SSBB Texture Swaps

Discussion in 'Wii - Hacking' started by Raganook, Jul 26, 2008.

  1. Raganook
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    Raganook Raganook

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    [​IMG]
    Smash Brothers Brawl Character Swap Project

    Project website: www.EESyntaxError.net
    Project Forum:

    Current Phase: Phase IV: Release
    Apprx. completion: 99%
     


  2. DarkCamui

    DarkCamui GBAtemp Fan

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    Way to go, looking forward to seeing custom SSBB games [​IMG]
     
  3. Agent M

    Agent M Member

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    My gosh thats so cool you've designed link with the utmost detail BRAVO!!! [​IMG]
    But seriously awesome dude i can't wait to see this come in to action with new characters
    *Cough*Zss,Marth and falco*cough*
     
  4. Endogene

    Endogene GBAtemp Fan

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    so guess i know what skin is coming next....
     
  5. Raganook
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    Raganook Raganook

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    I bet you don't [​IMG]

    The next person *being* replaced is Ike.

    Though the person *replacing* him is from a totally different world...
     
  6. bdcool187

    bdcool187 Member

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    That's awesome! Keep it up man.
     
  7. Agent M

    Agent M Member

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    once this is out this should work for both NTSC-J And NTSC-U Versions right? because from the Mysterious Mr L Picture It Seems that you gots the Japanese version

    And i bet it's mister game and watch next XP
     
  8. Joey90

    Joey90 Not around any more

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    That is seriously cool!

    Is there any way you (or any other person) could make a quick program to extract and reinsert the textures, without hex-editing?

    Because I'd really like to try out making some textures, or just use some of yours [​IMG] , without too much complex hexing.
     
  9. Raganook
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    Raganook Raganook

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    Ike may not work, we shall discover...

    Yes, once released, it will work on any version [​IMG]

    You will be able to insert the textures without a hex editor, just trucha signer
     
  10. deadrabbit

    deadrabbit Advanced Member

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    This is really cool - are they just uv textures?
     
  11. Raganook
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    Raganook Raganook

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    Yup, ultra-violet. They give you cancer with over-exposure.
     
  12. dinofan01

    dinofan01 Misses the old days...

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    haha this is the stuff we should have seen in the first place
     
  13. War

    War Take it easy~

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    Wow, that's so amazing! Do you have an estimate of when this will be released to the public?
     
  14. Hitto

    Hitto MKDS Tournament Winner

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    Nice, France
    Remove Snake, replace with Big Boss.
     
  15. Beware

    Beware GBAtemp Advanced Fan

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    That is nice. So you plan to release these as separate files that you can replace with Trucha? Are you guys going to devise some way for Joe Schmo to create his own custom textures? That is some real to-notch work. Looks like I'm going to have to get a backup of my SSBB. [​IMG] I'm also assuming this will work with a single layer copy of SSBB. I can't think of any reason why it wouldn't. I already have a single-layer backup, so I'd rather use that than downloading/dumping a dual-layer backup.
     
  16. DarkCamui

    DarkCamui GBAtemp Fan

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    No no no anyone but not Snake. I'd like to see all Metal Gear characters in SSBB [​IMG]
     
  17. dinofan01

    dinofan01 Misses the old days...

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    Its swapping texture not models
     
  18. linkinworm

    linkinworm GBAtemp Maniac

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    how awsome would it be to do this in everygame, like pokemon farm, make them look really funny, nice work you have here
     
  19. Harsky

    Harsky Madmin

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    Sorry for being the slowpoke but are these textures originally in the game at one point or was it something custom made?
     
  20. Raganook
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    Raganook Raganook

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    1) This will work for ALL regions, ANY layers of discs

    2) We will be done with our first phase Sunday. Then Ghosteo (the artist) is gone. When he comes back, we start phase 2.

    We are a 3-part team

    Ghosteo, sole artist, who masterfully creates the textures

    Skyos, my brother, who is going to record the pictures and videos for us, and is assisting me with hex editing

    and me, Raganook, doing the hexing/inserting/extracting business.

    NO, we will NOT be releasing a "layman's" way to do this, because we wouldn't be able to! It's complicated stuff, we didn't create the technique that allows us to do it, and further more none of us can program with that level of efficiency. But rest assured that if you want to play as Fierce Deity...

    ...or perhaps Shadow Mario (oops!)....

    ...or any of the characters I haven't shown you guys yet, you will be able to