Smash Bros. to use separate online friend codes

Discussion in 'User Submitted News' started by TGBoy, Dec 4, 2007.

Dec 4, 2007
  1. TGBoy
    OP

    Member TGBoy GBAtemp Regular

    Joined:
    Oct 29, 2006
    Messages:
    258
    Location:
    Not so distant future
    Country:
    Kuwait
    Smash Bros. to use separate online friend codes

    Gamers hoping for streamlined Smash Bros. Brawl fights won't get it online -- Nintendo says the fighter will in fact use separate friend lists as is the case with most online Wii games.
    Players hoping to duke it out with friends online will each need to exchange a unique 12-digit game code. These are not the same as the 16-digit Wii friend codes used to send and receive messages.
    Stranger matches, as with other Wii games, will not require the exchange of friend codes.
    Due to the lack of voice communication on Wii, players will be able to customize and assign four separate text taunts that will be displayed in game.
    With exception to EA titles which use a universal EA Nation I.D., online Wii games require redundant trading of 12-digit codes to play with friends for each individual game, despite the existence of system-wide friend codes.

    Smash Bros. developers called the system "simple."

    Both Xbox Live and the PlayStation Network use a single, global identifier when playing with friends online for any game.
    Nintendo says the cryptic use of friend codes are to ensure privacy, though the company has yet to offer an explanation on why seperate game codes are used.

    GamePro
     


  2. IainDS

    Member IainDS GBAtemp Regular

    Joined:
    Jul 20, 2007
    Messages:
    250
    Location:
    UK
    Country:
    United Kingdom
    I see. I don't find the friendcode system to be honest anyway.
     
  3. Awdofgum

    Member Awdofgum Wadofgum

    Joined:
    Mar 17, 2007
    Messages:
    1,884
    Country:
    United States
    Damn Nintendo, Online has always been a problem with Nintendo.
     
  4. BakuFunn

    Member BakuFunn Flameproof.

    Joined:
    Apr 6, 2007
    Messages:
    1,174
    Location:
    New York
    Country:
    United States
    Yeah, y cant there be an universal friend code for your console? So much easier.
     
  5. jumpman17

    Former Staff jumpman17 He's a semi-aquatic egg laying mammal of action!

    Joined:
    Apr 11, 2003
    Messages:
    8,972
    Country:
    United States
    Was anyone really shocked by this? I mean, Pokemon Wii already used seperate friend codes from your main Wii friend code.
     
  6. Digeman

    Member Digeman GBAtemp Advanced Fan

    Joined:
    Dec 5, 2005
    Messages:
    759
    Country:
    Sweden
    Aw heeell naaw! *Alright warning for kids*: What the fucking hell is nintendo thinking!? Are they completely out of their damn minds!? Everyone knew that it wouldn't matter if they put in new modes or characters or attacks or whatever, everyone knew that if super smash was to be awesome again they would have to get the online right. When I saw my cuz playing medal of honor or whatever online with the wii, and saw that it actually had servers, I flipped and thought to myself "g'damn! it's actually possible!" and there was no doubt in my mind that it would be perfect for wii and that nintendo would do something similar (so i thought). Holy hell! This is worse than a real hard kick in the nuts....I don't know if I can forgive nintendo for butchering something so great in this way....
     
  7. JPH

    Banned JPH Banned

    Joined:
    Jul 11, 2006
    Messages:
    6,892
    Country:
    United States
    Good news: Smash Bros is going to be online.

    Bad news: It uses shitty friend code system [​IMG]

    Well...maybe GBAtemp can have some sorta friend code sharing "place" so we can find opponents to play online...
     
  8. Ace Gunman

    Former Staff Ace Gunman ~••Lucky҉Shot••~

    Joined:
    Apr 17, 2003
    Messages:
    6,385
    Location:
    Wassamatta U
    Country:
    Canada
    I honestly don't mind at all. Smash Bros. Brawl is giving us every feature imaginable, if this is the only downfall to all of that I say bring it on. [​IMG]
     
  9. GameDragon

    Member GameDragon Mugiwara RAWR!

