Supercard Lite rumble and Dsorganise

Discussion in 'Supercard' started by kaska, Oct 24, 2006.

  1. kaska
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    kaska Member

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    Can i run ds-organize with the rumble? Or do i need to get just the supercard lite w/o the rumble? thanks
     
  2. tama_mog

    tama_mog Kupo

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    They'll work identically I'm sure for a nds homebrew.
     
  3. kaska
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    kaska Member

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    well, i think it was 5thelement that said that Super lite (non rumble) has additional 32mb of ram and some homebrew might need the additional 32mb to run, thats why im asking.
     
  4. SpaceJump

    SpaceJump Where's my new 2D-Metroid?

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    That's correct, but DSOrganize doesn't need the RAM cause it reads and writes directly to the flashcart. Other homebrew like SNESDS need the RAM.
     
  5. meangreenie

    meangreenie Banned

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    Does snesDS run in gba ram ? I never realised, I can't remeber as I only used it once. Seems strange that it is not using the ds internal ram being a ds application. SnezziDS seems to use the ds ram as the loading count on startup is the same as running a ds commercial rom, maybe this is why SnezziDS can run games like SMW at full speed, while snesDS is kind of slow (with the v/sync it virtually grinds to a halt).
     
  6. SpaceJump

    SpaceJump Where's my new 2D-Metroid?

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    As far as I know both SNESDS and SnezziDS are loaded into the PSRAM so they cannot be run on SCLR and M3Pro. SNemulDS would work cause it directly accesses the flashcart (MicroSD).
     
  7. meangreenie

    meangreenie Banned

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    I'm sorry to have to correct you, they are both ds applications that run in ds ram.
     
  8. SpaceJump

    SpaceJump Where's my new 2D-Metroid?

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    Yes, but before that they are copied into the PSRAM.
     
  9. meangreenie

    meangreenie Banned

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    Maybe you should check the http://gbatemp.net/index.php?showtopic=38174 ds-extreme ... check the homebrew compatabilty tests, and i'm sure the ds-extreme has no gba ram what so ever.

    quote from shaun66 review...

    "All homebrew is the latest stable version and has been downloaded straight off the official websites, and copied straight to the DS-Xtreme cart or installed using the recommended method.
    BeUp - PASS
    DS Doom - PASS
    DS Organize - PASS
    Moonshell - PASS
    NDS Mail - PASS
    NESDS - PASS
    PicoDrive DS - PASS
    ScummVM DS - PASS
    SNEmulDS - PASS
    Snezzi DS - FAIL
    As you can see from the above list homebrew compatibility is very high. The only troublesome app is Snezzi DS which DS-X are aware of and will fix."
     
  10. rkenshin

    rkenshin GBAtemp Fan

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    Well SpaceJump did refer to SnezziDS using GBA PSRAM which is one of the emulators that failed that DS-X test..

    Though I'm not confirming his portion of how certain DS emulators work, just pointing it out as I do most of my emulator fun either on GP2X or PSP
     
  11. meangreenie

    meangreenie Banned

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    All .nds files can potentially run on the sc rumble or m3 pro. I would of thought.

    SnesDS and nesDS can produce both nds.gba files (for running from ram, primarily for gba flash carts running ds files from their flash ram) and .nds files (run from mem card, as shown in shaun66 review of ds-extreme)

    SnezziDS produces .nds file (runs from mem card)

    SNEmulDS produces .nds files (runs from mem card)