Shin Megami Tensei V 60 FPS & Graphics Mods

stgpepper

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Not sure what you mean. I specifically noted that it would be for Yuzu, which is entirely possible to do. There are 21:9 mods for Animal Crossing and Mario Kart 8 Deluxe.
sorry, I dont know a ton about yuzo so i assumed it was something already possible in settings. Dont see why not then
 

OkazakiTheOtaku

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sorry, I dont know a ton about yuzo so i assumed it was something already possible in settings. Dont see why not then
It needs a game specific code or else the window just gets stretched and it looks ugly. That's why I asked initially. If the dynamic resolution can be replaced with a static setting, it might be possible to get it to render at, say, 2560x1080. Especially since the game is in Unreal Engine which usually does pretty good with dynamic resolution ratios.
 

IBNobody

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Not sure what's causing this, but I've started to have the game soft-hang in battles after a move. It's not frozen (characters still have their idle animation), but it hangs. Started after I applied the mod and happens in / around the shipping dock in the 2nd zone.
I have a second person reporting this. Anyone else here have this happen to them?
 

masagrator

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Added package that allows to make exefs patch disabling dynamic resolution and sets resolution to native one.
So 720p locked in handheld and 1080p locked in docked.

I'm not attaching ready file because I would need to make for each release of game and update it with each game's update. And I'm too lazy for that.
 

OkazakiTheOtaku

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Added package that allows to make exefs patch disabling dynamic resolution and sets resolution to native one.
So 720p locked in handheld and 1080p locked in docked.

I'm not attaching ready file because I would need to make for each release of game and update it with each game's update. And I'm too lazy for that.
Is it possible to modify the script for arbitrary resolutions (e.g., different aspect ratios for Yuzu)? Or does it simply disable the scaling the game does?
 

masagrator

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Is it possible to modify the script for arbitrary resolutions (e.g., different aspect ratios for Yuzu)? Or does it simply disable the scaling the game does?
Simply disables scaling. This is because game when disabling dynamic resolution is setting rendering resolution to 2/3 of native res, so I needed to disable it too.
 
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thatguyoverthere

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Added package that allows to make exefs patch disabling dynamic resolution and sets resolution to native one.
So 720p locked in handheld and 1080p locked in docked.

I'm not attaching ready file because I would need to make for each release of game and update it with each game's update. And I'm too lazy for that.
dude, you're amazing, no doubt, but i have zero idea on how to do that, phyton sounds like an ancient alien hieroglyphs language to me.
guess i'll do a research on that

thanks so much, your work is so appreciated
 

masagrator

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dude, you're amazing, no doubt, but i have zero idea on how to do that, phyton sounds like an ancient alien hieroglyphs language to me.
guess i'll do a research on that

thanks so much, your work is so appreciated
Just download the newest version, run it, when asked about installation folder check "add to PATH" or something like that, install it and you are good to go.

I'm using Python pretty often, so it may be helpful to have it in future.
 
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masagrator

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Uploaded new version of 60 FPS mod. According to tester it fixed issues with softlocking and for some reason performance is now better.

Difference is that in old version I have disabled r.Vsync, in new one instead of disabling it I have changed rhi.syncinterval to 1 + reduced rhi.SyncSlackMS from 20 to 0. This reduces input lag, but may increase noticeable frameskips.
 
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thatguyoverthere

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Just download the newest version, run it, when asked about installation folder check "add to PATH" or something like that, install it and you are good to go.

I'm using Python pretty often, so it may be helpful to have it in future.
i made it! WOW for base game ID: 010063B012DC6000 ver. 1.0.0
 

thatguyoverthere

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damm, forgot to attach the file and screenshots.

Handheld mode:


8lTJ8Ot.jpg
Gz8enXB.jpg
9TqYExk.jpg
 

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  • SMTV-DisableDynRes.zip
    481 bytes · Views: 146
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