ScummVM DS 0.10.0 beta1

shaunj66

GBAtemp Administrator
OP
Administrator
Joined
Oct 24, 2002
Messages
11,954
Trophies
4
Age
39
Location
South England
Website
www.gbatemp.net
XP
25,059
Country
United Kingdom







ScummVM DS 0.10.0 beta1

New beta version








scummvmds.png
Agentq has released ScummVM DS 0.10.0 beta1. This is a beta version so don't expect 100% functionality and use at your own risk.
agentq said:
- New engines supported: AGI, CINE, and SAGA.

- Option to show the mouse cursor

- Word completion on keyboard for AGI games

- Plenty of optimisations
download.gif
Download
icon11.gif
Home page


 

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,321
Country
United Kingdom
Am I wrong in thinking this is the first DS code AGI emu/interpreter (there is a GBA one).

If so I am going to get some kings quest going on.
 

sylver78

Well-Known Member
Member
Joined
Oct 16, 2006
Messages
110
Trophies
1
Website
Visit site
XP
269
Country
France
From main ScummM homepage :
* Several new engines and thus new games supported:
o Sierra AGI engine: Space Quest I & II, King's Quest I-III and many more, including a vast number of fan-made games,
o Cinematique evo 1 engine: Future Wars,
o GOB engine: Bargon Attack, Gobliins 2, Goblins 3, Ween: The Prophecy,
o AGOS engine: Simon the Sorcerer's Puzzle Pack,
o Parallaction engine: Nippon Safes Inc.,
o Touche: The Adventures of the Fifth Musketeer engine.
* DXA movies (higher quality than MPEG2) can be compressed better now and can be used for the Broken Sword cutscenes.
* Added 'Mass Add' feature to the Launcher, which allows you to scan for all games in all subdirectories of a given directory (to use it, press shift then click on "Add Game").
* Many nice improvements to our ports.
* And as usual a gazillion small fixes, tweaks and improvements.
 

Rayder

Mostly lurking lately....
Former Staff
Joined
Jan 14, 2007
Messages
6,607
Trophies
2
Location
USA
XP
647
Country
United States
ScummVM noob alert!

You have to have the original games for this to run them, right?

Do I just dump the game on my flashcart, run this and select the game, or do you have to do some fiddling around with the originals to get the games to work?


I'm sure I could just read the homepage and get the info, but I'm just wondering how much investigation and info gathering and fiddling would be involved in getting a few of these to run.


I'm lazy, sue me.
nyanya.gif
 

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,321
Country
United Kingdom
There is a file browser attached unless you are using the "zip" method.

As for tweaking it should run straight away but you can redo the audio to a smaller form (CD audio becomes wave which can make games fairly big), this being said I am not sure of the settings to use (lowish: 128kbps joint stereo MP3 rings a bell but do not quote me on that one), DS wise performance can become an issue then.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Veho @ Veho: I'm still on MKDS so I'm not bothered :tpi: