I seriously doubt that being an early build has much to do with bugs or slowdown when it comes to Sonic Team. Recall that they have done this before, like with Sonic 06. They sent review copies out to magazines telling people it was an early build and all the issues would be fixed in the final version. PLAY magazine was dumb enough to buy that crap and even gave it a really high score, only to lower it by a considerable amount later on when the game came out and nothing changed.
This is SEGA we're talking about. Maybe they still make quality games other than Sonic, but their Sonic games just slap their fanbase in the face with a cold wet fish lately. Not that i'm buying the game or have something to complain about my money being wasted, but for everyone else, don't believe their crap. Neither a compilation of old games, nor the announcement of a "Sonic 4" inherently makes a game good. People need to stop feeding SEGA's faces in this case, they've not been able to make a truly good Sonic game of their own (as in without the help of Dimps) for years now.
Basically, the thing that made me facepalm the most about Sonic Genesis was not even the game itself, but what the hacker Stealth did after it came out. Somehow, an amateur hacker managed to port the engine 99.99% perfectly to the GBA using his own means. He disassembled the code himself and reverse engineered the game to work on GBA. All without the source code, and it played without glitches or shit. The hacking community always says "don't put us above SEGA", but they really are above them in this case. Hell, even most of the fangames out there are better than what SEGA can do...
This is SEGA we're talking about. Maybe they still make quality games other than Sonic, but their Sonic games just slap their fanbase in the face with a cold wet fish lately. Not that i'm buying the game or have something to complain about my money being wasted, but for everyone else, don't believe their crap. Neither a compilation of old games, nor the announcement of a "Sonic 4" inherently makes a game good. People need to stop feeding SEGA's faces in this case, they've not been able to make a truly good Sonic game of their own (as in without the help of Dimps) for years now.
Basically, the thing that made me facepalm the most about Sonic Genesis was not even the game itself, but what the hacker Stealth did after it came out. Somehow, an amateur hacker managed to port the engine 99.99% perfectly to the GBA using his own means. He disassembled the code himself and reverse engineered the game to work on GBA. All without the source code, and it played without glitches or shit. The hacking community always says "don't put us above SEGA", but they really are above them in this case. Hell, even most of the fangames out there are better than what SEGA can do...