RPG's for DS

Discussion in 'NDS - Console and Game Discussions' started by nloding, Jan 17, 2007.

Jan 17, 2007

RPG's for DS by nloding at 6:57 PM (1,911 Views / 0 Likes) 18 replies

  1. nloding
    OP

    Member nloding GBAtemp Fan

    Joined:
    Oct 22, 2006
    Messages:
    400
    Location:
    Grand Rapids, MI, USA
    Country:
    United States
    So I've kinda become addicted to RPG's lately after playing FFIII nonstop for the last couple days (even though I'm pissed at that game right now).

    What other RPG's are worth a damn?

    Mario and Luigi: Partners In Time (yes)
    Lost In Blue (yes)
    Contact (??)
    Deep Labyrinth (??)
    Lost Magic (??)

    Any recommendations?
     
  2. mr_blonde_88

    Member mr_blonde_88 Torture You? That's A Good Idea. I Like That

    Joined:
    Jul 18, 2006
    Messages:
    913
    Location:
    Bristol (UK)
    Country:
    United Kingdom
    Magical Starsign
     
  3. Gestahl

    Member Gestahl GBAtemp Regular

    Joined:
    Oct 24, 2006
    Messages:
    112
    Location:
    Moscow
    Country:
    Russia
    I didn't find any of them particularly addicting (well, maybe Lost Magic stands out) so I'll recommend Final Fantasy V Advance. [​IMG]
     
  4. tama_mog

    Member tama_mog Kupo

    Joined:
    May 6, 2006
    Messages:
    1,288
    Country:
    United States
    Mario & Luigi PIT, Mario & Luigi supersaga, FFV Advance, FFVI advance, FF Anthology, FF3, FF4 advance, FF Tactics Advance, Riviera, Golden Sun series, Children of Mana (despite how many people hating it, I still thought it was ok, just repetitive leveling). Lost in Blue isn't exactly an RPG, and I could never get into that one. Action RPGs of course my kudos goes to Konami for the Castlevania series, which were all good on GBA and DS.
     
  5. jalapeno

    Member jalapeno GBAtemp Regular

    Joined:
    Dec 27, 2006
    Messages:
    233
    Country:
    Australia
    I'm not that much into RPG's but i really enjoyed the following:

    Contact
    FF III

    offtopic:

    I grew tired of Mario & Luigi after about 3 hours,

    Paper Mario 64, and Super Mario RPG [SNES] are much better
     
  6. Sil3n7

    Member Sil3n7 GBAtemp Fan

    Joined:
    Aug 28, 2006
    Messages:
    415
    Location:
    .:Outer Heaven:.
    Country:
    United States
    FF Tactics Advance Pwns hard! I cant wait for the sequel on the ds! [​IMG]
     
  7. blitzpatzer

    Newcomer blitzpatzer Member

    Joined:
    Nov 26, 2005
    Messages:
    37
    Country:
    Thailand
    Tactics ogre is much better, try it. To bad the animations are very slow, and you can't skip the cut-scenes.
     
  8. iamwhoiam

    Member iamwhoiam Honorary R4 Fanboy

    Joined:
    Dec 27, 2006
    Messages:
    1,201
    Location:
    Hull/Manchester, UK
    Country:
    United Kingdom
    ditto exactly! hey, add my mognet friend code (in my sig)
     
  9. Subt3xt

    Newcomer Subt3xt Member

    Joined:
    Jan 13, 2007
    Messages:
    14
    Location:
    Toronto, Canada
    Country:
    Canada
    Add another vote for Contact, I thought it was amazing.

    I'm also loved FF IV Advance and FF V Advance.

    Goodluckhavefun!~
     
  10. -WW-

    Newcomer -WW- Member

    Joined:
    Aug 10, 2006
    Messages:
    12
    Country:
    Sweden
    The Zelda games on GBA, damnit!
     
