Is your tabata updated to the latest version for both V and X? I made a patch for T and the game would crash if I used 147.bin from 1.00 with 1.05 patch installed. I am going to try it on the PC. Will let you know if this works.
EDIT: On PC, I just reverse engineered the part it sets the premium flag. It is hardcoded to a byte location so it was easy....
can't post link as noob, only post proof for now. Will upload stuff once I have coded it properly.
Amazing work on these patches, much more enjoyable gameplay.Do you know if it is possible to do a premium sound patch using layerdfs on sd gundam g generation cross rays-platinum edition if it is compatible and is not just for the base game?.Thank you
Human vision is logarithmic, it's not linear. And nits doesn't tell the whole story of perceived brightness. OLED'S look brighter then LCD's even when both are set to the same nit values because of the higher contrast ratio on OLED's
"And nits doesn't tell the whole story of perceived brightness" it's not about perceived brightness it's about all HDR content in TV and movies being mastered for 1000 nits so it doesn't look right with anything lower, it's also about dynamic range
OLED's can get away with a lower peak brightness and still provide punchy HDR because of their contrast ratio. Like I said human vision is logarithmic. The higher the peak brightness the diminishing returns in perceived brightness.
@The Real Jdbye Oleds hit around 750 nits nowadays. The difference between a 1000 nit and a 750 nit isn't huge. It's only about a 4% increase in perceived brightness. Not huge at all. You'll need at least 2000 nit displays to notice a bigger difference.