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SNEmulDS 0.4 Final Released
Out of beta
Archeide's has released an impressive update for SNEmulDS, which brings it to version 0.4 Final. This new version of the popular SNES emulator increases compatibility and stability along with various bug fixes and new features. It's always great to see SNES emulators taking steps forward on the DS as they are one of the most sought after emulators for the system.
changelog said:- Fixed ROM paging, this should improve stability of large ROMs (especillay DKC2)
- Some CPU instructions were bugged because of the way SNEmulDS write in I/O ports, this should also improve stability (ie Crash before first boss in Zelda)
- Fixed a bug that made Chrono Trigger freeze during battles
- Changed the way emulator detect blank screen (Street Fighter Turbo, RTYPE3, Final Fantasy Mystic Quest now works)
- Fixed some bugs with SRAM memory, which unlock most ROM protections (Uniracer, Bust-a-move, … now boot)
- Now sound core doesn’t randomly crash when using line by line engine
- Better reset of sound core, some games now run correctly when they are launched after another game (ie Super Bomberman >2)
- Save states also save options
- Added background layer selector. You can again enable/disable backgrounds.
- Added hinge support. If you close you DS, emulation is stopped and SRAM is saved.
- SRAM is now automatically saved before loading another ROM
Be sure to patch the file with DLDI before use. As always download your latest homebrew locally from GBAtemp below.