Spine, the PS4 "emulator", can now run two titles

Discussion in 'PS4 - Hacking & Homebrew' started by MostlyUnharmful, Jun 10, 2019.

  1. MostlyUnharmful
    OP

    MostlyUnharmful GBAtemp Fan

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    Feb 8, 2018
    Italy
    I've tested the new release of Spine (20190609), the new HLE PS4 emulator (think of Wine) and now it can also run "We are doomed" (with some graphic glitches tho) other than "Megaman Legacy". To be honest, the previous release could have been a prank, but showing two random titles running seems to be the real deal.

    In the words of the author "One more down, 9998 to go." ^__^

    At the moment it's something more than a PoC and should be seen as a demo. To try it out one need a Linux distribution, for the moment it's distributed in binary form with a flatpak and a standalone static binary (the static binary still requires OpenGL and SDL2 installed). The source code available on GitHub it's only for building the flatpak.

    There are few more details on a couple of threads on Reddid, under /emulation, like the shaders used by the titles are manually converted by the author.

    https://github.com/devofspine/spinedemo/releases
     
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  2. KiiWii

    KiiWii Contributor

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    Nov 17, 2008
    United Kingdom
    Wow it’s progressing.
     
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  3. Natehaxx

    Natehaxx GBAtemp Maniac

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    Jul 26, 2017
    Eritrea
    Haha can't wait for people to run it on the switch
     
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  4. smf

    smf GBAtemp Psycho!

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    Feb 23, 2009
    As it's mainly just running the code natively under linux, in the same way wine works, then I doubt anyone would bother porting it to arm anyway.
     
  5. Natehaxx

    Natehaxx GBAtemp Maniac

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    Jul 26, 2017
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    It was more a kind of Joke
     
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