Soul Sacrifice Will Make It To The West

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Sony has announced today that Soul Sacrifice, currently in development by Sony's Japan Studio, will indeed be arriving in North America on the PlayStation Vita. No release date is currently available but more information will be announced during next week's Electronic Entertainment Expo.

To wet your appetite, Sony have released a video interview with Inafune-san, CEO and Conceptor for Soul Sacrifice. Follow the source for the video.



:arrow: Source
 

Guild McCommunist

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So I decided to watch a sorta-trailer thing for it where Inafune talked about the game and crap like that.

I really don't know what to think. I really don't worship the ground Inafune walks on, I really can't name a game of his I've played or cared to play. He talked about the game being about "making sacrifices" to do stuff (like physically mutilating yourself) and I still don't know what that means. Like to use one power you lose this or that or if it's just an excuse for some gore porn.

Plus he said "Well you can just make sacrifices of others but that's not what a hero would do and we all like to play heroes!" Yeah fuck that. Gamers don't give a shit, if the logical and most beneficial choice in the game is killing some innocents so you don't get the shit end of the stick, then they'll do that. I really don't see myself growing deep emotional bonds with characters in a game where you can pull your own spine out and use it as a weapon.

I won't put too many nails in the coffin for this game yet but I'm not terribly impressed from the little bit I saw.
 

EZ-Megaman

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I really don't know what to think. I really don't worship the ground Inafune walks on, I really can't name a game of his I've played or cared to play. He talked about the game being about "making sacrifices" to do stuff (like physically mutilating yourself) and I still don't know what that means. Like to use one power you lose this or that or if it's just an excuse for some gore porn.
It would be a little hard to explain, but an example of what he meant would be like gambling. Putting a lot of money down and winning gives you more money than only putting a small amount down, but you'd lose more money than placing a smaller bet.
Or if it's easier to wrap your head around, it would be like choosing to fight a strong or weak monster. A stronger monster decreases your chance of survival, but you'd get more EXP as a result.
I'm sure the music would be good since Yasunori Mitsuda is composing it (seriously, listen to music from Xenogears or Chrono Cross. He's pretty good.), but the gameplay doesn't seem very interesting to me yet.
 

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