Silicon Knights is suing Epic Games dealing with their Unreal Engine.
Epic Games apparently told companies that the engine would be available for them on the 360 in 6 months. However, it seems that it wasn't given out to the companies until a full year later.
As many of you may know, SK showed off Too Human for the 360 at last years E3. The game looked like crap and the company apologized and said it's not final yet and is still being worked on.
However, at the same E3, Epic showed off Gears of War to outstanding success and eventual best of show.
The problem? Epic hadn't given SK the Unreal Engine yet but they had it ready to go and on display for their own game.
SK feels that their image has been tarnished because Epic didn't give them the engine in time and because of that, their game looked like crap at E3.
So SK has written up and filed a 52 page lawsuit on the matter.
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My thoughts? I think that if Epic said 6 months, they should have had it out in 6 months, especially if it was ready and were using it themselves. Yes, I think the crappy showing of Too Human at E3 really hurt the game. But I don't think Epic shouldn't be held responsible for the crappy showing. If the game wasn't ready to show, then they shouldn't have shown it. The Unreal Engine is a beautiful engine, yes. I do think though that developers are starting to rely too much on the Unreal Engine. SK mentions how many developers have been hurt by the Unreal Engine and that Epic won't acknowledge it. If it's such a problem for developers, then they should make their own engine.
SOURCE: GameDaily BIZ
Epic Games apparently told companies that the engine would be available for them on the 360 in 6 months. However, it seems that it wasn't given out to the companies until a full year later.
As many of you may know, SK showed off Too Human for the 360 at last years E3. The game looked like crap and the company apologized and said it's not final yet and is still being worked on.
However, at the same E3, Epic showed off Gears of War to outstanding success and eventual best of show.
The problem? Epic hadn't given SK the Unreal Engine yet but they had it ready to go and on display for their own game.
SK feels that their image has been tarnished because Epic didn't give them the engine in time and because of that, their game looked like crap at E3.
So SK has written up and filed a 52 page lawsuit on the matter.
====================================================
My thoughts? I think that if Epic said 6 months, they should have had it out in 6 months, especially if it was ready and were using it themselves. Yes, I think the crappy showing of Too Human at E3 really hurt the game. But I don't think Epic shouldn't be held responsible for the crappy showing. If the game wasn't ready to show, then they shouldn't have shown it. The Unreal Engine is a beautiful engine, yes. I do think though that developers are starting to rely too much on the Unreal Engine. SK mentions how many developers have been hurt by the Unreal Engine and that Epic won't acknowledge it. If it's such a problem for developers, then they should make their own engine.
SOURCE: GameDaily BIZ
