The majority of people here know that, if you want to get a good stream, you need at LEAST a 100mb Internet speed and NTR CFW. BUT! I found out that when you use download play on the virtual console of SMB3 in download play, the host 3ds streams almost flawless game play, locally, to the 3ds that doesn't have SMB3. So, maybe (just a hunch) someone can use that code (the download play streaming), as a alternative to NTR streaming. Say, a program that uses that code in the 3ds that sends the stream and a program that receives the stream.