    Joined:
    Dec 4, 2005
    Messages:
    1,355
    Location:
    New York
    Country:
    United States
    I'm with Ace Gunman, I don't really mind the friend codes . Its gonna be a good game nonetheless, and if its lag free then I have no problem.
     
  10. jumpman17

    Former Staff jumpman17 He's a semi-aquatic egg laying mammal of action!

    Joined:
    Apr 11, 2003
    Messages:
    8,972
    Country:
    United States
    What do you have against lagman? [​IMG]
     
  11. shaunj66

    Administrator shaunj66 Administrator

    Joined:
    Oct 24, 2002
    Messages:
    9,830
    Location:
    South England
    Country:
    United Kingdom
    No but they could at least try. Friend codes are a JOKE of a system. Especially considering the Wii has it's own unique code that... isn't used.

    Wtf Nintendo, wtf.... [​IMG]
     
  12. TheStump

    Member TheStump Got Wood?

    Joined:
    May 8, 2006
    Messages:
    796
    Country:
    Australia
    hmmm maybe that is for the future, maybe when online gaming on wii becomes more widely spread this will be Nintendo's little attack against pirates.
     
  13. lagman

    Former Staff lagman I wish I was green.

    Joined:
    Nov 5, 2003
    Messages:
    4,071
    Location:
    Me, To You
    Country:
    Mexico
    Well, I'm one of those persons that only play online with friends and I only have to add their FC once so.. not a big deal for me.

    And yeah, don't hate the lagman : (
     
  14. AshuraZro

    Member AshuraZro Belongs in a museum.

    Joined:
    Feb 21, 2004
    Messages:
    2,409
    Location:
    Stoney Creek, ON
    Country:
    Canada
    Yep, that's how an online system should be built! Preventing child predators and attacking pirates! Not making the customer happy, fuck that shit!
     
  15. MC DUI

    Member MC DUI GBAtemp Advanced Maniac

    Joined:
    Nov 30, 2003
    Messages:
    1,916
    Location:
    Newcastle, Australia
    Country:
    Australia
    It was obvious they were going to do this, they have been doing it so far in the Wii's life and they will do it to the end IMO.

    What about this statement -
    "Due to the lack of voice communication on Wii, players will be able to customize and assign four separate text taunts that will be displayed in game."

    That sounds like an invitation for people to spam rude messages everytime they are playing. That is going to get annoying real fast.

    Wonder if they will have a filter system on words like on the Xbox360?
     
  16. Salamantis

    Member Salamantis GBAtemp Advanced Maniac

    Joined:
    Feb 20, 2007
    Messages:
    1,945
    Country:
    Canada
    [sarcasm]Thank you Nintendo once again for this fabulous announcement.[/sarcasm]
     
  17. Zaago

    Newcomer Zaago Member

    Joined:
    Nov 9, 2002
    Messages:
    32
    Country:
    Dominican Republic
    This is not something new, Nintendo is doing this since the NDS (it has its own code despite the FC in the games).
     
  18. cubin'

    Member cubin' GBAtemp Advanced Maniac

    Joined:
    Apr 12, 2007
    Messages:
    1,866
    Country:
    Australia
    Friend codes make me sick [​IMG] such a horrible setup

    I've kinda got used to it though..
     
  19. hollabackitsobi

    Member hollabackitsobi GBAtemp Advanced Fan

    Joined:
    Jul 10, 2007
    Messages:
    536
    Country:
    United States
    Friend codes are shit and I hope they're the death of the Wii. Do you know how fucking awesome the Wii would be without friend codes and a 20GB HDD?
     
  20. Prophet

    Member Prophet Resident Black Militant

    Joined:
    Nov 6, 2002
    Messages:
    635
    Country:
    United States
    Wait a second... I think I just reached an epiphany of sorts. The only people who will really be irked by a friend code system are those who lack the friends to trade codes with. Poor basement dwelling virgins :'(
     

Share This Page