Should we expect a N64 retro to come out as strong as its PS1 counterpart?

Discussion in 'PS Vita - Hacking & Homebrew' started by Xcyper33, Sep 27, 2016.

  1. Xcyper33
    OP

    Xcyper33 GBAtemp Regular

    Member
    202
    12
    Oct 2, 2007
    United States
    Because WOW. PCSX-Armed is one of the most impressive emulators released yet, off the jump many games are working at 100% and many more are at comfortably playable speeds.

    This only makes an n64 retro core more promising to me.
     
  2. cvskid

    cvskid GBAtemp Addict

    Member
    2,226
    821
    Apr 13, 2014
    United States
    Even if it does happen theres no rear touch pad support so not enough buttons.
     
    SuperDan likes this.
  3. VitaType

    VitaType GBAtemp Advanced Fan

    Member
    719
    319
    Jul 16, 2016
    Germany
    We already can write rear touchpad stuff.
    There is no good reason why the Vita version of RetroArch shouldn't have touchpad support to a later point in time.
    Also even with the amount of buttons the Vita has alot of N64 games would work fine.
    And it should be mentioned that there is work on a N64 emulator port for Vita atm (which could take quiet some time until it's a useful port, for technical reasons).
     
    Last edited by VitaType, Sep 27, 2016
    cvskid likes this.
  4. SuperDan

    SuperDan Im Aware ... Im Unaware

    Member
    755
    201
    Aug 17, 2016
    United States
    Londoner , Living In Louisiana ...
    N64 on Vita Using VHBL...
    Lets face it.... its not very good... but okay with Mario64 & most of the Mario64 Hack Roms... marios missing stars ect
    but Zelda is awful ... but i would still say ...VHBL... is worth doing for Mario64... until a full speed NATIVE N64 emulator arrives which i dying for !
     
  5. Jiro2

    Jiro2 GBAtemp Advanced Fan

    Member
    760
    185
    Mar 28, 2011
    United States
    PCSX-ReARMed is specifically designed to run on ARM-based systems. I don't believe there are any N64 emulators which are specifically designed to run on ARM-based systems. Unless someone writes one from scratch, I doubt that N64 speed would be anywhere near PSX speed.
     
  6. mechagouki

    mechagouki Kill 'em all...

    Member
    677
    269
    Nov 20, 2008
    Canada
    Toronto, ON
    Actually if you use the right analog controller in place of the C (yellow) buttons, the Vita has more than enough.
     
    xfxmrl, Tony_93 and Axido like this.
  7. romain337

    romain337 Advanced Member

    Newcomer
    68
    19
    Jan 7, 2016
    France
    Paris
    I think it is fast thanks to the neon gpu plugin (and the dynarec).

    and for the subject: "Should we expect a N64 retro to come out as strong as its PS1 counterpart?"

    I don"t think so.
     
  8. metroid maniac

    metroid maniac An idiot with an opinion

    Member
    1,800
    718
    May 16, 2009
    Is there even a single N64 game that requires using all three handles? Just map according to what the game needs.
     
  9. sonicfan1373

    sonicfan1373 Member

    Newcomer
    25
    11
    Apr 11, 2013
    Canada
    Toronto, Ontario
    I believe that N64 emulation is certainly possible, but whether it will run well for most games is more questionable. There are a few things to take into consideration. Firstly, N64 is more difficult to emulate than the PlayStation 1. Secondly, assuming the Vita's hardware is up to the task, software optimization and the type of emulation used is going to be a major factor in how well it will run.

    I think it might be worthwhile to look at how N64 emulators run on hardware like the iPad 2 or iPhone 4S. If the emulators run well enough on those platforms then I think there might be some hope (but then again those devices are running at higher clockspeeds, and the Vita's additional cores are probably not going to be very useful since, if I am not mistaken, most N64 emulators, at most, scale to two cores and are more dependent on single threaded speed), but if the emulation is slow on those platforms then there is a good chance that the Vita version will not run much better (unless of course the emulators were not properly optimized).
     
  10. naughtyotsel

    naughtyotsel GBAtemp Regular

    Member
    126
    14
    Jul 17, 2016
    that would be awesome a full working n64 emulator that runs all the games
     
  11. LibretroRetroArc

    LibretroRetroArc GBAtemp Advanced Fan

    Member
    648
    644
    Aug 24, 2012
    Netherlands
    Libretro mupen64plus is still something I intend to get released together with guys like @frangarcj, @skogaby, etc.
     
    Benuno and Galick like this.
  12. BORTZ

    BORTZ "Another stunning Van Gogh"

    Supervisor
    11,597
    14,391
    Dec 2, 2007
    United States
    Pittsburgh
    Both of those are crap, we should be pooling our efforts to get a Saturn emulator going. That will never happen.

    Anyways. The Vita is new to hacking, so who knows. I guess just wait.
     
  13. Voxel

    Voxel Clumsy Coder

    Member
    GBAtemp Patron
    Voxel is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    5,184
    5,856
    Jun 27, 2015
    United Kingdom
    England, UK
    Yabause (a Saturn emulator) is actually included in the Retroarch nightlies. (it's been included about 1 and a half months now, I think?) I got about 3-4FPS out of it though, but I don't have a clue if the Yabause core is still being developed on to this day...
     
    Last edited by Voxel, Sep 27, 2016
  14. BORTZ

    BORTZ "Another stunning Van Gogh"

    Supervisor
    11,597
    14,391
    Dec 2, 2007
    United States
    Pittsburgh
    MAKE IT BETTER VOXEL
     
    Tony_93 and Voxel like this.
  15. PlaystationTV

    PlaystationTV GBAtemp Regular

    Member
    185
    41
    Aug 13, 2016
    United States
    Pstv
     
    mech likes this.
  16. Voxel

    Voxel Clumsy Coder

    Member
    GBAtemp Patron
    Voxel is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    5,184
    5,856
    Jun 27, 2015
    United Kingdom
    England, UK
    I wish I could, haha. Sadly, I do not have the man-power to do that sort of thing; my brain only goes so far into coding before it goes kaboom... I am more professional at dishing out plenty of info about stuff, if anything.
    Although I do wish that Yabause could be kicked back into development; I remember the Wii (and maybe the PC emulator?) only emulating at slow-ass speeds as well... The Saturn really has no love. :(
    I frequently hear SSF is a better emulator than Yabause though. Could be great to see something like that ported over to Vita as well as, and seeing how much better it could turn out to be.


    Oh, and regarding N64 emu. on the Vita; I believe that Super Mario 64 ran at about 40-50fps for me with VHBL at one point. I was running the ROM through DaedalusX64, if I remember rightly.
    If it can emulate that speed, then surely with the increased CPU clock speed we have in the native Vita side, there could be particularly big, noticeable differences in the performance, racking it up to perhaps full-speed?

    (As for PS1, I couldn't get anything working last night, so I left that until the official PS1 emulator is hacked lol)
     
    Last edited by Voxel, Sep 27, 2016