I don't have linux, but isn't android just linux sorta? So maybe a app for that would be good enough since I do have android tv.maybe if there's a docker method. you would still need to use linux, but it wouldn't require dependencies.
I don't have linux, but isn't android just linux sorta? So maybe a app for that would be good enough since I do have android tv.maybe if there's a docker method. you would still need to use linux, but it wouldn't require dependencies.
How do I do this?That appears to be a bug in the Homebrew Launcher; if you install the game RPX in the home menu, you shouldn't run into this problem.
make install
it won't do the job and just gives me an error message. When I try updating it via the command pacman -S wut-msys2
it just gives me two error messages sayingI can see that you spent quite a while and I appreciate that you wrote your prob, detailed. Man, what to say, let's try to solve your problem, because it's unusual problem and let's figure out what you make from the beginning of your compiling journey as I never saw this error.Man, I really need your help. I read the tutorial from the discord + additional posts (since parts of the tut seems outdated). I also read the whole 20 pages of this thread even if I just understood half of what you guys say since I never had anything to do with compiling before...
It doesn't matter what I try I will always get this error message:
View attachment 310781
It doesn't matter if I try to compile the sm64ex version which I totally prefer or the sm64-port. I didn't forget the environmental variables or anything else which was mentioned. I googled the "KPADShutdown" error and found "a solution" which I am totally not able to achieve:
View attachment 310782
When I try to install wut via the commandmake install
it won't do the job and just gives me an error message. When I try updating it via the commandpacman -S wut-msys2
it just gives me two error messages saying
error: failed retrieving file 'wiiu-fling.db' from wii.leseratte10.de : The requested URL returned error: 404
error: failed to synchronize all databases (unexpected error)
--> I started with
[wiiu-fling]
Server = https://fling.heyquark.com
but found out in the thread that this page is outdated. By visiting the site it clearly stated that the waybackmachine link still stores the files so I changed https://fling.heyquark.com to https://web.archive.org/web/20200705125529/https://fling.heyquark.com/. This way I received the files needed for that period. Since Wling isn't needed anymore, I chose to ignore it. But trying to figure out how the KPAD error could be solved makes me dying right now... In the end it doesn't matter if I try updating wut-tools using different commands, I always end up here:
warning: wut-tools-1.3.1-1 is up to date -- reinstalling
resolving dependencies...
looking for conflicting packages...
MSYS2 just tells me that wut or wut-tools is up to date. The official GitHub pages tell me otherwise. I don't know how to solve this problem. I donwloaded wut-tools-1.3.2 but I don't know how to install it manually. And it makes me crazy seeing so many other people achieving it without any stress while I'm sitting here losing my mind Man, it was a piece of cake compiling a pc version for testing purpose. Please, can anyone of you, @AboodXD or anyone else, help me with an up-to-date tutorial or just help me solving this KPADShutdown problem? It would be great! I just want to play this freaking awesome port on my WiiU...
Thank you very much in advance!
Best,
TuF
Ok @Fladulator , the problem it's not you , the problem seems to be in the latest GitHub source files....Man, I really need your help. I read the tutorial from the discord + additional posts (since parts of the tut seems outdated). I also read the whole 20 pages of this thread even if I just understood half of what you guys say since I never had anything to do with compiling before...
It doesn't matter what I try I will always get this error message:
View attachment 310781
It doesn't matter if I try to compile the sm64ex version which I totally prefer or the sm64-port. I didn't forget the environmental variables or anything else which was mentioned. I googled the "KPADShutdown" error and found "a solution" which I am totally not able to achieve:
View attachment 310782
When I try to install wut via the commandmake install
it won't do the job and just gives me an error message. When I try updating it via the commandpacman -S wut-msys2
it just gives me two error messages saying
error: failed retrieving file 'wiiu-fling.db' from wii.leseratte10.de : The requested URL returned error: 404
error: failed to synchronize all databases (unexpected error)
--> I started with
[wiiu-fling]
Server = https://fling.heyquark.com
but found out in the thread that this page is outdated. By visiting the site it clearly stated that the waybackmachine link still stores the files so I changed https://fling.heyquark.com to https://web.archive.org/web/20200705125529/https://fling.heyquark.com/. This way I received the files needed for that period. Since Wling isn't needed anymore, I chose to ignore it. But trying to figure out how the KPAD error could be solved makes me dying right now... In the end it doesn't matter if I try updating wut-tools using different commands, I always end up here:
warning: wut-tools-1.3.1-1 is up to date -- reinstalling
resolving dependencies...
looking for conflicting packages...
MSYS2 just tells me that wut or wut-tools is up to date. The official GitHub pages tell me otherwise. I don't know how to solve this problem. I donwloaded wut-tools-1.3.2 but I don't know how to install it manually. And it makes me crazy seeing so many other people achieving it without any stress while I'm sitting here losing my mind Man, it was a piece of cake compiling a pc version for testing purpose. Please, can anyone of you, @AboodXD or anyone else, help me with an up-to-date tutorial or just help me solving this KPADShutdown problem? It would be great! I just want to play this freaking awesome port on my WiiU...
Thank you very much in advance!
