[Suggestion/Idea] Install CIAs from A9LH?

Discussion in '3DS - Homebrew Development and Emulators' started by Pikm, May 27, 2016.

  1. Pikm
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    Pikm Thy Lord and Savior

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    Would this be possible, or does the console not have the proper permissions at that point?
     
  2. proflayton123

    proflayton123 Undeclared Shitposter 2.1

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    Why would you need to install CIAs from A9LH, what is the sole purpose?..
     
  3. Pikm
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    Pikm Thy Lord and Savior

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    Makes GBA save injection quicker.
     
  4. proflayton123

    proflayton123 Undeclared Shitposter 2.1

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    Oh, right. I forgot people actual play GBA etc games on 3DS consoles:rofl::rofl:
     
  5. Pikm
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    Pikm Thy Lord and Savior

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    Yeah, not having save states sucks when playing fire emblem 6, but it's the fastest method and it's portable :D
     
  6. MsMidnight

    MsMidnight part time fe modder

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    Although this would be useful, i dont think a dev would want to do that for the sole purpose of gba save injection. Arm11 givees us that access alredy and agbsave9 can inject saves from cias now
     
  7. Pikm
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    Pikm Thy Lord and Savior

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    Wait, where is this?
     
  8. LinkSoraZelda

    LinkSoraZelda GBAtemp Advanced Maniac

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    Makes complete sense to be able to install a .cia before most of the NAND and the main processor is running.
     
  9. Pikm
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    Pikm Thy Lord and Savior

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    You still have access to the NAND files though.

    — Posts automatically merged - Please don't double post! —

    Is there a source for AGBSave9 being able to inject saves from cias?
     
  10. MsMidnight

    MsMidnight part time fe modder

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  11. Pikm
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    Pikm Thy Lord and Savior

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    Oh, I thought you meant something different. By making GBA save injection quicker I mean doing the entire process through A9LH instead of rebooting like 3 times.