's user account and keep the presently installed stuff? :unsure:

This is my first time messing with this stuff on the switch, and well, didn't expect to have a pre-hacked unit to work with. So I'm still kind of in the dark for how to proceed.
 
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