Shaq Fu: A Legend Reborn Gets Global Release Date



Almost four years in the making, the sequel to the notorious 1994 basketbrawl beat 'em up finally has a release date. [prebreak]1[/prebreak]Launching globally for PC, PS4, Xbox One, and Nintendo Switch, Shaq Fu: A Legend Reborn will be available to buy both digitally and physically on June 5th. While the digital version is priced at $20 on all platforms, the physical release will cost an extra $10 for PS4 and Xbox One players, or an extra $20 for those wishing to play on the Nintendo Switch. To offset this additional cost, Saber have promised unannounced to be packaged with this version. You can check out the full press release below.
Saber Interactive and Wired Productions have revealed with a new trailer today that Shaq Fu: A Legend Reborn will launch globally on the PlayStation®4 computer entertainment system, Xbox One, Nintendo Switch™ and Windows PC on June 5, 2018. The full game will be available for digital download on those platforms for $19.99. Shaq Fu: A Legend Reborn will also be bundled as a physical boxed product with unannounced DLC at major retailers for £24.99/€29.99/$29.99 on the PlayStation®4 system and Xbox One and £34.99/€39.99/$39.99 on Nintendo Switch.

Shaq Fu: A Legend Reborn is an action-packed beat ‘em up starring the one and only Big Diesel himself: Shaquille O’Neal. Battle the hordes of Hollywood and hell on a one-man journey to avenge your fallen home and martial arts master. Beat down foes with devastating combos, face off against outlandish celebrity bosses, and unleash your fury with a variety of hard-hitting weapons and power-ups.

Saber has previously announced that anyone who purchased NBA Playgrounds on Nintendo Switch prior to June 10, 2017, will receive a free copy of Shaq Fu: A Legend Reborn on Switch upon release. In addition, Saber will share more specifics in the future regarding timing and delivery of rewards for Indiegogo backers of Shaq Fu: A Legend Reborn directly via the game’s Indiegogo page.
Has Shaq done enough to be back on your console?

:arrow: Source: GBAtemp Inbox
 

CeeDee

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It brings to question, how many sales "for the sake of memes" does it take to recoup development costs... :unsure:
That'd probably depend on the game's cost. Shaq Fu was funded via Indiegogo, and Bubsy probably wasn't a high budget game.
 

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