Running Gamecube Homebrew on a Wii

Discussion in 'Wii - Hardware, Devices and Utilities' started by pimpyT, Nov 23, 2007.

Nov 23, 2007
  1. pimpyT
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    Member pimpyT GBAtemp Regular

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    Just got a Wii and was hoping to run some Gamecube Homebrew. To do this, do I need a modchip in the Wii?

    I've heard of two methods: Gecko Adapter or Action Replay MX. I've heard pros and cons of each. Your opinion?

    Mostly looking to run some old roms that aren't available on VC. I'll assume if I am able to get this going, I would be using the Gamecube controller, correct?
     
  2. Cyan

    Global Moderator Cyan GBATemp's lurking knight

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    Without a modchip, I think the firmware will do the difference.

    First generation firmware (before 2.2 I think, not sure), you could swapp GC game with imported one.
    I don't know about running homebrew without a modchip though.


    Since 3.0 the Wii cannot run action replay anymore, you need GCOS to boot it first.
    I'm not GC expert, I don't know if you can boot with memory card hack using SDGecko.
     
  3. pimpyT
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    Member pimpyT GBAtemp Regular

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    Guess this isn't possible unless the Wii is modded? Anyone here even bother to run homebrew on the Wii through gamecube?
     
  4. ziddey

    Member ziddey GBAtemp Advanced Fan

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    I use mfe but hate wasting discs for single divx files, and it doesn't support multisession dvd's.

    If I ever get off my ass, I might look into getting networking in gclinux and maybe get some sort of streaming in gc mode
     

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