Sound goes all funny when I play save file on SNEmulDS

Discussion in 'NDS - Emulation and Homebrew' started by captainnorth, Apr 1, 2008.

  1. captainnorth
    OP

    Newcomer captainnorth Newbie

    Joined:
    Aug 6, 2007
    Messages:
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    Country:
    United Kingdom
    Got SNEmulDS working on my Supercard.

    I can play Super Mario World fine but when I save it. I can load and play the save file ok. The only prob is the sound.
    It goes all funny when I play the save file.

    Anyone else had this?

    Thanks
     
  2. pokemongalaxy

    Banned pokemongalaxy Banned

    Joined:
    Mar 10, 2008
    Messages:
    717
    Country:
    Canada
    yep same here I got super mario world with very high pitched and weird sounds on my r4 with snemul. It's the emulator problem...
     
  3. DanTheManMS

    Member DanTheManMS aka Ricochet Otter

    Joined:
    Jun 2, 2007
    Messages:
    4,325
    Location:
    Georgia
    Country:
    United States
    Savestates are known to mess up the SPC audio engine pretty badly. If possible, use in-game saves instead. Be sure to tap Save SRAM after saving in-game to avoid losing your save (or use the automatic SRAM saving if you're using v0.6 Alpha).
     

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