SNEmulDS 0.5a

Discussion in 'User Submitted News' started by cornaljoe, Mar 26, 2007.

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Mar 26, 2007

SNEmulDS 0.5a by cornaljoe at 3:20 AM (1,095 Views / 0 Likes) 2 replies

  1. cornaljoe
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    Member cornaljoe GBAtemp Advanced Fan

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    This time, after sound and CPU, the big update is on graphics side! The graphics engine has been entirely rewritten and should offer a much better look for most games (especially RPG like Chrono Trigger)!

    This alpha version also integrate a new configuration file, that allow you to choose the best options for each game.

    -New GFX engine that support tile address alteration (For RPG games and others)
    -Faster HDMA (Makes games like Chrono Trigger faster)
    -Much better line by line engine, which is now the default (Old tile mode is nearly broken in this alpha)
    -Better transparency support
    -Other GFX updates: Moved sprites 1 pixel down, Background color alteration by scanlines, fixed 16px tiles flip, better mode 5, better scrolling, new squish method.
    -Added configuration file support snemul.cfg (no saving support yet in this alpha) that allow specific configuration for each game.

    Download
    Source
     
  2. dunderhead

    Newcomer dunderhead Member

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    I have to say, I'm very very impressed with the progress this program is making. I just loaded up Chrono Trigger, and the improvement is dramatic, although there's still work to be done obviously. The levels in Donkey Kong Country seem to be playing perfectly. I can't wait for future releases!
     
  3. Costello

    Administrator Costello Headmaster

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    thanks for the tip [​IMG] news posted!
     
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