  11. .TakaM

    Member .TakaM .II

    Joined:
    Oct 8, 2004
    Messages:
    3,525
    Country:
    New Zealand
    I gotta strongly vote against mario and luigi partners in time
    the sprites look like shit, tiles are way too big and fucked up any chance of creative level design, story is ass, battles are half as fun as the GBA original, and the babies cry way too much

    so if you want to play an RPG with a shitty story, BAD BAD BAD level design, no overworld, really bad sprite animations and some annoying sounds, play partners in time.
    it is seriously so bad I can't believe it, just like yoshis island DS, reviewers have no idea how to assess a good game and just throw in an extra 5 points for the brand they raped


    seriously, its the one game I regret buying, and I bought asphalt urban gt
     
  12. Bowser128

    Member Bowser128 King Koopa

    Joined:
    May 26, 2006
    Messages:
    506
    Location:
    England
    Country:
    United Kingdom

    One thing in your post is correct, there is no overworld. The rest, I'm afraid, is entirely wrong. Mario & Luigi: Partners in Time was great, my only complaint is that it was over too soon.
     
  13. phoood

    Member phoood taking it to a whole new level.

    Joined:
    Jul 28, 2006
    Messages:
    1,001
    Location:
    Jewgoslavia
    Country:
    United States
    Castlevania: PoR.
    The only rpg I have spent time on (leveling, etc.)
     
  14. .TakaM

    Member .TakaM .II

    Joined:
    Oct 8, 2004
    Messages:
    3,525
    Country:
    New Zealand
    are you kidding me? the battle's I'll admit hold up pretty well, but I still think they're only half as good as the GBA battles, why they got rid of bro attacks- I have no idea..

    everything else sucked, areas were based entirely around specific moves, so there is absolutely no replay value in the baron areas, unless you really want to dig up all those beans, which was actually enjoyable in the GBA version because you had a nice big overworld with some really nicely designed areas.

    sprites suck. they suck, they absolutely suck, usually when they start making the graphics for the game, they'll start with the main character sprites so they can start testing the engines, this is obviously the case as the main character sprites are the worst in the game, mario runs like a fucking retard when he isn't carrying a baby and they all look pretty stupid standing still, they shouldve established a more consistant style by making some npc's first.
    back to level design, I have no idea why they wanted to use un-pixeled tiles, still, that doesnt really matter, just breaks up the art direction more, but why they used 32x32 tiles when they give you only half the creative control, I cant be bothered going into it here, everyone should recognize its repetitive and empty area design, moving from place to place is incredibly boring...

    just forget this game, its a fucking travesty. play the GBA one, its perfect
     
  15. phoood

    Member phoood taking it to a whole new level.

    Joined:
    Jul 28, 2006
    Messages:
    1,001
    Location:
    Jewgoslavia
    Country:
    United States
    All this from a pixel artist. [​IMG]

    So I guess you can't argue with him, but you can still play the game. I liked it for a while, but then figured out my self that the game _did_ suck in several ways. But that shouldn't hold back people who like RPG games.

    asphalt urban gt sucked, but it was the best racing game IMO.
     
  16. kristianity77

    Member kristianity77 GBATemp old fogey

    Joined:
    Jul 10, 2003
    Messages:
    1,380
    Location:
    Bewdley, UK
    Country:
    United Kingdom
    i agree. when the main characters walk, it just doesnt look right!! its like there legs are a closed pair of scissors and when they walk the left leg goes forward and the back leg moves back. i know what .takam means, it aint pretty!
     
  17. larvi

    Member larvi GBAtemp Regular

    Joined:
    Jun 24, 2006
    Messages:
    233
    Country:
    United States
    I found Digimon World DS enjoyable, I put quite a few hours into playing it and I had never played any of the previous digimon games.
     
  18. Veho

    Global Moderator Veho The man who cried "Ni".

    Joined:
    Apr 4, 2006
    Messages:
    8,447
    Location:
    Zagreb
    Country:
    Croatia
    Re: Mario and Luigi: Partners in time

    I got bored with it pretty soon, let my brother play through it, and then just battled the final boss(es). I generally don't like Final Fantasy style artificial playtime-inflating, making you go through thousands of "random ebcounters" to level up or gain EXP, adding to the game's duration. The puzzles were OK, and the bizarre details like squishing the babies to make them fit through slots or float on the ventilator updraft got a laugh out of me, but the rest was pretty repetitive. Bump into enemies, battle enemies, gain moustache points. Repeat. Every thousand encounters, solve a puzzle to get a bit further. Repeat.
     
  19. Fantatier

    Newcomer Fantatier Member

    Joined:
    Jun 8, 2006
    Messages:
    11
    Location:
    A tiny laboratory in Germany.
    Country:
    Germany
    "Partners in Time" was kinda fun but after a while I got bored to. I don't think that the graphics are as bad as TakaM said, but I'm no pixel artist [​IMG]
     

Share This Page