Hardware Successor to the 3DS mockup

duffmmann

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So, with the Switch around the corner, and the 3DS entering its 6th year, a lot of questions remain to be seen for Nintendo's dual screen stereoscopic 3D handheld. They have stated that the Switch is not meant to be the 3DS' successor, but they also stated in the past that the DS was not meant to be the GBA's successor. Fact of the matter is, it entirely depends on whether the Switch is a success or not. But lets assume the Switch is a success. Should the Switch become a big success, it's going to make little sense to keep a separate handheld device for Nintendo as that would frustratingly have portable Nintendo games that could function on one portable but not the other. Any developer is going to appreciate the fact that now they only have to develop for one system and not 2 while still allowing the consumer to play at home or on the go. It makes little sense for a successor to the 3DS to be an entirely new system when the Switch is around.

However, with the Switch, we're losing some key features that many people love from the 3DS, and games have put great use to, the biggest losses being the dual screen setup and the glasses free stereoscopic 3D. Granted, you can go without either and still have a great gaming experience, 2 screens proved not to be a big selling point for a console, but continued to work fantastically for the handhelds, specifically because both screens are right there, so you don't have to look up and down from one screen to another.

So with that all in mind, I believe I have found the solution to the question of if the 3DS could have a successor and if so what would it be? The answer I believe is a piece of hardware that I'd call a parallel design to the Switch. What I mean is, this wouldn't be a completely new system, this would be a different Nintendo Switch. May I present the Nintendo 3DSwitch:

55XSVZv.jpg

What is it? A Switch that is only a handheld. This theoretical system would play Switch games just like the Switch we see coming out in a month and a half. It would however lack the ability to be played on a TV screen, and would only play in handheld mode. It wouldn't have removable joy-cons so any motion control gaming wouldn't be an option (though if Arms is any indication, any motion control games for the Switch are likely going to offer traditional controls as well). Gaming would be 720p at best. In order to properly close, it would have 2 circle pads instead of analog sticks. But the idea is that there is a give and a take between the 2 devices, so while some things are lost, others are added to really make it feel like a proper successor to the 3DS. It would receive the 2 features that is being lost from the 3DS to the Switch: Dual Screens and glasses free stereoscopic 3D.

Assuming such a device would come a couple years into the Switch's life, it would start where any game already released wouldn't have any features for the bottom screen (bottom screen would just be off for such titles) or even have the 3D right away. But all games afterward could be built to detect what kind of system its being played in, and if it recognizes it as a 3DSwitch, it would display the stereoscopic 3D and display something on the bottom screen. Games already released could receive patches to add 3D and 2nd screen support. Since the second screen can never be a requirement, it would likely be used for what many games already use it for: quicker inventory management, stats, what would normally appear as a start menu, etc. It would differ from a regular Switch in that only the bottom screen would be the touch screen. Since touch can never be a requirement for the Switch either, this would work nicely while avoiding smudging up the 3D screen just like with the 3DS. For example a game like Super Mario Maker would be able to recognize its being played on a 3DSwitch, and so in design mode it would display on the bottom screen instead of the top so that you can do the whole touch and design setup like on a Wii U gamepad.

Now I know, probably never gonna happen, but I think its a pretty neat idea, and would be a way to satisfy those out there that I know have really grown to love the DS and 3DS systems and their unique designs.
 
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James310

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What's the point of this exactly? There's a reason a "New" 3ds model was released two years ago so new games can be supported, and it's not simple to make Switch with two screens, the Gpu can only handle so much and dont even let me explain how much it will cost and weigh with two screens
 
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duffmmann

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What's the point of this exactly? There's a reason a "New" 3ds model was released two years ago so new games can be supported, and it's not simple to make Switch with two screens, the Gpu can only handle so much and dont even let me explain how much it will cost and weigh with two screens

The point? Did you read anything I wrote or just look at the picture and shrug? Don't know if you're aware, but there are surprisingly a lot of people that still want a proper successor to the 3DS even with the Switch coming out. I believe I found just the solution. It wouldn't come out for a few years, so the tech could catch up. Its entirely hypothetical anyway.
 

FF777

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Kind of neat idea I guess, but I would be afraid game companies would think of the 3D-effect and dual-screens as an after-thought in some games.. Or might not even bother to include those features at all if they decide "Well, our game is really made for the switch console, so we don't need to include 3D-effect"..

Look how many new 3DS games utilize the zL and zR buttons or the C-stick thing; hardly any.. It is because these companies end up thinking: "Well, people with an old-3DS don't have these buttons any way, so we don't need to assign any purpose to them"..
So I am afraid that that same kind of attitude would be used with your 3DSwitch thing..
Or what if they come to an dilemma of not having enough CPU power for both the high-level graphics AND using the 3D-effect?.. They would probably choose not to degrade the graphics and instead opt to disable the 3D-effect because "Most people will probably be playing it on the switch console any way, and not the portable device"..

Personally I'd rather just keep the console line and portable line seperate.. Even if switch ends up being great, I'd also like to keep a distinctive portable 3DS-type line in play as well, but obviously still come out with new portable systems every once in a while.. Having said that, it would be neat if they could start working on the 3DS's successor.. 3DS is still fairly good but getting closer and closer to the time when they should replace it with some thing even better..
 

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