Best,
TuF
src/pc/gfx/gfx_gx2_window.cpp: In function 'void gfx_gx2_window_exit_callback()':
src/pc/gfx/gfx_gx2_window.cpp:80:5: error: 'KPADShutdown' was not declared in this scope; did you mean 'WPADShutdown'?
80 | KPADShutdown();
| ^~~~~~~~~~~~
| WPADShutdown
make: *** [Makefile:910: build/us_wiiu/src/pc/gfx/gfx_gx2_window.o] Error 1
What error message? Without it all I can do is shooting into the blue and with that I would say it's a permissions issue so tryWhen I try to install wut via the commandmake install
it won't do the job and just gives me an error message.
sudo make install
No. The error message saisI believe @AboodXD , he need to figure out if in the cooding mistackenly replaced the WPADShutdown function with KPADShutdown, or something else .....let's wait him about .
KPADShutdown()
couldn't be found so you need to update WUT by compiling it for youself as this function has been added at the fourth of February 2022 while latest WUT release is from the first of November 2021.1) First in which OS type are you compiling?
2) How did you install the DevKit Pro?
3) Where did you install it (tells exactly the address folder place)?
4) Where did you placed the SM64-port folder (tells exactly the address folder place)?
5) Did you modified something from this GitHub sm64 folder?
6) The MSYS2/MINGW64 did you installed separately?
and then I moved on using the lineDEVKITPRO=/opt/devkitpro/
DEVKITARM=/opt/devkitpro/devkitARM
DEVKITPPC=/opt/devkitpro/devkitPPC
WUT_ROOT=/opt/devkitpro/wut
pacman -U https://downloads.devkitpro.org/devkitpro-keyring.pkg.tar.xz
.[dkp-libs]
Server = https://downloads.devkitpro.org/packages
[dkp-windows]
Server = https://downloads.devkitpro.org/packages/windows
pacman -Syu
then, pacman -S devkitPPC devkitARM cmake
. I opened the gpg.conf file in D:\msys64\etc\pacman.d\gnupg in a text editor added the line keyserver hkp://pool.sks-keyservers.net
followed by a restart of msys2.https://web.archive.org/web/20200705125529/https://fling.heyquark.com/
instead of https://fling.heyquark.com
, pacman -S wut wut-tools
instead of pacman -S wut-msys2
for getting wut, etc.make VERSION=eu
@Fladulator Don't overlook this post, please. Your environment is almost correct but you need to compile WUT for yourself so we need to solve theAs other said: Really detailed error description. That's great! There's just one thing missing to help you:
What error message? Without it all I can do is shooting into the blue and with that I would say it's a permissions issue so trysudo make install
make install
issue only.Nah, I read somewhere yesterday, that I have to update wut manually but I couldn't figure out how to do so as described before. I don't know how to compile this either. These are my very first steps.I believe @AboodXD , he need to figure out if in the cooding mistackenly replaced the WPADShutdown function with KPADShutdown, or something else .....let's wait him about .
In the meantime I give you the working source files, please download here: https://we.tl/t-ojI613rvc2 , it's 10 and half MB , the Forum doesn't permit me to attach here, as it's too big file. Please, download this .zip file and unzip it, use this source folder to build your port and please let me know....
TheWhat error message? Without it all I can do is shooting into the blue and with that I would say it's a permissions issue so trysudo make install
sudo
commands didn't work for me. It always shows me bash: sudo: command not found. Is there anything I have to set up first?make
sudo make install
make install
That's what I also read but didn't find a solution on how to update it manually/compile it for myself so I started trial and erroring my way through itNo. The error message saisKPADShutdown()
couldn't be found so you need to update WUT by compiling it for youself as this function has been added at the fourth of February 2022 while latest WUT release is from the first of November 2021.
I didn't overllok it. I'm just posting in a slow pace currently because i try to recreate the scenarious I went through yesterday so no possible important information is missing@Fladulator Don't overlook this post, please. Your environment is almost correct but you need to compile WUT for yourself so we need to solve themake install
issue only.
@Fladulator , please download the source files that I wrote the link above in my post, and you can build it, trust me, I already made the tests and the problems are the source files from GitHub!
wut-tools is not wut! So try the following:
git clone https://github.com/devkitPro/wut.git
cd wut
make
make install
No! The problem is outdated WUT. You're just masking the problem but not fix it.the problems are the source files from GitHub!
Good , so now it's working.Sry, I forgot to mention it. I did and it worked flawlessly. Thank you very much
After playtesting I only recognozed that the German text is a little bit messy. Is this fixed in the newest?
So after all I've read to this point, I think wut will be the key here. I just need to know how to make it
wut-tools is not wut! So try the following:
The first command will copy latest wut sources from github to your PC. Second command will switch into the directory the first one created an the other two are hopefully familiar already.Code:git clone https://github.com/devkitPro/wut.git cd wut make make install
BTW: The issue on the picture is: "no makefile found", so whatever you have there in the wut-tools folder isn't meaned to be compiled with make.
//EDIT:
No! The problem is outdated WUT. You're just masking the problem but not fix it.
By masking the problem away. Please stop this false hints.Good , so now it's working.
Pacman is a package manager, sudo is a command to switch the user. Completely different things and nothing with Win or Lin.Also the command it's not sudo (sudo it's for Linux) for Windows it's pacman .....