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<blockquote data-quote="Zetta_x" data-source="post: 2692228" data-attributes="member: 246645"><p>I know exactly what you are talking about. I have read pages 80-108 maybe 3 or 4 times, everyone is contradicting each other on methods to take, trolling, and flame bait posts are everywhere. With regards to how to compile a working one: I have a 3.2U wii, I managed to compile sneek and uneek and it doesn't boot up. I think this may be because I compiled it with usb gecko debugging and when I try to load up gecko reader it says: "C om-1 port does not exist." I have very little knowledge on compilation in general let alone sneek/uneek and I cannot figure what I have to do differently or what is causing the error. Even if I did figure out what was causing the error, I don't know where to go from there to fix it <img src="http://gbatemp.net/vanilla/emoticons/wink.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>So I'll be keeping an eye on this thread!</p></blockquote><p></p>
[QUOTE="Zetta_x, post: 2692228, member: 246645"] I know exactly what you are talking about. I have read pages 80-108 maybe 3 or 4 times, everyone is contradicting each other on methods to take, trolling, and flame bait posts are everywhere. With regards to how to compile a working one: I have a 3.2U wii, I managed to compile sneek and uneek and it doesn't boot up. I think this may be because I compiled it with usb gecko debugging and when I try to load up gecko reader it says: "C om-1 port does not exist." I have very little knowledge on compilation in general let alone sneek/uneek and I cannot figure what I have to do differently or what is causing the error. Even if I did figure out what was causing the error, I don't know where to go from there to fix it [img]http://gbatemp.net/vanilla/emoticons/wink.gif[/img] So I'll be keeping an eye on this thread! [/QUOTE]
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