Ryujinx taken down from Appveyor, project to move to GitHub Releases

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Nintendo Switch emulator Ryujinx will be changing its release system, due to a problem with its current set up. AppVeyor has previously been hosting Ryujinx and has allowed for users to automatically update their builds whenever a new release is out. However, you won't be able to do that anymore, until you manually download the latest release, 1.1.3, which will now be hosted via GitHub Releases. Some may get a popup as well, regarding an update error, which is also solved by going to the Ryujinx site and grabbing the 1.1.3 build.

 

samantas5855

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Not referring to ARB. Vulkan on yuzu is leagues ahead of Ryujinx's OpenGL when it comes to shader compilation. Hopefully Ryujinx's ARB or Vulkan implementation fix these things.

Try asking for a shader cache on either emulator's Discords. You would quickly be shut down regardless of how you perceive the legality of these things.
SPIR V is faster than GLSL and water is wet. Ryujinx will get SPIR V too and only MESA supports SPIR V on OpenGL (best drivers btw) but it will also get Vulkan soon.

About asking for shader caches on official Discord servers, simply don't. There's already a tool that downloads them.
 
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SPIR V is faster than GLSL and water is wet. Ryujinx will get SPIR V too and only MESA supports SPIR V on OpenGL (best drivers btw) but it will also get Vulkan soon.

About asking for shader caches on official Discord servers, simply don't. There's already a tool that downloads them.
Whenever Ryujinx gets those boosts in speed it'll be a much nicer experience for most people.

I wasn't encouraging people to ask for shader caches on a Discord, but simply saying that their legality is questionable which is why the discussion is banned in the first place on most emulation centric Discord servers. It wasn't in response to what you've said.
 

ShadF0x

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Try asking for a shader cache on either emulator's Discords. You would quickly be shut down regardless of how you perceive the legality of these things.

The shader cache itself contains copyrighted game code, which is why it must be treated the same as game roms.
Huh. The more you know.

Since the caches are derivative, I assume it's a big, nice, muddy grey zone. And as with any grey zone, the developers would take the safest route of not condoning.
 
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Cris1997XX

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I didn't say that. I prefer healthy and useful competition, not people competing against one another out of spite.
Dunno where you lived for the last 30 years, but most of the time technology (And gaming) progressed when companies competed against one another out of spite. Namco was a very common target, as everyone tried to one up their game after they released Xevious -Which was popular in Japan-, and Sega made Hang On just because they were jealous of Pole Position, mainly due to its very smooth road/sprite scaling
 

urbanman2004

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SPIR V is faster than GLSL and water is wet. Ryujinx will get SPIR V too and only MESA supports SPIR V on OpenGL (best drivers btw) but it will also get Vulkan soon.

About asking for shader caches on official Discord servers, simply don't. There's already a tool that downloads them.
YuZu already has Vulkan support... FTW.
 

Noctosphere

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To all haters of an emulator or the other
I've tried both on many games
Yuzu has bugs not present on ryujinx
Ryujinx has bug not present on yuzu
No switch emulator are perfect so far
None are better than the other
So please, shut up with your ''this emu is better'', it's fake news...
 

AfricanLuigi

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Getting into an argument in record time over which emulator is better seems like a silly things. I think its crazy awesome there are two significant switch emulators in the first place!

Regarding the project getting pulled without notice or explination, that is a shitty thing to do when you should remember that developers are supposed to be the customers on the platform in the first place.
I guess "competition" drives innovation and fanboy arguments :P
 

AfricanLuigi

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I imagine it's because it violates DMCA/EUCD/equivalent WIPO treaties.

But I also imagine a load of keyboard warriors will try to point out that it doesn't violate them, while misunderstanding what the laws mean & we will go round the same circle over and over again.

Hopefully someone will come up with a less tired (and wrong) argument than Sony vs Connectix (which isn't applicable to the DMCA because the games were stored in plain text on the CD).
Everyones a lawyer when they wanna be right
 
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petran79

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... what i'm saying is that if they aren't caught, there's no reason for them not to take down emulators.

They can't take them down but with such a lawyer army they are on constant alert where even a tiny code slip up can lead to the whole project being taken down. Lets face it, not many emulation hobbyists can afford to ask a lawyer for advice every time.
 

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