SNES9x GX 004

Discussion in 'Wii - Hacking' started by Midna, Aug 9, 2008.

Aug 9, 2008

SNES9x GX 004 by Midna at 7:06 PM (4,004 Views / 0 Likes) 20 replies

  1. Midna
    OP

    Banned Midna Banned

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    Snes9xGX 004 brings some important new changes. First, source code can be now accessed through svn:
    http://code.google.com/p/snes9x-gx/

    This version also has 'crisper' graphics many were complaining about. This is due to the disabling of AA filtering, but this feature can be toggled in the menu. Also, users with classic controllers should be pleased with turbo and zoom options mapped to the right analog stick (I still need to figure out a way to map these to other controllers - any ideas?).

    USB loading is an option for the wii version, however many devices WILL NOT WORK - this is because libogc/libfat do not support them yet. Also, I believe that the usb devices must be plugged in before loading the emulator. If they are removed/reinserted/changed then they will not work until you exit and restart the emulator. Furthermore, USB devices must be FAT formatted. Basically, don't cry if your usb stick doesn't work [​IMG]

    This version saves sram and freezes by the ROM filename, not internal ROM name. Fortunately, it will prompt you to 'convert' your old sram saves to the new style once per game. Freezes aren't so lucky. You can rename them manually or just make new ones, sorry.

    Installing:
    - Make sure you have "snes9x/roms" and "snes9x/saves" folders on your sd card.
    - Copy the apps folder to your sd card to run Snes9xGX with the homebrew channel.

    Code:
    - source is now available on google code
    http://code.google.com/p/snes9x-gx/
    - added: option to disable AA filtering 
    ÂÂÂÂÂÂÂÂ (snes graphics 'crisper', AA now default OFF)
    - added: mapped zooming and turbo mode to classic controller
    - added: preliminary usb support (loading)
    - changed: sram and freezes now saved by filename, not internal romname. 
    ÂÂÂÂÂÂÂÂÂÂ If you have multiple versions of the same game, you can now have 
    ÂÂÂÂÂÂÂÂÂÂ srams and freezes for each version. A prompt to convert to the 
    ÂÂÂÂÂÂÂÂÂÂ new naming is provided for sram only.
    - changed: by default, autoload/save sram and freeze enabled
    Link:
    http://rapidshare.com/files/135230649/Snes9xGX-004.rar

    Password: wii94

    Thanks for the download link, wii94.
     


  2. Sir_Voe

    Member Sir_Voe GBAtemp Fan

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    Nice update. Looking at the latest commitments to the source, 005 is gonna be amazing (namely, cheat support and Wiimote SuperScope/Mouse emulation [​IMG]).
     
  3. samsam12

    Banned samsam12 Test

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    YAY!!!!!!!!!!!!!!!!!!!!!!!! We cam finally play Mario Paint!!!!!!!!!!!!!!!!!!!!!!!!!
     
  4. GamerzInc

    Member GamerzInc GBAtemp Fan

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    GREATEST NEWS SINCE THE INTERNET WAS INVENTED!!! I've always wanted to play Mario Paint on my Wii. *actually cries*
     
  5. deba94

    Member deba94 GBAtemp Fan

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    Still no dvd support? [​IMG] [​IMG]

    I think I'll just code it myself...
     
  6. wii94

    Member wii94 GBAtemp Regular

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  7. Midna
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    Banned Midna Banned

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    Thanks, I just edited my post to include your link.
     
  8. kedest

    Member kedest GBAtemp Psycho!

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    The new DVD library should come out soon, so then everyone can use DVD-access (and not just people with modchips)
     
  9. Cjuub

    Member Cjuub GBAtemp Regular

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    Wait? Did you just replace the tehskeen link with wii94s link?

    wii94 just downloads the files from their sources and puts passwords on them (really lame). You should atleast have kept the original source of the file.
     
  10. wii94

    Member wii94 GBAtemp Regular

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    I havent download the snes emu from tehskeen. I would only say that I already uppload the emu here. [​IMG]
     
  11. Midna
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    Banned Midna Banned

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    You need to register on tehskeen, and that's a pain.
     
  12. Jax

    Member Jax Pip Pip Cheerioink!

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    TehSkeen sucks!

    They banned me and I don't know why! (maybe it was those bugmenot accounts...)
     
  13. samhush

    Newcomer samhush Member

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    Snes9x GX 004 Channel for those interested:

    http://www.mediafire.com/?jmjgtgajdrh

    I took Paradox's old Snex9x channel, added the sound.bin from the Lopst 3.1 wad, and packed the .dol from GX 004... Enjoy!

    EDIT: Changed banner signature to include author and version info.
     
  14. Bumblebee 2009

    Newcomer Bumblebee 2009 Member

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    Snes9x GX 004 Channel for those interested:

    http://www.mediafire.com/?crpnqzalfvo

    I took Paradox's old Snex9x channel, added the sound.bin from the Lopst 3.1 wad, and packed the .dol from GX 004... Enjoy!
    {Quote from Samhush}



    Cool, thanks, good job!!
     
  15. HDW

    Newcomer HDW Advanced Member

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    Hmm, I can't see a difference at all between having the filtering on or off. I'm using an HDTV 480p. Am I missing something? (I also press save preferences afterwards)
     
  16. JJBro1

    Member JJBro1 GBAtemp Advanced Fan

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    does it actually save when you save in game or do you have to go to the menu to save the sram like every other snes9x emulator on the wii?
     
  17. Tanas

    Member Tanas GBAtemp Addict

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    If you go into the options and set auto sram save, then it will automatically save your game just like all the other wii emulators on the wii.
     
  18. ceelo

    Member ceelo GBAtemp Regular

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    Let me also add you only have to do that once. you dont have to select autosave sram for every game or every time you load it up.
     
  19. JJBro1

    Member JJBro1 GBAtemp Advanced Fan

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    but you have to go back to the emu menu for it to save. It's not like you save your game with auto sram save on, turn off the wii and you still have that save, instead it goes to were you were before because you didn't go to the emu menu to save your sram. Does that make sense?
     
  20. samsam12

    Banned samsam12 Test

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    whens 005 coming out.
     

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