Homebrew supermysterychunkhax - Savegame Exploit for Super Mystery Dungeon

Ricken

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Now i can downgrade my friends system!!!

i'll report results when i can rent a copy of the game then try with PlaiSysUpdater, just to see if it will bug out like Ironhax liked causing


and better than OoTHax imo, other than the 9.9=< (10.2 for others) FW limit. Otherwise more convenient than Ninjhax and OoTHax (No multiple QR/Powersaves/Installers)

And yes im Neglecting Smashhax. almost everyone does :P
 
Last edited by Ricken,

Swiftloke

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So, to my understanding the payload does this:
An overflowed compressed buffer is loaded into memory. That overflow overwrites a memchunk pointer, which (somehow? Explain please) overwrites a function in the decompression method. The modified function copies the entire compressed buffer directly into the stack. This data is (somehow? More explanation please) interpreted as ROP which gspwn's the payload into .text, executing it (somehow).
I'm not a very good programmer, so if @shinyquagsire23 or someone else can explain the holes in my interpretation that'd be nice.
 

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    SylverReZ @ SylverReZ: @E1ite007, I just found this randomly.