AssortedTrailMix, you're TLDR was epic. You should post more often.
Honestly? I want both to win. I have had really good experiences with Sky3DS. But I really wanted a Gateway for what it could do. Specifically ROM dumps and sysNAND backups. I also like the ability of running .CIA's instead of having to header patch the Sky3DS template.
The biggest downside? Well, for me, pokegenning. The Sky3DS can handle the spider exploit. I know. I've done it. But that means staying below 9.5.0-22x which kind of defeats the purpose of having a Sky3DS.
Powersaves would be the solution for the Sky3DS, but currently DATEL is blocking most of the Sky3DS (except for pokemon which is awesome!).
We all know it's a cat & mouse game. But also know that everytime Nintendo tries something new (like the themes exploit for coinsetting) they make more holes.
What I really agree with? Gateway and Sky3DS are kind of working with Nintendo. The problem? Nintendo isn't cooperating.
I've said this before many time... most of us who use Gateway and Sky3DS do mostly for the features and for playing a few games. We still buy systems, we still buy retail games. In fact, they actually have created a black market for unused games to be put to good use. (not going further into this)
I also have pointed out that Nintendo has gone the way of pay-to-play which really hurts their base target; kids.
Sure, parents are willing to throw money at Nintendo to shut up their kids, but they're also hurting the ones that can't. $2 for a theme is sickening. They're themes. You're asking a child to steal money for junk so Nintendo can sit on their cash cow mountain. If you buy a retail game, you might as well get the DL version as well. They should use the themes like club coins and throw them at people for buying the game.
But really? I have used the Sky3DS to basically realize that $40.oo for a game is insane for less than 2GB of data stored on plastic. To turn around and charge people for eShop without a retail cart is heading in the right direction, but then it really points out the flaw in the $40 retail game.
Even the WiiPlaza... pay for more extensions... why? Why not let people unlock them for free? Without homepass that would take a lifetime. Even with homepass it's pretty hard to do.
But at this point, Nintendo is using a pay-to-play and throwing the value of time out the window. Time is worth something. Especially to those who can't afford to buy it. So they're even ignoring some basic foundations to healthy pay-to-play market. And then they target it on kids. It really makes me sad.
I wish Nintendo would sit down and realize who their target audience is and weigh the pros/cons of how they're treating them. Folks like us... well, currently we're winning by cheating because Nintendo doesn't like to share.
So while they play cat and mouse, the rabbit and the hare point and laugh. Really sad...
Honestly? I want both to win. I have had really good experiences with Sky3DS. But I really wanted a Gateway for what it could do. Specifically ROM dumps and sysNAND backups. I also like the ability of running .CIA's instead of having to header patch the Sky3DS template.
The biggest downside? Well, for me, pokegenning. The Sky3DS can handle the spider exploit. I know. I've done it. But that means staying below 9.5.0-22x which kind of defeats the purpose of having a Sky3DS.
Powersaves would be the solution for the Sky3DS, but currently DATEL is blocking most of the Sky3DS (except for pokemon which is awesome!).
We all know it's a cat & mouse game. But also know that everytime Nintendo tries something new (like the themes exploit for coinsetting) they make more holes.
What I really agree with? Gateway and Sky3DS are kind of working with Nintendo. The problem? Nintendo isn't cooperating.
I've said this before many time... most of us who use Gateway and Sky3DS do mostly for the features and for playing a few games. We still buy systems, we still buy retail games. In fact, they actually have created a black market for unused games to be put to good use. (not going further into this)
I also have pointed out that Nintendo has gone the way of pay-to-play which really hurts their base target; kids.
Sure, parents are willing to throw money at Nintendo to shut up their kids, but they're also hurting the ones that can't. $2 for a theme is sickening. They're themes. You're asking a child to steal money for junk so Nintendo can sit on their cash cow mountain. If you buy a retail game, you might as well get the DL version as well. They should use the themes like club coins and throw them at people for buying the game.
But really? I have used the Sky3DS to basically realize that $40.oo for a game is insane for less than 2GB of data stored on plastic. To turn around and charge people for eShop without a retail cart is heading in the right direction, but then it really points out the flaw in the $40 retail game.
Even the WiiPlaza... pay for more extensions... why? Why not let people unlock them for free? Without homepass that would take a lifetime. Even with homepass it's pretty hard to do.
But at this point, Nintendo is using a pay-to-play and throwing the value of time out the window. Time is worth something. Especially to those who can't afford to buy it. So they're even ignoring some basic foundations to healthy pay-to-play market. And then they target it on kids. It really makes me sad.
I wish Nintendo would sit down and realize who their target audience is and weigh the pros/cons of how they're treating them. Folks like us... well, currently we're winning by cheating because Nintendo doesn't like to share.
So while they play cat and mouse, the rabbit and the hare point and laugh. Really sad...
