Hacking Savegame Extractor, and DiiLC

EmbraceFiction

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So;

I am having problems with these apps.

They used to work, but ever since I updated my active IOS files to remove cIOSCORP, they do not work anymore. When I try to extract the save from Animal Crossing, it just gives me a "ret=-1" when it tries to read the disc. Everything else is working fine, as I have patched 236, 36, and 80. I only have a backup copy of Animal Crossing.

This is my syscheck:


Code:
sysCheck v2.0.1 by Double_A
...runs on IOS58 (rev 6176).

Region: NTSC-U
System Menu 4.3U (v513)
Hollywood v0x11
Console ID: 121121437
Boot2 v4

Found 140 titles.
Found 51 IOS on this console. 4 of them are stub.

IOS3 (rev 65280): Stub
IOS4 (rev 65280): Stub
IOS9 (rev 1034): No Patches
IOS10 (rev 768): Stub
IOS11 (rev 54321): Trucha Bug
IOS12 (rev 526): No Patches
IOS13 (rev 1032): No Patches
IOS14 (rev 1032): No Patches
IOS15 (rev 257): Trucha Bug, ES Identify, Flash Access, NAND Access
IOS16 (rev 54321): Trucha Bug, ES Identify, Flash Access, NAND Access
IOS17 (rev 1032): No Patches
IOS20 (rev 54321): Trucha Bug
IOS21 (rev 1039): No Patches
IOS22 (rev 1294): No Patches
IOS28 (rev 1807): No Patches
IOS30 (rev 54321): Trucha Bug
IOS31 (rev 3608): No Patches
IOS33 (rev 3608): No Patches
IOS34 (rev 3608): No Patches
IOS35 (rev 3608): No Patches
IOS36 (rev 65535): Trucha Bug, ES Identify, NAND Access
IOS37 (rev 5663): No Patches
IOS38 (rev 4124): No Patches
IOS41 (rev 3607): No Patches
IOS43 (rev 3607): No Patches
IOS45 (rev 3607): No Patches
IOS46 (rev 3607): No Patches
IOS48 (rev 4124): No Patches
IOS50 (rev 54321): Trucha Bug
IOS51 (rev 4864): Stub
IOS53 (rev 5663): No Patches
IOS55 (rev 5663): No Patches
IOS56 (rev 5662): No Patches
IOS57 (rev 5919): No Patches
IOS58 (rev 6176): No Patches
IOS60 (rev 54321): Trucha Bug
IOS61 (rev 5662): No Patches
IOS70 (rev 54321): Trucha Bug
IOS80 (rev 16174): Trucha Bug, NAND Access
IOS90 (rev 54321): Trucha Bug
IOS202 (rev 65535): Trucha Bug, NAND Access, USB 2.0
IOS222 (rev 65535): Trucha Bug, ES Identify, NAND Access, USB 2.0
IOS223 (rev 65535): Trucha Bug, NAND Access, USB 2.0
IOS224 (rev 65535): Trucha Bug, NAND Access, USB 2.0
IOS232 (rev 7): Trucha Bug
IOS236 (rev 65535): Trucha Bug, ES Identify, NAND Access
IOS247 (rev 65535): Trucha Bug, NAND Access, USB 2.0
IOS248 (rev 65535): Trucha Bug, NAND Access, USB 2.0
IOS249 (rev 21): Trucha Bug, NAND Access, USB 2.0
IOS250 (rev 21): Trucha Bug, NAND Access, USB 2.0
IOS254 (rev 65281): BootMii
BC v65535
MIOS v10

Report generated on 2011/01/17.

Can someone please help me with my problem?
 

EmbraceFiction

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I have used it, but when the savegames are extracted with SGM GX, it does not seem to work with DiiLC?

That is another problem I am having, as soon as I click what selection I want at the DiiLC Screen, it just says preparing buffer, and fails instantly. I really do not understand why it does not work :/.
 

CannonFoddr

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So what is/isn't DiiLC doing.... can it not find the save file ???

If so IIRC there is a files called 'dlcsetting.xml' that may be 'pointing' to the wrong directory
Where is your extracted SAV file stored, because I think DiiLC looks for it in 'sd:/WIISAVES/RUUE/'

If you have it in another directory - try editing the 'dlcsetting.xml' file to point to the right directory

EDIT: seems like I was right - I had already figured out before here
 

EmbraceFiction

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I followed exactly as you said, and it is in the right folder.

The problem is the buffer, it says it is preparing, and it does not work.
It just says there is an error, and exits.
 

conanac

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Let me know where the file RVFOREST.DAT is stored in your SD card (after running SGM GX application).

FYI, that error message could be generated by one of these three issues:

1. The savegame file (i.e. RVFOREST.DAT) is not stored in the location stated in the dlcsetting.xml file (therefore, the application fails to open such a file and should terminate)

2. The size of savegame file is bigger or smaller than it should be (therefore, the application stops the process to make sure it is not a corrupted one or it could be some other file but somehow has the same name and location as defined in the dlcsetting.xml file)

3. The application cannot create temporary file (e.g. TEMP.DAT) as defined in the dlcsetting.xml file

I would think there is more probability that it is the first one. Check your dlcsetting.xml content.
And in case you want to check the file RVFOREST.DAT should have the size of exactly 4,256,576 bytes (or 0x40F340).

You could also PM me if you want my help investigating the issue.
 

conanac

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Just out of my curiosity or for checking purpose, when running SGM GX did you get the encrypted version of
savegame file (e.g. one file: data.bin) or the decrypted version (e.g. four files: banner.bin, rvforest.dat, wc24dl.vff, wc24pubk.mod)?

And do you have the savegame file(s) in the right folder for SGM GX?
savegames/0001000052555550 or savegames/0001000052555545 (for ACLGttC or for ACCF respectively)
 

Trevo

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I have a problem. When I extracted ACCF using SGM GX, it only extracted 2 files, and Rvforest.dat was not one of them. What do I need to do to extract it?
 

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