So as many of you if not all of you know Nintendo released 4 codes and gave them to certain members yesterday. There has been a thread (Here) that has allowed these members to share some of there codes with us, I know someone was grateful enough to give me a code. His name was Huntereb a nice person (who didn't even even want my offer in return) Now Nintendo is releasing the demo next week on the September 19 for other user to try out http://www.polygon.com/2014/9/12/6140917/super-smash-bros-demo-hits-today-for-some-next-week-for-all But if you are one of those users who has had the chance to play it early feel free to express your opinion about this game. Having to play every other Smash Bros games I say this one feels no different than the others..... in a good way. What I mean is it feels just if not, is like a true portable/console game experience. I haven't experienced any slow downs since the game is expected to be 60fps but what can be eye catching is when using certain Pokemon, Assist Trophies or other things that appear on screen you can see why are running at 30fps which can confusing for me at least but who in the right minds uses items anyway! Graphics- Amazing, just beautiful. I'm glad Nintendo didn't use those black Shaders around the characters in the demo. Music- I have listened to some sample tracks Nintendo has had and I have to say it sounds awesome, if I had the money I would totally buy both 3DS and Wii u game for the Sound Track. Control: I know I'm not the only one thinks it's odd how blocking and grabbing are reversed. During my time playing SSB 3DS demo I noticed I didn't block a lot because of this set up, I also noticed that the D-Pad is not available for movement so you have to use the circle pad which is not a big deal for me but if you are a big fan of the series than you know how you want them controls to be. So what do you guys think about the demo and what do you think the Wii U version will be like? Much excite, very fun, so intrigued.