Super Mario Maker level question

Discussion in 'The Edge of the Forum' started by LarBob, Apr 30, 2016.

?

What did you think?

  1. Too hard

    0 vote(s)
    0.0%
  2. Hard

    1 vote(s)
    100.0%
  3. Medium

    0 vote(s)
    0.0%
  4. Easy

    0 vote(s)
    0.0%
  1. LarBob
    OP

    LarBob GBAtemp Fan

    Member
    344
    160
    Dec 29, 2013
    United States
    I'm putting this here because I don't want it to be seen as advertising my course or anything. I made a course called doku (I was reminiscing on MKDS...) and I noticed it has 0/62 clears. It took me a while to beat it to upload it. I was wondering if you guys think it is too hard, too easy, etc. and what I could do to improve my level design as I've only really been messing with this for a few days. I'd really love suggestions.

    Thank you.
    ID: 79A1-0000-022F-0A95
     
  2. keven3477

    keven3477 Fresh Prince of Lemonade

    Member
    892
    1,474
    Jul 12, 2012
    United States
    Somewhere you can never find.
    was going to try right now but I need to update my game, might comment later.
     
  3. keven3477

    keven3477 Fresh Prince of Lemonade

    Member
    892
    1,474
    Jul 12, 2012
    United States
    Somewhere you can never find.
    I just finished beating it and it was hard, it was easy to slip up or miss the bullet bills and fall off, the main reason I believe no one else has beaten it is because of the note block under the door, you had to time it right and it is difficult if you didn't take a bullet bill and not to mention the bounce of the note block doesn't let you open the door. it is hard but it was also challenging for me since I did not give up.