Sony drops its PlayStation Mobile publishing fees

Discussion in 'User Submitted News' started by emigre, May 8, 2013.

  1. emigre
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    emigre Has complex motives

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    Hopefully we can all wait patiently for Foxi4 to port his successful Valwinator DS homebrew to the Vita. Valwinator HD anyone?
     
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  2. Foxi4

    Foxi4 On the hunt...

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    Okay, so they "dropped the fees"... fully? Or was it a price drop?

    ...are you trying to say that development for the system is free of charge now?

    ...it has begun. :evil:
     
  3. Nathan Drake

    Nathan Drake Obligations fulfilled, now I depart.

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    So, wait, is this like saying that at this point, the only real reason to hack the Vita would be for illegal shit?

    Maybe companies do learn.
     
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  4. Plainscript

    Plainscript GBAtemp Regular

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    Very nice. Let me drop some gems/sourcecodez. :)
     
  5. Devin

    Devin "Local Hardware Wizard"

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    Nice. I saw some sweet homebrew being made before Sony started charging to use the Suite. Hoping to see that continue.
     
  6. Gahars

    Gahars Bakayaro Banzai

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    So much for the "Playstation Fee-ta" joke I had saved up.
     
  7. pokefloote

    pokefloote GBAtemp Addict

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    wow, this is the first time I've seen a handheld get "homebrew" before it gets gaems ;O;
     
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  8. Foxi4

    Foxi4 On the hunt...

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    That's not entirely true.

    The thing about the PSMobile Suite is that it limits your resources for the sake of Multiplatform compatibility and it's not Native Code. It works on the Mono VM, you're coding using C#, you only get RAM access (as far as I remember it's 128MB) but other than that, it's pretty good in comparison to the tools we have now since you get a lot more processing power than in PSP Mode.
    What about the Wii? :tpi:
     
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  9. Plainscript

    Plainscript GBAtemp Regular

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    ...

    BURN!
     
  10. Guild McCommunist

    Guild McCommunist (not on boat)

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    Now it's just Playstation Free-ta.
     
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  11. GreatZimkogway

    GreatZimkogway Still a Touhou Fanatic

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    PSMobile, everyone. Not PSN. Just mobile. As in...android. Don't think this applies at all to PSN.
     
  12. ilman

    ilman Gbatemp's Official Noise Eraser

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    Is it C# only?
    If it is, I'm not interested.:glare:
     
  13. Ron

    Ron somehow a weeb now.

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    I'm pretty sure the PSM brand includes the Vita.

    How else would you explain
    The giant Vita on the PSM DevPortal?

    Though, this might also further discourage "true" Vita-mode Homebrew (i.e. haxx)
     
  14. Plainscript

    Plainscript GBAtemp Regular

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    Yupp. C# only. Based on Mono.
     
  15. Guild McCommunist

    Guild McCommunist (not on boat)

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    PSM is on the Vita. If you were wondering.
     
  16. Foxi4

    Foxi4 On the hunt...

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    Just so that everything is clear, the PSMobile framework works on all PSCertified devices and the PSVita.
     
  17. FireEmblemGuy

    FireEmblemGuy Celebrating a decade of shitposting

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    I always found that fee ridiculous; you're allowed to sign up, grab the SDK, and start developing, but you couldn't actually test your code on an actual device (or maybe just the Vita, my memory's fuzzy) until you paid the yearly development fee. I mean, I get that otherwise people could redistribute their games/apps ( I don't think PSM accepts app submissions that aren't games, actually) to other devs for free, but still.

    That wasn't the only ridiculous restriction, though; it's going to take quite a bit more to get me to care.
     
  18. Rizsparky

    Rizsparky Saiyan Prince

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    This is quite interesting, wonder how many devs will actually take advantage of this though..
     
  19. shakirmoledina

    shakirmoledina Legend

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    100 games in 1

    1.) Tetris Classic
    2.) Tetris Remastered
    3.) Tetris 3D
    4.) ...
     
  20. Qtis

    Qtis Grey Knight Inquisitor

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    I'm not that surprised. AFAIK, the countries that have PSM are still about the same as a year ago:

    PlayStation Mobile opened in the United States, Japan, Canada, United Kingdom, France,Germany, Italy, Spain and Australia on October 3, 2012.. (from Wikipedia).

    If the thing isn't available there, it's not surprising that you can't dev for it. Which is stupid, but so is the limit for the software to certain locations. Especially the PSVita restriction is plain stupid (I even have a US PSVita, but PSM is PSN based, alas no PSM).