Starlink: Battle for Atlas to release on PC, Switch version to receive exclusive Star Fox DLC

Discussion in 'GBAtemp & Scene News' started by Chary, Apr 24, 2019.

  1. CTR640

    CTR640 GBAtemp Regular

    Nov 24, 2018
    Not possible due to the architectures between the Switch and x86 PC. And not to mention the .EXE file.
    Last edited by CTR640, Apr 25, 2019
  2. Satellizer

    Satellizer Member

    Feb 10, 2019
    It dosent mean some crafty modders wont rip the assets from the switch version and mod it into the pc version. It will probably take years to complete assuming the pc version supports modding, longer if it dosen't.

    Never underestimate the pc modding community they come out with some truly amazing stuff.
  3. XDel

    XDel Author of Alien Breed: Projekt Odamex

    Jul 25, 2012
    United States
    Another Huxleyian Dystopia
    Who said I'm pissed? I don't even drink!
  4. CTR640

    CTR640 GBAtemp Regular

    Nov 24, 2018
    Yeah, you got a point. I've been active in the GTA modding community for 10 years and I get confused between the types of modders lol. Some are interested in the coding parts and others in 3D assets. But that's why I love the PC gaming, there is no limit, the only limit is the imaginations and or being creative. And of course: keyboard+mouse. I really really suck with controllers.
  5. BORTZ

    BORTZ The Amazing

    GBAtemp Patron
    BORTZ is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    Dec 2, 2007
    United States
    Serious question: Is this actually worth playing? I don't want to buy the toys... I never got into the whole toys to life fad. But I am mildly interested in the game.
  6. Garblant

    Garblant GBAtemp Advanced Fan

    Apr 1, 2016
    United States
    Well, if you don't want to bother with the toys on console, you could always get the digital version. The digital and digital deluxe versions of the game give you ships, pilots and weapons, plus no matter what version you get, you can always buy new characters/ships/weapons digitally over the eshop/psn/Xbox store.

    Also, if you want to play on pc, all of it's content will be digital only.

    While playing the game, you can always swap characters by going into menu, and while it's not as fast as swapping something physically, it takes up no space.

    Other than that, it's a pretty decent game. My only complaints are that after a while grinding can get annoying, and the worlds can get a bit boring in time as well, but everything else about the game is great.

    (I bought the digital deluxe version for switch.)
    Last edited by Garblant, Apr 25, 2019
    BORTZ likes this.
  7. dude1

    dude1 GBAtemp Regular

    Apr 11, 2006
    it shouldn't even take years, months maybe if you get a determined modding team.
    modders make full total conversion mods with new assets, audio etc. in years.
    for this, they have assets as a starting point, audio, etc.
    so really it comes down to putting it together and they will have non-exclusive DLC to compare file structures of to figure out those differences.

    the problem I see is any modding team looking to do that would likely get a cease and desist just like other teams who used old assets like we've seen with skyrim and GTA mods in the past.
    Satellizer likes this.
  8. brunocar

    brunocar GBAtemp Advanced Fan

    Aug 14, 2017
    i do also have to give it to you that your banter is decent, though that one may have been unintentional