One of those that could be true but then it might not be but apparently someone who has just joined Crytek claims that they have created a level from Crysis 3 on the Wii U just to see what the console can do.
Some details:
Source is yet another from Neogaf, sometimes they turn out to be true, sometimes they're bullshit.
http://www.neogaf.com/forum/showpost.php?p=37774590&postcount=7104
Some details:
- Crytek is NOT developing a game for Wii U, but they created a Crysis 3 level just to fully understand the console capabilities
- apparently he tried this level on the last DevKit available
- the game run on dx9 with a native 720p resolution, fxaa filter (it is impossible to use txaa), good framerate (30-35 stable fps), high quality texture (no pop up as in the Ps3/x360 game version due to the higher RAM amount), not fully implemented water shaders
- great particles effects (ambient occlusion on par with PC version)
- lighting effect on par with PC version (ultra setting)
- in the dev kit he tested, it is not possible to "turn off" the Pad monitor, so that it always streams 480p contents
- the programming staff thinks that (they are not sure) toggling off the Pad monitor, the game could run on a 1080p native resolution
- may show demo on show floor
- hopeful for more power if Wii U controller screen isn't utlized
Source is yet another from Neogaf, sometimes they turn out to be true, sometimes they're bullshit.
http://www.neogaf.com/forum/showpost.php?p=37774590&postcount=7104