sonic fan remix demo avaliabe for download

Opium

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The demo was great. It looks like they have Sonic's physics down perfectly, the music was awesome too. The only complaint it because the screen is so busy it is a little hard to see the enemies, but other than that it's wonderful.

I really hope they get a chance to finish it before Sega sends them a cease and desist. They should hire the guys to make a Sonic 2 remake for XBLA instead...
 

RupeeClock

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I'm not so sure about the physics being perfect, I was able to hold down+right and Sonic would easily roll through a large portion of the stage by himself.
I kinda feel like his momentum is down but there's a lack of resistance.

Still this is a WIP and it's a damn good one at that, it's so much better than Sonic 4.
 

Ethevion

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Looks great, downloading now.
smile.gif


Edit: Just played and and I have to say that it is amazing. My only problem is that enemies blend in the background and I'm killing them without seeing them sometimes. Still, can't wait for a full version.
 

granville

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Opium said:
The demo was great. It looks like they have Sonic's physics down perfectly, the music was awesome too. The only complaint it because the screen is so busy it is a little hard to see the enemies, but other than that it's wonderful.

I really hope they get a chance to finish it before Sega sends them a cease and desist. They should hire the guys to make a Sonic 2 remake for XBLA instead...
I've actually never heard of Sega sending C&D letters to any fangame, even ones that use official graphics, sound, and even level design. Heck, Retro Sonic had remakes of classic levels and is one of the most popular fangames out there. It never had any legal trouble. I think as long as you're not trying to sell the game, you're perfectly fine. SEGA, whatever their games may be like, is actually very tolerant to the fangame and even hacking community. Heck, they've even hired emulator authors to work on their compilations of classic Sonic games. Two that come to mind are Steven Snake (author of Kega Fusion, who i believe handled the Smash Packs), and Stephen Dittrich (author of JenesisDS, who also headed development of Classics Collection on DS).
 

purechaos996

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Ok! I figured it out...For some reason WinRAR didn't extract all the files so once I extracted it again it works fine.

Wow either my comp isn't as good as I thought it was or this game is demanding I have to play on good to even get about 30fps can't imagine what it must take to play on the highest settings.
 

Kwartel

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Fapfapfap...
How awesome, I hope they will update it soon with more awesomeness/levels!
 

girugamarc

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inb4 Sega tries to stop the distribution of this because they're butthurt that FANS know Sonic way more than Sonic Team does.
 

Bladexdsl

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this shits all over sonic 4 and vomits down it's neck!!!!!!! sega hire these guys NOW, did you notice the physics did you see they were normal not stop in mid air not stick to the walls??? holy fuck whens the full game out?!?!?
 

KingVamp

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Pretty good!!!

Yea the camera should be fix/change.

Had to put my thing on simply to get the thing jumping and running right.

Spin back to much, after trying to cancel a spin.

Monsters/enemy and the most unfair places
tongue.gif
jk

Eyes had to unjust to the game.

Fastest is to fast
tongue.gif


And that it
tongue.gif
 

Goli

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Jamstruth said:
THe main problem I have with it is that the screen is too busy. I miss many enemies simply because I didn't notice them. The game looks and plays really great though.
I worked out my problem and played it, but I had the same issue... I don't think the developers'll read this or anything but they should alter the enemies' color palette so they stand out more.
 

girugamarc

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Schlupi said:
>_>

Uh... This demo is giving me a HIGH security risk in Norton Anti-Virus.

Any idea why? Can this be conformed to be absolutely clean? Just had some Trojans the other day kinda cautious now.
Norton does that for me as well. I had to disable it in order to even play the game lmao.
 
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