1. Dodain47

    OP Dodain47 GBAtemp Addict
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    Sole developer for the Gameboy Color game Little Mermaid II Pinball Frenzy released the Source Code on his github page.
    He was working at Left Field Productions in Westlake Village from 1998 to 2001, doing Gameboy Color programming.

    Co-developed:

    Kobe Bryant 3 on 3
    Beauty And The Beast: A Boardgame Adventure

    Sole developed:

    Little Mermaid II Pinball Frenzy
    Thrillride Pinball

    Source:https://github.com/dashxdr/cgb/tree/master/code
     
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  2. Milenko

    Milenko GBAtemp Addict
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    switch port when

    Can't wait!!
     
  3. Luca91

    Luca91 Member
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    That's cool, and having a byte-matching source code of a commercial rom is just awesome (it is a piece of history).

    You can check these sources if you are interested in learning some z80-like assembly. Also you can check the gbasm/gblink source code to see how an actual assembler/linker are coded (pretty fun!).

    Sadly these games can't be just ported. Gb/Gbc are powered by a custom z80-like CPU, and most of the games were written in assembly (well, almost all, except some homebrews where C was used instead). Switch is powered by an ARM64 CPU, that have a complete different instruction set. But... You can still emulate them if you want :)
     
    Last edited by Luca91, May 16, 2020
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  4. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!
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    the switch isn't powerful enough to run it :creep:
     
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