Shin Megami Tensei V announced for Nintendo Switch



It's time to get ready for Atlus' demon-filled RPG series once more, as Shin Megami Tensei V has been formally and officially announced for the Nintendo Switch. A Shin Megami Tensei game was previously teased last year, for release on Nintendo's new console, though only a few seconds of a teaser was shown, and it wasn't confirmed to be SMT V at the time. Atlus has uploaded a 1 minute long trailer which shows the city of Tokyo, as two teenagers, presumably important characters, walk into a train station. Fallen demons are shown strewn about the train station, as footage flickers to a post apocalyptic city, with the word "death" written over the screen. There's no release date for the game, or other information at this time.
 

Abu_Senpai

Well-Known Member
Member
Joined
Jul 13, 2014
Messages
1,513
Trophies
0
XP
1,186
Country
Syria
i'm not huge SMT's fan, has this franchise any connections to Persona??

Well the demons from SMT appear in Persona. The games arent related in terms of plot and the Persona games are generally seen as a lighter take since SMT is notorious for being darker.
 

sarkwalvein

There's hope for a Xenosaga port.
Member
Joined
Jun 29, 2007
Messages
8,599
Trophies
2
Age
41
Location
Niedersachsen
XP
11,523
Country
Germany
i'm not huge SMT's fan, has this franchise any connections to Persona??
Persona could be considered a spin-off of SMT, that got big on its own.

PS: SMT titles are generally darker, as said, and concentrate more on exploring, demon collection and breeding, etc. Most of the "social", "social links" and date-sim components are exclussive to Persona.
 
Last edited by sarkwalvein,
  • Like
Reactions: H1B1Esquire

sarkwalvein

There's hope for a Xenosaga port.
Member
Joined
Jun 29, 2007
Messages
8,599
Trophies
2
Age
41
Location
Niedersachsen
XP
11,523
Country
Germany
Oh, that actually doesn't look so bad... Wonder if I'll like it. I've only played one SMT game on DS (excluding the Persona series). It's just a turn-based RPG, right?
Normally SMT are turn-based, but I think there is no info regarding this one right now.
I think ATLUS was holding some stream event today in its Japanese channel. Perhaps they show some gameplay there.

Regarding the DS SMT game ("Strange Journey"), hell I loved that one!
If you played "Strange Journey", well that is very alike a main SMT game (even though this one is not numbered so it may be considered spin-off).
If you played a Devil Survivor, those are tactic RPG spin-offs.
 
  • Like
Reactions: HaloEliteLegend

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • SylverReZ @ SylverReZ:
    @nitr8, If you consider open-sourcing this, then I'm sure somebody could point out the bugs for you in the repository, such as walking through step-by-step on what it's doing.
  • nitr8 @ nitr8:
    I have 2 USB Gecko's. I'm using one for debug printout messages while I use the second one for realtime debugging within Eclipse where I make changes to the code
    +1
  • SylverReZ @ SylverReZ:
    @nitr8, Ah good, having two is always handy.
  • SylverReZ @ SylverReZ:
    Not sure why you'd want to, but it's a good thing at least.
  • nitr8 @ nitr8:
    You need two if you want realtime-debugging AND debug printout at the same time. The problem is that GDB (the GNU debugger) needs a connection over a serial port while the other one also needs a connection over a serial port. You cannot send debugging commands and printout messages over the same port. It just wouldn't work. I've tested this.
    +1
  • nitr8 @ nitr8:
    I should probably see if I can run this natively on a PC using the original commits where I pulled the code from. Basically the repository is the same but the commits were different when it comes to the main game code and the engine overlay...
    +1
  • nitr8 @ nitr8:
    BTW: I saw you mentioned me in the link to the ROTT wall bug where a moving wall exits the game map.
    +1
  • nitr8 @ nitr8:
    The original developers put an image into the code which would be shown once this bug happens. It's the one you see at the end of the video and it's also the same image I'm using as an avatar.
    +1
  • nitr8 @ nitr8:
    Anyway, I hope BLOOD will finally make it's way onto the Wii. I ported DOOM, HERETIC, HEXEN, STRIFE, ROTT and HEXEN II before years ago. I simply cannot imagine that it's too hard to get the game
    running stable.
    +1
  • K3Nv2 @ K3Nv2:
    Wut
  • SylverReZ @ SylverReZ:
    @nitr8, Okay, good luck with that. :)
  • realtimesave @ realtimesave:
    don't hide pls
  • realtimesave @ realtimesave:
    oh hi SylverReZ
  • nitr8 @ nitr8:
    If I just had the chance to live-stream the running game on the Wii... :unsure:
    +1
  • SylverReZ @ SylverReZ:
    @realtimesave, Oh, hey. I was pretty busy lol.
  • Sicklyboy @ Sicklyboy:
    whoa
  • DinohScene @ DinohScene:
    whoa
  • SylverReZ @ SylverReZ:
    aohw :ninja:
  • nitr8 @ nitr8:
    Episode 1, Map 4 - and BLOOD on the WIi is STILL running without a crash so far...
    +1
    K3Nv2 @ K3Nv2: https://nypost.com/2024/09/12/us-news/company-says-kamala-harris-debate-earrings-strikingly-simil...