Discussion Skyrim Mods that I can confirm are working

Discussion in 'Switch - ROM Hacking, Saves, Translations & Tools' started by mranonymous, Nov 20, 2018.

  1. JarlRobot

    JarlRobot Member

    Newcomer
    1
    Jul 1, 2019
    United States
    I can't share because I don't have the authors permissions but if you want a reference these are the mods I use. https://pastebin.com/s4uf2YgC
     
    Lucord80 likes this.
  2. Lucord80

    Lucord80 Newbie

    Newcomer
    1
    Jun 28, 2019
    Brazil
    Could share by DM.
     
    Last edited by Lucord80, Jul 11, 2019 at 4:04 PM
  3. Paradis3

    Paradis3 Member

    Newcomer
    1
    Dec 21, 2018
    United States
    Anyone willing to share their merged file DM me.
     
  4. Golbez194

    Golbez194 Advanced Member

    Newcomer
    3
    May 30, 2012
    United States
    There is no more post in Discord about how to install Unofficial patch,is here someone who can give full instruction guide how to do so?
     
  5. JarlRobot

    JarlRobot Member

    Newcomer
    1
    Jul 1, 2019
    United States
    Sorry but no, unless an author provides permission I do not port and share their work.

    Here are some mods I have permission to port.
    https://www.nexusmods.com/skyrimnintendoswitch/users/29965585?tab=user+files

    Also, feel free to join our Discord. Porting mods is easy, the toolkit handles it for you. We also have a wiki and tutorials. Please read the rules.
    https://discord.gg/FhhfvVj

    — Posts automatically merged - Please don't double post! —

    Take the animation files from USLEEP (in the behavior folder) and replace the behavior animations inside of USSEP. Convert as normal.
     
    Golbez194 likes this.
  6. Golbez194

    Golbez194 Advanced Member

    Newcomer
    3
    May 30, 2012
    United States
    So 1) download USLEEP last version and USSEP.
    2) replace animation files folder from USLEEP to USSEP (all files or specific ones)
    3) convert as normal mod to switch...

    Correct?
    Thanks alot by the way.

    Also USSEP require to start a new game or its unnecessary?
     
  7. Golbez194

    Golbez194 Advanced Member

    Newcomer
    3
    May 30, 2012
    United States
    Also seems Switch Skyrim only compatible with old versions of unofficial patch,as new patches require Skyrim se 1.5+ and switch Skyrim is 1.1+....still not bad too )
     
  8. Paradis3

    Paradis3 Member

    Newcomer
    1
    Dec 21, 2018
    United States
    Theirs no point in trying to make your own mod list for Skyrim Switch. There are way to many errors and problems. Some mods are not even compatible. You need a copy of skyrim special edition to make sure the you can even start merging and the merging process comes with many problems, Lets say you got past the merging part and now you want to put in on your switch. You need another program to convert the merge File into the switch. Now you have to test to see if those merges will work on the switch..... If not then you have to start all over again. I think its better for me to wait untill someone makes a already working converted merge. There are people with 100+ working mods but cant share it because the authors did not give them permission.
     
  9. Sm0k3r83

    Sm0k3r83 GBAtemp Regular

    Member
    5
    GBAtemp Patron
    Sm0k3r83 is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    May 16, 2018
    Canada
    Maybe somone can help me here. I'm converting Flowergirls SE and FNIS SE. I found all the 32bit animations for flowergirls, and ran FNIS Tool for modders(32bit) to get my behaviors.hkx, and for FNIS SE im using the 32bit animations. Everything seems to convert good, and pretty much all works as it should in game but the animations for the life of me i cant get to work.
     
  10. JarlRobot

    JarlRobot Member

    Newcomer
    1
    Jul 1, 2019
    United States
    "There are people with 100+ working mods but cant share it because the authors did not give them permission."

    So, what error and problems? We have a lot of people running huge load orders. It's a pretty simplified process compared to manual work.

    You have 10 plugin slots at your disposal, not all mods use plugins. I literally have every .esp and .esm merged into 1 file. No issues.
     
    Sm0k3r83 likes this.
Loading...