Gaming So the New Mario VS DK is coming on both 3DS and Wii U...

shinkodachi

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Definitely happening. If someone wants it for 3DS, I think I'll split my Wii U copy for a few $ if I get it (highly unlikely though). The cross buy initiative is OK, though Mario Vs. Donkey Kong is an odd choice for the first cross buy title.
 

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Definitely happening. If someone wants it for 3DS, I think I'll split my Wii U copy for a few $ if I get it (highly unlikely though). The cross buy initiative is OK, though Mario Vs. Donkey Kong is an odd choice for the first cross buy title.

Is it possible that save data can be transferred between the two versions like MH3U?
 

shinkodachi

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Is it possible that save data can be transferred between the two versions like MH3U?

That would require a separate tool and for a game like Mario Vs. Donkey Kong, I just don't see that happening. Unless Nintendo makes cloud saving part of Nintendo Network, which it currently isn't, I wouldn't expect such features.
 

WiiCube_2013

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The question is; Will they be using a 25GB disc for what probably fits on a DVD9 (or even DVD5)? I guess so.

It's a waste to see the Wii U getting games like these as it's not really worth of a retail release though for an eShop title it could've worked.
 

wolf-snake

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That would require a separate tool and for a game like Mario Vs. Donkey Kong, I just don't see that happening. Unless Nintendo makes cloud saving part of Nintendo Network, which it currently isn't, I wouldn't expect such features.

I'm pretty sure there were retail ps3 games that were like 100 mb so that's not really something rare, but hey better have some extra space than having like multiple discs for 1 game like the 360 or the gamecube.
 

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I'm pretty sure there were retail ps3 games that were like 100 mb so that's not really something rare, but hey better have some extra space than having like multiple discs for 1 game like the 360 or the gamecube.

Agree. Xenoblade X almost exceeded the 25GB limit. BTW what is the maximum possible capacity of commercially avaliable 12-cm laser disks?
 

shinkodachi

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Agree. Xenoblade X almost exceeded the 25GB limit. BTW what is the maximum possible capacity of commercially avaliable 12-cm laser disks?

Commercially available triple layer Blu-ray discs can come in 100GB (rewritable) or even 128GB (write once) variants. This standard is known as "BDXL" if you want to look it up. For archival purposes there have been many different optical disc technologies available, though often not directly to consumers. Sony has its own 12cm Archival Disc standard that will reach 300GB capacity this year according to their roadmap, with a 500GB and 1TB variant coming later. Then there's HVD (Holographic Versatile Disc) that has been in development for close to a decade now and can theoretically reach >5TB on a 12cm disc. I expect by the time HVD becomes commercially viable that the market has already responded in favor of digital distribution, so like Archival Disc, HVD will mostly be used for data archival.
 
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WiiCube_2013

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Commercially available triple layer Blu-ray discs can come in 100GB (rewritable) or even 128GB (write once) variants. This standard is known as "BDXL" if you want to look it up. For archival purposes there have been many different optical disc technologies available, though often not directly to consumers. Sony has its own 12cm Archival Disc standard that will reach 300GB capacity this year according to their roadmap, with a 500GB and 1TB variant coming later. Then there's HVD (Holographic Versatile Disc) that has been in development for close to a decade now and can theoretically reach >5TB on a 12cm disc. I expect by the time HVD becomes commercially viable that the market has already responded in favor of digital distribution, so like Archival Disc, HVD will mostly be used for data archival.

Even with discs reaching that much wouldn't it possibly be cheaper to just use storage cards instead? Their loading speeds are a lot faster and with higher storage capabilities it's a win-win.

If retail Wii U games were in cards the loading times could've been a thing of the past, especially for games like Lego City Undercover and Splinter Cell Blacklist (gotta finish it someday).
 
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shinkodachi

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Even with discs reaching that much wouldn't it possibly be cheaper to just use storage cards instead? Their loading speeds are a lot faster and with higher storage capabilities it's a win-win.
Actually, no. Currently a 100GB BDXL disc costs around £15 (retail pricing). Memory cards (NAND) are expensive if you want something durable, especially if you want faster speed than an optical disc. Cheap USB memory sticks are barely faster at loading data than a Blu-ray drive, and remember that with higher storage density on a disc comes faster loading speed even at moderate read rates (e.g. 2x, 4x). So a 100GB BDXL is better for games in the future than a small SSD from a cost and durability standpoint.
 

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The question is; Will they be using a 25GB disc for what probably fits on a DVD9 (or even DVD5)? I guess so.

It's a waste to see the Wii U getting games like these as it's not really worth of a retail release though for an eShop title it could've worked.

"Probably"...have you even looked at the art style of the Mario vs Donkey kong games? They could probably still fit on a N64 disk. :P

And of course they'll use a normal disk. What else? Physically remove the filler on the disk so the disk looks like a flattened ring? :P

Not sure why you consider it a waste that the wiiu is getting games like these. If there's any clear trend in nintendo consoles, it's that things sell better if they have Mario in the franchise. And at the very least, it could be an opportunity for nintendo to experiment with cross platform games.
which they should've done waaaaaay sooner, for that matter.
 

shinkodachi

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These cheaper games are likely a hit among families. I'd love to see compilation discs instead of single releases, though...
 

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