Skinned Console Source/Example

Discussion in 'Wii - Emulation and Homebrew' started by pembo, Sep 1, 2009.

Sep 1, 2009
  1. pembo

    Member pembo GBAtemp Regular

    Jun 1, 2009
    United Kingdom
    For anyone interested, having tidied up the code and moved it to C++, I've now released the skinned console code that was used in BootMii Configuration Editor.

    The download can be obtained from here

    C++ Source code for
    • Console Class
    • Skins Controller/Skins Class
    • FileIO Class
    Generated Documentation
    • For all the classes
    Example Application
    • main.cpp giving a demonstration of the classes
    Once the other code has been tidied up, this will also be released - e.g. the automatic on-line update code.

    It requires the MiniXML library to compile/build. You can download this from here:
    You’ll need to extract and then copy mxml-wii\mxml\lib\libmxml.a to \devkitPro\libogc\lib\wii and mxml-wii\mxml\lib\include\mxml.h to \devkitPro\libogc\include

    The Skinned Console Library is released as fully open source, so feel free to take and use this as you wish. I only ask that if you do find any of this useful, please let me know, even if it’s just to say thanks [​IMG]

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