SNEMULDS

Discussion in 'NDS - Emulation and Homebrew' started by MrKuenning, Apr 23, 2008.

  1. MrKuenning
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    MrKuenning GBAtemp Regular

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    I am useing SnemulDS 0.6 alpha 2

    I cant get Mario RPG or Secret of Mana to work.

    Does anyone else have any luck with these games?

    Mana will start and run but the text is all screwy.

    Thanks
     
  2. Salamantis

    Salamantis GBAtemp Advanced Maniac

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  3. PigVenus

    PigVenus GBAtemp Regular

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    I know the Super Mario RPG uses an on-board chip. There were a few SNES games that did this (Starfox for example). The author has stated that it is unlikely if these will ever be supported.
     
  4. DanTheManMS

    DanTheManMS aka Ricochet Otter

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    SMRPG is flat-out incompatible, as has already been said. See http://wiki.pocketheaven.com/SNES_games_with_special_chips for a list of games like this.

    SoM should theoretically be semi-playable if you use the snemul.cfg file included with the v0.6 Alpha download. Perhaps not perfect, but playable.
     
  5. MrKuenning
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    MrKuenning GBAtemp Regular

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    Hmm, SMRPG works on the PC emulators. Why cant they emulate that chip on the DS?
     
  6. Geezuzkhrist119

    Geezuzkhrist119 GBAtemp Regular

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    i put snemulds on my ttds and for some reason it wont find my roms that i put on

    y is that
     
  7. stormwolf18

    stormwolf18 GBAtemp Fan

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    probably cause the ds has crap hardware ? what ya think ? [​IMG]
     
  8. towers

    towers Member

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    Are you using the default A:/SNES directory?
     
  9. PigVenus

    PigVenus GBAtemp Regular

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    Sure, the SNES could be perfectly emulated (including all of those sub-chips) on the DS the same as the PC based emulators. All of the hardware can be software emulator and rendered. However, you would probably only end up gets a couple of frames per second. Certainly not anything playable or even remotely fun.

    Now, if the DS has the processing power of the Sony PSP, then it might be actually feasible. (I am NOT a DS hater, just stating the facts.)
     
  10. Geezuzkhrist119

    Geezuzkhrist119 GBAtemp Regular

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    i figured it out
     
  11. m-p{3}

    m-p{3} GBAtemp Regular

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    Even the PSP has trouble running Super Mario RPG at a good framerate. Don't imagine the DS to be even able to run it.
     
  12. DanTheManMS

    DanTheManMS aka Ricochet Otter

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    Indeed, even with the speedhacks I made for SMRPG, it still requires frameskip to run at full speed on the PSP. As PigVenus said, if it ever got emulated it would run at an ungodly slow speed that would not be fun at all.