[Rumor] Robocalypse II coming to the Wii

Discussion in 'User Submitted News' started by CockroachMan, Feb 16, 2009.

Feb 16, 2009
  1. CockroachMan
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    Member CockroachMan Scribbling around GBATemp's kitchen.

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    source: http://www.destructoid.com/robacalypse-seq...ii-121864.phtml


    The DS game was pretty cool.. and I can see this working on the Wii, the console control is perfect for RTS games.
     
  2. sa1amandra

    Member sa1amandra Gazzaro Launching!

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    i beg to differ. there are times the point controls of the Wii Mote are not very responsive. It will get tedious in the midst of battle. Unlike the DS, it's hard to actually point where you want to point on the first wave of the wiimote, so i'd say they should just make another sequel for the DS with WIFI!!!!
     
  3. GeekyGuy

    Global Moderator GeekyGuy Professional loafer

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    Hmm...interesting. This will probably be the first bona fide RTS (with base building and all that) on Wii. I do see sa1's point, though, and it will be interesting to see how it pans out. If it's the same team, I'll be cheering them on, and I think they might pull it off.

    The thing is, though the Wii, like the DS, does, of course, offer a similar level of control as a mouse, you're moving the remote in midair, which definitely hasn't been quite as precise as moving around on a mousepad. Now, for an FPS, it's a trade-off that's hardly noticeable. But how will it feel for an RTS if done right? Either way, it's about time someone delved into it.
     
  4. Hadrian

    Former Staff Hadrian Better than Craigslist

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    Perhaps I've got my wiimote & sensor bar set up just perfectly, I'm always accurate with pointing with most well developed titles that require you to drag a pointer around. Its become natural to me, no effort at all.

    Looking forward to this game, if it was on another home console I'd be more worried about the controls, RTS games usually grate on me when I use a analogue or d-pad.
     

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