Gaming Smash Bros for DS!

Sendoh

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Well I'm sure that Nintendo sees the potential in this game, given the huge fanbase of both Smash fans and DS fans combined. Therefore I see this petition as redundant. There must be some other factor involved stopping them from developing a Smash Bros. DS, if they really aren't developing it, and a petition probably won't make them change their minds.
 

JPH

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99.9 % of online petitions don't "work."
Wait until it comes out for Wii, and don't waste your time on this
wink.gif
 

WhyKlef

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Well at first I would believe that since Sakurai was busy making one for the Wii they kept it as an eventual project for DS but now is the time to let them know that we would want one! Maybe you think it wouldnt happen but with this attitude you could be right... Signing will take 30secs to a min.. Please do take that time to sign if you'd like a Smash game on the go!!
 

Grimalkin

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Well I'm sure that Nintendo sees the potential in this game, given the huge fanbase of both Smash fans and DS fans combined. Therefore I see this petition as redundant. There must be some other factor involved stopping them from developing a Smash Bros. DS, if they really aren't developing it, and a petition probably won't make them change their minds.

I agree. They would've have made it already if they thought it was a good idea. Also, I don't wanna hear all the complaints about it not being as good as the [insert SSB version], debates and other things.
 

m3rox

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Um, I read the first part of your petition, why on earth would they use sprites? All smash bros games have always used 3D models, and since the DS can handle 3D models quite well, I would think that a smash bros on the DS would use 3D models as well.
 

Grimalkin

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Um, I read the first part of your petition, why on earth would they use sprites? All smash bros games have always used 3D models, and since the DS can handle 3D models quite well, I would think that a smash bros on the DS would use 3D models as well.

Well sprites have better hit detection instead of using collision detection [cause sprites use Hit Boxes]. It would reduce lag through wifi -- games like this definitely need wifi.
 
A

Azngamer15

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itd probably be faster to make smash bros DS on ur own. itd be good if it were something like jump ultimate stars in terms of formatting, cept well, more close to smash bros gameplay of course.
 

Grimalkin

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hm, thought smash bros would be good on the ds.. im not sure theyll do it, which i dont see why they wont, i mean honestly theyd make a lot of money off it

Sure they would make money out of it, and proposals might have happened already. But they wouldn't start making the game haphazardly just because the idea is good. Which is why I think this petition is definitely not going to work, Nintendo wouldn't want such a big release title to be done on a whim. So many months of game design and proposals will happen before they even announce the game internally. Even then, they still won't have announced the game till they have a solid working alpha to do a tech demo.
 

MagNetCZ

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Um, I read the first part of your petition, why on earth would they use sprites?  All smash bros games have always used 3D models, and since the DS can handle 3D models quite well, I would think that a smash bros on the DS would use 3D models as well.


Well sprites have better hit detection instead of using collision detection [cause sprites use Hit Boxes]. It would reduce lag through wifi -- games like this definitely need wifi.

3D models can work exactly the same as sprites... except they're 3D :/
I mean SSB is a 2D game anyway, even if it's rendered in 3D.
 

Grimalkin

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Um, I read the first part of your petition, why on earth would they use sprites? All smash bros games have always used 3D models, and since the DS can handle 3D models quite well, I would think that a smash bros on the DS would use 3D models as well.


Well sprites have better hit detection instead of using collision detection [cause sprites use Hit Boxes]. It would reduce lag through wifi -- games like this definitely need wifi.

3D models can work exactly the same as sprites... except they're 3D :/
I mean SSB is a 2D game anyway, even if it's rendered in 3D.

No, you only use Hitboxes on 3d models if you're aiming something without a physical body to it(See: FPS). In this case, it'll be two 3d models so using Collision would be better. But then programming the netcode will be much harder, and absolutely annoying on the consumer end for wifi. It'll work seamlessly on singleplayer and maybe local.

Well, we'll see, I haven't programmed for a big company for a long time, maybe the technology has changed there.
 

Gamesphere

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I'd hate to rain on your parade but in an IGN Interview with Sakurai, he states that he doesn't like to downgrade his projects. This explains why Smash Bros. comes once a system and why we will never get a handheld version...

Well, Maybe but it will never be directed or Sakurai endorsed...
 

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