SW64 on Wii - Injected S&P VC Channel

Hardys Apr 26, 2008.

  1. Elo

    Elo GBAtemp Regular

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    1
    Sep 1, 2007
    New Zealand
    only problem im having right now is that although ive place the common-key in the same folder as wadunpacker it's still telling me it cannot find the file..so it cannot unpack everything..
    any idea where it should go ? (ive tried in the cygwin folder and the usr folder there etc..)
     
  2. creffca

    creffca GBAtemp Regular

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    1
    Feb 1, 2007
    United States
    Yeah I forgot to mention when you use wadunpacker it will complain about the key, but ignore that message. You should still see the new folder along with the .cert, .tik, and .tmd
     
  3. NikoK

    NikoK GBAtemp Regular

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    Jan 30, 2008
    Canada
    So is this the method to injecting n64 roms or does this only work with SNES?

    We need separate threads to clarify these things lmfao.
     
  4. creffca

    creffca GBAtemp Regular

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    1
    Feb 1, 2007
    United States
    From what I've posted so far there is no actual injection taking place yet. There isn't much of a difference for injecting SNES and N64 roms though, its just a matter of the file offset in 00000005.app. Once I finish writing my injector program I'll post a new thread.
     
  5. Elo

    Elo GBAtemp Regular

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    1
    Sep 1, 2007
    New Zealand
    well,injecting works the same way whatever you are injecting..
    currently working on some N64 ones with the sin&punishment dump
     
  6. Elo

    Elo GBAtemp Regular

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    Sep 1, 2007
    New Zealand
    creff,what language u writing it in ? c i recon? ..well,id be keen on trying to convert it to java for multiplatform usage..atm im trying to complete a whole wadcreation package based on java..just need the final wadpacking converted now (see my wadcreator thread..)
     
  7. Volsfan91

    Volsfan91 GBAtemp Regular

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    Sep 3, 2006
    United States
    Good job and good luck, creffca.

    If this gets done, it's the biggest thing to happen in a while in my opinion; it's like waking up overnight to find a fullspeed N64 emulator.
     
  8. creffca

    creffca GBAtemp Regular

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    Feb 1, 2007
    United States
    Elo, if I get it running the way I want I'll gladly hand over the C++ code for porting. With all these tools around we really need to unify things.
     
  9. mb01

    mb01 GBAtemp Regular

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    2
    Jan 29, 2008
    Adelaide
    creffca,
    Trying to unpack a wad but wadunpacker keeps saying 'ACCESS VIOLATION probably corrupted stack'
    Any ideas on this? I have the key.bin in the same folder, do i need to rename it?
     
  10. creffca

    creffca GBAtemp Regular

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    Feb 1, 2007
    United States
    Sorry mb01, no clue.
     
  11. megabug7

    megabug7 Forum Relic

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    4
    Feb 4, 2004
    London
    creffca,

    Would this tool you're creating do the entire thing with the downloaded VC up to the point of saving the injected file?

    Hope so.
    If not, what is the likelyhood of something being made that could do the entire thing.

    I mean the amount of tools available just for wads is quite alot. I think I've amassed around 6 different Wad applications, and apart from the wad installer/uninstaller thats about my limit.
     
  12. Elo

    Elo GBAtemp Regular

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    1
    Sep 1, 2007
    New Zealand
    sweet, sounds like a plan [​IMG]
    yeah, Id love to be able to get a working java wad packer so everyone can use it easaly [​IMG]
    then we just need a suite for WadTool/WadUnpacker/Ure Injecter and all bundle it into one nice app that does everything [​IMG]
     
  13. Elo

    Elo GBAtemp Regular

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    1
    Sep 1, 2007
    New Zealand
    Well Fission, It would be quite simple to write a quick prog now (1 hr or so maybe) that would run WadTool/WadUnpacker/Hopefully Creffcas injector etc.. but it would run on windows only as it would be using existing tools to do the work..
     
  14. creffca

    creffca GBAtemp Regular

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    Feb 1, 2007
    United States
    Fission, my initial goal was to automate the entire process. Wad + rom in, injected wad out. Unfortunately, one of the tools (wadtool) is not command line, which puts a small hitch in my plan. Also, the fact that wadunpacker creates a seperate folder is bothersome too. The first release won't be practical and will require all the manual wad unpacking, and even if I can automate the unpacking processes via the tools, I would not be able to distribute them with the my program. All that being said, I'm still fairly confident someone out of no where will post an easy to use tool =)
     
  15. megabug7

    megabug7 Forum Relic

    Member
    4
    Feb 4, 2004
    London
    Well it's exciting to see you both working on stuff which looks promising (wish I could 'code').

    Eager to see how things develop - even if the end product isn't what you hoped for at least it's a start [​IMG]

    I'm really after something that can play SNES on Wii. Ideally would be the emulator but until it's PAL friendly I'm hoping this will be the next best thing.

    [​IMG]
     
  16. Elo

    Elo GBAtemp Regular

    Member
    1
    Sep 1, 2007
    New Zealand
    uhm,for some reason my bfgr tools are not working any more ;/
    it keeps giving me cyg errors..hmm..gonna try and find the cause...
     
  17. Critical_Impact

    Critical_Impact GBAtemp Regular

    Member
    3
    Nov 27, 2005
    QLD, AUS
    After injecting a new rom into the WAD I try to install it and I get a ret - 1022 error.

    Anyone had this any know what to do to fix it?
     
  18. MasterXanthar

    MasterXanthar Member

    Newcomer
    4
    Jan 30, 2008
    Melbourne
    When you refer to size are you talking about the rom size? If so after a quick look at my N64 roms OoT is the exact same size as perfect dark. So in theory couldn't we inject Perfect Dark into OoT and tada up comes Perfect Dark?
     
  19. Chubbers

    Chubbers Newbie

    Newcomer
    1
    Apr 27, 2008
    United States
    Please dont bother wasting your time making Goldeneye/Perfect Dark. Those games have not aged well at all
     
  20. bsedbrook

    bsedbrook Newbie

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    1
    Feb 27, 2008
    United States
    So what there classics and alot of people like 'em good old school multiplayer.
     
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