1. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    That appears to be a bug in the Homebrew Launcher; if you install the game RPX in the home menu, you shouldn't run into this problem.
     
    Last edited by AboodXD, Aug 14, 2020
    rommy667, GABO1423 and VinsCool like this.
  2. Kopimist

    Kopimist Member
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    Nice work!, I can't wait to try it out!
     
  3. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    Works on Cemu as well!
    upload_2020-8-15_2-55-30.png

    Who needs PC port when you can play a port of PC port to another console, in an emulator on PC.
     
    Tur7L3, Zense, hug0-a7x and 6 others like this.
  4. Tweaker_Modding

    Tweaker_Modding Siezure Dice™
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    mario 64 on a printer would be cool ngl
     
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  5. MikaDubbz

    MikaDubbz GBAtemp Maniac
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    I'm concerned that mods aren't going to work on Wii U because apparently the homebrew launcher on Wii U has a size limit of homebrew that it can launch. As it is, if you compile it right now, mod-free, the .elf is 15.8MB, and the .rpx is 7.06MB. The .rpx version will load, but the .elf will error out and say that the homebrew is too large to launch. At least any of the bigger mods like the SGI graphics mod that looks so friggin awesome are what concern me.
     
  6. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    It's an issue specifically with using ELF with HBL. RPX homebrew has much less memory limitations.
     
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  7. fate6

    fate6 Haha, I killed a Pumpkin!
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    This can easily be solved by having it as an installable title then having it load extra assets from SD.
     
  8. zerofalcon

    zerofalcon GBAtemp Advanced Fan
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    The installable channel runs perfect while using hid to vpad (I wanted to use the gamecube adapter+wavebird controller).
    Thanks AboodXD :yay:
     
  9. SMVB64

    SMVB64 Now your playing with power! Super power!
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    very good work! Cant wait to try this out

    — Posts automatically merged - Please don't double post! —

    Very good work! Cant wait to try this out
     
  10. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    Nice!

    Also, coming soon... ?
     
    Moon164, Zense, E1ite007 and 4 others like this.
  11. Lotoonlink

    Lotoonlink Probably doesn't know what he's talking about
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    This is SO cool! I wonder what kind of functionality you can use for the GamePad? Maybe a map or touch screen controls? Really good work so far!

    P.S. I know you said you plan on adding mod support later on, but do you think split-screen multiplayer will be possible?

    P.S.S If split-screen multiplayer IS possible, do you think having one of the screens on the gamepad is doable?
     
  12. N7Kopper

    N7Kopper Proud lover of a three-inch girlfriend
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    Split-screen versions are already out there, with the originally planned Luigi assets and everything.

    Dual screen would require a native, handcrafted Wii U source edit though - akin to having the 3DS version support multiplayer at all.
     
    Stealphie likes this.
  13. Daniel_Smash

    Daniel_Smash Member
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    Hello, See I'm Having a Little Problem While Compiling sm64-port on Wii U...
     

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  14. rommy667

    rommy667 GBAtemp Advanced Fan
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    This is AMAZING big shout to all who made it happen :)
     
  15. nitrostemp

    nitrostemp GBAtemp Advanced Maniac
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    you need to install gcc
     
  16. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    You need to install gcc using the command:
    pacman -S mingw-w64-x86_64-gcc
     
  17. Daniel_Smash

    Daniel_Smash Member
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    Thanks, But I Found My Self into Other Problem
     

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  18. JackyChang

    JackyChang Newbie
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    This is exciting, I have the VC version and it doesn't play that well
     
  19. Souperman9

    Souperman9 GBAtemp Regular
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    I'm running into the same issue
     
  20. EaterComputer

    EaterComputer Member
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    Do you think you can make a installable forwarder?
     
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