Swiss announced by emu_kidid - Successor of SD-Boot

Discussion in 'Wii - Backup Loaders' started by WiiUBricker, Jan 20, 2011.

  1. WiiUBricker
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    Mini-FAQ:

    Stupid question: (by random user)
    I have a HDD usb driver can I play games from there?
    and is the programe ready to download?



    Smart answer (by Wever)
    As has been answered a gazillion times in this thread alone:
    it cannot, and will never, load games from a USB hard disk. Only from an IDE one, provided you have a IDE-EXI cable (and these are pretty rare, though I think that if you look around on gc-forever you may find out what's needed to make your own). Or from an SD gecko.

    And while in beta, it is released. Check out the downloads here. If you're running it from a wii, you'll also need swiss booter.
    [/p]

    Epic hacker and coder emu_kidid has just announced "Swiss", the long awaited successor of his awesome SD-Boot application.

    [​IMG]

    Source + further information + discussion
     
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  2. Sicklyboy

    Sicklyboy Resident Mechanical Keyboard Addict

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    [̲̅$̲̅(̲̅ ͡° ͜ʖ ͡°̲̅)̲̅$̲̅]
    Do want... I will definitely be following this
     
  3. bazamuffin

    bazamuffin RESIDENT DILF

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    Hell yeah!! Im with you plasma
     
  4. tueidj

    tueidj I R Expert

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    Gee I wonder what happened to the front SD slot support that was promised.
     
  5. Krestent

    Krestent What to post?

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    Where do we get an IDE-EXI?
     
  6. FIX94

    FIX94 Global Moderator

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    Finally gamecube usb loading? This sounds great! I hope this will work.
     
  7. Krestent

    Krestent What to post?

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    The older versions worked for many people, but I didn't have much luck with it, beyond Nintendo Puzzle Collection... But still, I have high hopes for this.
     
  8. Donkey Plonk

    Donkey Plonk GBAtemp Fan

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    This looks pretty cool. I quite like this.

    But now the question is, what is gonna be the best way to do things now?
    Being that the hdd side of things will need to be done through an ide adapter. A lot of us will not be able to use our portable hard drives that we currently store our wii games on.

    So the question is, do I get a second cheap caddy and cheap old laptop hdd to store literally just gamecube games on or do I keep them on my usual hdd and transfer just the one I want to play onto sd card each time and make an sd gecko?
    Hmmm.

    Tueidj: I'd imagine thats as he codes mainly for the GC, but in time I'm sure the feature will be added if it can be. Is it even possible though? I don't think it is, thats wii hardware, this can only access GC hardware
     
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  9. raulpica

    raulpica With your drill, thrust to the sky!

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    IIRC, IDE-EXI only works on a real GameCube.

    This seems to be developed as a native GC app, so don't expect USB loading to work for the Wii.

    ...At least initially.
     
  10. Krestent

    Krestent What to post?

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    Shouldn't this app run if run in GC mode?
     
  11. raulpica

    raulpica With your drill, thrust to the sky!

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    Sure, but it won't access the USB ports of the Wii.
     
  12. Benjay

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  13. WiiUBricker
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  14. tueidj

    tueidj I R Expert

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    On his blogspot, linked from your post... which is now gone.
     
  15. WiiUBricker
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    Are you sure? The features above were taken from his blog.
     
  16. KirovAir

    KirovAir Dutch Alcoholic Programmer

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    Hell jeah. Time to dust off my SD gecko. [​IMG]

    Also, double win for me, since my gamecube laser is dying.
     
  17. emu_kidid

    emu_kidid Member

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    I never said I'd support the front-sd, apologies if it seemed like I would. There's a version of MIOS which was hacked to redirect the SDGecko calls to the Front SD slot that people were using which caused the confusion of "omg front-sd slot support".

    The IDE-EXI can be home made but I'll be selling ready to go plug-and-play (into a memory card slot) manufactured devices (I only had 100 made).

    Of course all of this still requires that you have some way of running code on your GC/Wii. Swiss will be open source, so if your setup/file isn't supported, you'll simply log an issue and it can be looked at in a timely manner.
     
  18. Donkey Plonk

    Donkey Plonk GBAtemp Fan

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    Hi emu_kidid, well done on all you've done for the scene in this and other projects, you're the one who did wii64 right? Fair play mate, I love that emu.
    Any chance you can post up any diagrams/schematics for the ide-exi and sd-gecko? I don't know where my soldering iron is now so I'll probably still end up buying em.

    Also, what are the potential for future fixings etc in regard to things like the compatibility with games like eternal darkness and the audio sync thing? Or if the compatibility is a lot better now than on the sd-boot compatibility list I saw earlier? I'm assuming its the same as its due to some sort of limitation. just wondering what the idea is there, not complaining about lack of compatibility or anything, from what understand its widely compatible.

    Oh and lastly, do multi disc games like resident evil work?

    Once again, cheers for your contribution to the wii/gc scene
     
  19. WiiUBricker
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    I think most of your questions were already answered on emu_kidids site: http://www.gc-forever.com/
     
  20. sdoc96

    sdoc96 Creaky Old Stiff Member

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    Well, this is very exciting news.
    I was just last week thinking about digging up the old multi game compiler again, but I think I'll hold off now and see where this goes.
    Great stuff - looking forward to seeing this develop.