Hacking Switch emuNAND "Unable to connect to Internet"

cubes

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I fixed it by creating a fresh emunand. Thanks for your help, it wasn't for nothing after all since now my forwarders work again ;) <3
 

AdmiralBloo

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I don't see anything obviously wrong, but I don't use Hekate or an emuMMC. I'd recommend booting into your emuMMC using fusee-primary to help figure out where the problem lies. If the games still refuse to work, you know the problem is unrelated to Hekate and its settings. If the games work, then you know the problem is related to Hekate and its settings.

Also, are you using the latest version of Hekate?

I want to ask you a question, how does Fusee know to boot to cfw EmuNand and not into Cfw sysnand? I remember when I started out, it boots direct into cfw sysnand and I don't want that to happen.
 

Lacius

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I want to ask you a question, how does Fusee know to boot to cfw EmuNand and not into Cfw sysnand? I remember when I started out, it boots direct into cfw sysnand and I don't want that to happen.
My guess is it checks for an emuMMC in the conventional spots. If it exists, it loads it. If it doesn't, it doesn't.
 
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AdmiralBloo

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My guess is it checks for an emuMMC in the conventional spots. If it exists, it loads it. If it doesn't, it doesn't.
I see, because only booting with fusee I am able to install some nsp games that wouldn't install when booting into the cfw emunand with heckate.
 
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