Hello, stranger!
I'll cut it short. I've been trying to run the Gold and Silver VC versions on my 3DS since they were released, and they wouldn't launch, even after installing the seed. They were/are just stuck on the "Nintendo 3DS" loading screen with the pulsating red corner animation. Same issue with Crystal now.
Red, Blue and Yellow work fine.
I tried to decrypt the contents of the Crystal cia using GodMode9, and that worked properly, so the seed I have installed is valid I guess.
Tried to launch on my 11.0 emuNAND as well as my 9.2 sysNAND (don't question this setup please). Also tried on a different console's 10.5 emuNAND. Same issue.
I googled this issue for a few hours yesterday but literally couldn't find *anything*. Also tried googling firmware requirements for these titles, and found a minimum required firmware of 4.0.0 for Crystal on 3dsdb (although that might be due to laziness on Nintendo's part, since they assumed people were on the latest firmwares on release to be able to download from the eShop).
Any suggestions? Or perhaps anyone knows about any *actual* minimum firmware requirements to run those titles?
Advanced technical input is welcome.
Thanks.
I'll cut it short. I've been trying to run the Gold and Silver VC versions on my 3DS since they were released, and they wouldn't launch, even after installing the seed. They were/are just stuck on the "Nintendo 3DS" loading screen with the pulsating red corner animation. Same issue with Crystal now.
Red, Blue and Yellow work fine.
I tried to decrypt the contents of the Crystal cia using GodMode9, and that worked properly, so the seed I have installed is valid I guess.
Tried to launch on my 11.0 emuNAND as well as my 9.2 sysNAND (don't question this setup please). Also tried on a different console's 10.5 emuNAND. Same issue.
I googled this issue for a few hours yesterday but literally couldn't find *anything*. Also tried googling firmware requirements for these titles, and found a minimum required firmware of 4.0.0 for Crystal on 3dsdb (although that might be due to laziness on Nintendo's part, since they assumed people were on the latest firmwares on release to be able to download from the eShop).
Any suggestions? Or perhaps anyone knows about any *actual* minimum firmware requirements to run those titles?
Advanced technical input is welcome.
Thanks.